/*
 * Copyright (c) 2017, NVIDIA CORPORATION.  All rights reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 */

/*  soc.h - definitions/declarations for storage overlap chains. */

typedef struct {
  int sptr;
  int next;
} SOC_ITEM;

typedef struct {
  INT size;
  SOC_ITEM *base;
  INT avail;
} SOC;

extern SOC soc;

#define SOC_SPTR(i) (soc.base[i].sptr)
#define SOC_NEXT(i) (soc.base[i].next)
