/*
 * Copyright (c) 2018, NVIDIA CORPORATION.  All rights reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 */

#ifndef MALL_H_
#define MALL_H_

#include "gbldefs.h"

/**
   \brief ...
 */
char *sccalloc(BIGUINT64 nbytes);

/**
   \brief ...
 */
char *sccrelal(char *pp, BIGUINT64 nbytes);

#if DEBUG
/**
   \brief ...
 */
void bjunk(void *p, BIGUINT64 n);
#endif

/**
   \brief ...
 */
void sccfree(char *ap);

#endif // MALL_H_
