// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// +build darwin dragonfly freebsd linux netbsd openbsd solaris

package runtime

import (
	"runtime/internal/sys"
	"unsafe"
)

// For gccgo's C code to call:
//go:linkname initsig runtime.initsig
//go:linkname crash runtime.crash
//go:linkname resetcpuprofiler runtime.resetcpuprofiler
//go:linkname sigtrampgo runtime.sigtrampgo

//go:linkname os_sigpipe os.sigpipe
func os_sigpipe() {
	systemstack(sigpipe)
}

func signame(sig uint32) string {
	if sig >= uint32(len(sigtable)) {
		return ""
	}
	return sigtable[sig].name
}

const (
	_SIG_DFL uintptr = 0
	_SIG_IGN uintptr = 1
)

// Stores the signal handlers registered before Go installed its own.
// These signal handlers will be invoked in cases where Go doesn't want to
// handle a particular signal (e.g., signal occurred on a non-Go thread).
// See sigfwdgo() for more information on when the signals are forwarded.
//
// Signal forwarding is currently available only on Darwin and Linux.
var fwdSig [_NSIG]uintptr

// channels for synchronizing signal mask updates with the signal mask
// thread
var (
	disableSigChan  chan uint32
	enableSigChan   chan uint32
	maskUpdatedChan chan struct{}
)

func init() {
	// _NSIG is the number of signals on this operating system.
	// sigtable should describe what to do for all the possible signals.
	if len(sigtable) != _NSIG {
		print("runtime: len(sigtable)=", len(sigtable), " _NSIG=", _NSIG, "\n")
		throw("bad sigtable len")
	}
}

var signalsOK bool

// Initialize signals.
// Called by libpreinit so runtime may not be initialized.
//go:nosplit
//go:nowritebarrierrec
func initsig(preinit bool) {
	if preinit {
		// preinit is only passed as true if isarchive should be true.
		isarchive = true
	}

	if !preinit {
		// It's now OK for signal handlers to run.
		signalsOK = true
	}

	// For c-archive/c-shared this is called by libpreinit with
	// preinit == true.
	if (isarchive || islibrary) && !preinit {
		return
	}

	for i := uint32(0); i < _NSIG; i++ {
		t := &sigtable[i]
		if t.flags == 0 || t.flags&_SigDefault != 0 {
			continue
		}
		fwdSig[i] = getsig(i)

		if !sigInstallGoHandler(i) {
			// Even if we are not installing a signal handler,
			// set SA_ONSTACK if necessary.
			if fwdSig[i] != _SIG_DFL && fwdSig[i] != _SIG_IGN {
				setsigstack(i)
			}
			continue
		}

		t.flags |= _SigHandling
		setsig(i, getSigtramp())
	}
}

//go:nosplit
//go:nowritebarrierrec
func sigInstallGoHandler(sig uint32) bool {
	// For some signals, we respect an inherited SIG_IGN handler
	// rather than insist on installing our own default handler.
	// Even these signals can be fetched using the os/signal package.
	switch sig {
	case _SIGHUP, _SIGINT:
		if fwdSig[sig] == _SIG_IGN {
			return false
		}
	}

	t := &sigtable[sig]
	if t.flags&_SigSetStack != 0 {
		return false
	}

	// When built using c-archive or c-shared, only install signal
	// handlers for synchronous signals.
	if (isarchive || islibrary) && t.flags&_SigPanic == 0 {
		return false
	}

	return true
}

func sigenable(sig uint32) {
	if sig >= uint32(len(sigtable)) {
		return
	}

	t := &sigtable[sig]
	if t.flags&_SigNotify != 0 {
		ensureSigM()
		enableSigChan <- sig
		<-maskUpdatedChan
		if t.flags&_SigHandling == 0 {
			t.flags |= _SigHandling
			fwdSig[sig] = getsig(sig)
			setsig(sig, getSigtramp())
		}
	}
}

func sigdisable(sig uint32) {
	if sig >= uint32(len(sigtable)) {
		return
	}

	t := &sigtable[sig]
	if t.flags&_SigNotify != 0 {
		ensureSigM()
		disableSigChan <- sig
		<-maskUpdatedChan

		// If initsig does not install a signal handler for a
		// signal, then to go back to the state before Notify
		// we should remove the one we installed.
		if !sigInstallGoHandler(sig) {
			t.flags &^= _SigHandling
			setsig(sig, fwdSig[sig])
		}
	}
}

func sigignore(sig uint32) {
	if sig >= uint32(len(sigtable)) {
		return
	}

	t := &sigtable[sig]
	if t.flags&_SigNotify != 0 {
		t.flags &^= _SigHandling
		setsig(sig, _SIG_IGN)
	}
}

func resetcpuprofiler(hz int32) {
	var it _itimerval
	if hz == 0 {
		setitimer(_ITIMER_PROF, &it, nil)
	} else {
		it.it_interval.tv_sec = 0
		it.it_interval.set_usec(1000000 / hz)
		it.it_value = it.it_interval
		setitimer(_ITIMER_PROF, &it, nil)
	}
	_g_ := getg()
	_g_.m.profilehz = hz
}

