0.2.4 - 11/23/2011
	-fix 32bit issues
		this breaks BACKUP.lr compat by 4bytes
		contact me if this is a problem, file can be updated if anyone needs it ...
0.2.3 - 11/16/2011
	-bug pthread_mutex_unlock called twice
	-code cleanups
	-removed alpha naming convention
	-removed Random.c/.h
0.2.2 - 11/05/2011
	-bug fixes with bit manipulation
	-few new functions
	-cleanups and other changes
0.2.1 - 03/30/2011
	-added autotools build system
	-should have mac/bsd support. Need Testers !
		internal pthread barriers replacement
	-removed bug in OpenGL.c
		typo pthread_mutex_unlock instead of pthread_mutex_lock
		might be the cause of a rare lockup on exit
	-eliminated lrstats-gl.c/h
	-lrstats binary size reduced by upto 40%
	-other small changes
0.2.0 - 02/23/2011
	-changes to Tribe_Water_Migrate()
		added Duplicate_Life() as a temporary solution
	-various functions made static and/or moved
	-opengl changes, directional panning better now
	-cleanups to the lrstats output
	-some defaults in Global.h changed
	-max/min sea levels changed slightly
	-other changes I can't recall
0.1.9 - 02/17/2011
	-extensive changes to random number generation
		removed Random.c/.h most all of Life.c affected
	-changes to Tribe_Actions()
	-fixed bug where higher elevations weren't getting the right temperature
	-various other experimental changes
0.1.8 - 02/16/2011
	-fixed bug in Tribe_Migrate() causing destination rating ties to not be chosen correctly
	-created Set_Region_Permutation() to fix "verticle columns" issue created by the
		fact that an open space is more likely above a tribe than below
	-Tribe_Interactions() speed/space tradeoff: (removed 2 for loops, 8 if statements, 2 lrand calls) / (added 36 bytes)
	-other small changes
0.1.7 - 02/16/2011
	-changed Color chart to be more readable
	-slight Fight_Tribe change
	-extensive code cleanups
	-other small changes
0.1.6 - 02/15/2011
	-legend added to interface, png support
	-Fight_Tribe changes
	-added LR_DATE
	-added -g/-v for lrstats
	-added -h/-v for lr
	-other small changes	