#ifndef __LROPENGL_FUNCS__
#define __LROPENGL_FUNCS__
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <GL/gl.h>
#include <GL/glx.h>
#include <GL/glut.h>
//#include "Png_Funcs.h"
#include "DEM.h"
#include "Globals.h"
#include "Life.h"

extern int No_Exit;
extern struct image_attr *ia;

//extern pthread_mutex_t mutex1;
//extern int Image_Locked;

//GLuint LoadTexture(void);
//void FreeTexture(GLuint texture);
//void BindTexture(GLuint texture);
//void display(void);
//void reshape(int w, int h);
void *Run_GL(void *bla);

#endif