# # Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # set(SHARED_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/ccffinfo.c ${CMAKE_CURRENT_SOURCE_DIR}/direct.c ${CMAKE_CURRENT_SOURCE_DIR}/error.c ${CMAKE_CURRENT_SOURCE_DIR}/go.c ${CMAKE_CURRENT_SOURCE_DIR}/ilidir.c ${CMAKE_CURRENT_SOURCE_DIR}/llmputil.c ${CMAKE_CURRENT_SOURCE_DIR}/mall.c ${CMAKE_CURRENT_SOURCE_DIR}/miscutil.c ${CMAKE_CURRENT_SOURCE_DIR}/pragma.c ${CMAKE_CURRENT_SOURCE_DIR}/rtlRtns.c ${CMAKE_CURRENT_SOURCE_DIR}/salloc.c ${CMAKE_CURRENT_SOURCE_DIR}/x86.c ${CMAKE_CURRENT_SOURCE_DIR}/nmeutil.c PARENT_SCOPE ) include_directories($(CMAKE_CURRENT_SOURCE_DIR))