func sigpipe() {
	if sigsend(_SIGPIPE) {
		return
	}
	dieFromSignal(_SIGPIPE)
}

// sigtrampgo is called from the signal handler function, sigtramp,
// written in assembly code.
// This is called by the signal handler, and the world may be stopped.
//go:nosplit
//go:nowritebarrierrec
func sigtrampgo(sig uint32, info *_siginfo_t, ctx unsafe.Pointer) {
	if sigfwdgo(sig, info, ctx) {
		return
	}
	g := getg()
	if g == nil {
		c := sigctxt{info, ctx}
		if sig == _SIGPROF {
			_, pc := getSiginfo(info, ctx)
			sigprofNonGoPC(pc)
			return
		}
		badsignal(uintptr(sig), &c)
		return
	}

	setg(g.m.gsignal)
	sighandler(sig, info, ctx, g)
	setg(g)
}

// sigpanic turns a synchronous signal into a run-time panic.
// If the signal handler sees a synchronous panic, it arranges the
// stack to look like the function where the signal occurred called
// sigpanic, sets the signal's PC value to sigpanic, and returns from
// the signal handler. The effect is that the program will act as
// though the function that got the signal simply called sigpanic
// instead.
func sigpanic() {
	g := getg()
	if !canpanic(g) {
		throw("unexpected signal during runtime execution")
	}

	switch g.sig {
	case _SIGBUS:
		if g.sigcode0 == _BUS_ADRERR && g.sigcode1 < 0x1000 {
			panicmem()
		}
		// Support runtime/debug.SetPanicOnFault.
		if g.paniconfault {
			panicmem()
		}
		print("unexpected fault address ", hex(g.sigcode1), "\n")
		throw("fault")
	case _SIGSEGV:
		if (g.sigcode0 == 0 || g.sigcode0 == _SEGV_MAPERR || g.sigcode0 == _SEGV_ACCERR) && g.sigcode1 < 0x1000 {
			panicmem()
		}
		// Support runtime/debug.SetPanicOnFault.
		if g.paniconfault {
			panicmem()
		}
		print("unexpected fault address ", hex(g.sigcode1), "\n")
		throw("fault")
	case _SIGFPE:
		switch g.sigcode0 {
		case _FPE_INTDIV:
			panicdivide()
		case _FPE_INTOVF:
			panicoverflow()
		}
		panicfloat()
	}

	if g.sig >= uint32(len(sigtable)) {
		// can't happen: we looked up g.sig in sigtable to decide to call sigpanic
		throw("unexpected signal value")
	}
	panic(errorString(sigtable[g.sig].name))
}

// dieFromSignal kills the program with a signal.
// This provides the expected exit status for the shell.
// This is only called with fatal signals expected to kill the process.
//go:nosplit
//go:nowritebarrierrec
func dieFromSignal(sig uint32) {
	setsig(sig, _SIG_DFL)
	unblocksig(sig)
	raise(sig)

	// That should have killed us. On some systems, though, raise
	// sends the signal to the whole process rather than to just
	// the current thread, which means that the signal may not yet
	// have been delivered. Give other threads a chance to run and
	// pick up the signal.
	osyield()
	osyield()
	osyield()

	// If we are still somehow running, just exit with the wrong status.
	exit(2)
}

// raisebadsignal is called when a signal is received on a non-Go
// thread, and the Go program does not want to handle it (that is, the
// program has not called os/signal.Notify for the signal).
func raisebadsignal(sig uint32, c *sigctxt) {
	if sig == _SIGPROF {
		// Ignore profiling signals that arrive on non-Go threads.
		return
	}

	var handler uintptr
	if sig >= _NSIG {
		handler = _SIG_DFL
	} else {
		handler = fwdSig[sig]
	}

	// Reset the signal handler and raise the signal.
	// We are currently running inside a signal handler, so the
	// signal is blocked. We need to unblock it before raising the
	// signal, or the signal we raise will be ignored until we return
	// from the signal handler. We know that the signal was unblocked
	// before entering the handler, or else we would not have received
	// it. That means that we don't have to worry about blocking it
	// again.
	unblocksig(sig)
	setsig(sig, handler)

	// If we're linked into a non-Go program we want to try to
	// avoid modifying the original context in which the signal
	// was raised. If the handler is the default, we know it
	// is non-recoverable, so we don't have to worry about
	// re-installing sighandler. At this point we can just
	// return and the signal will be re-raised and caught by
	// the default handler with the correct context.
	if (isarchive || islibrary) && handler == _SIG_DFL && c.sigcode() != _SI_USER {
		return
	}

	raise(sig)

	// Give the signal a chance to be delivered.
	// In almost all real cases the program is about to crash,
	// so sleeping here is not a waste of time.
	usleep(1000)

	// If the signal didn't cause the program to exit, restore the
	// Go signal handler and carry on.
	//
	// We may receive another instance of the signal before we
	// restore the Go handler, but that is not so bad: we know
	// that the Go program has been ignoring the signal.
	setsig(sig, getSigtramp())
}

func crash() {
	if GOOS == "darwin" {
		// OS X core dumps are linear dumps of the mapped memory,
		// from the first virtual byte to the last, with zeros in the gaps.
		// Because of the way we arrange the address space on 64-bit systems,
		// this means the OS X core file will be >128 GB and even on a zippy
		// workstation can take OS X well over an hour to write (uninterruptible).
		// Save users from making that mistake.
		if sys.PtrSize == 8 {
			return
		}
	}

	dieFromSignal(_SIGABRT)
}

// ensureSigM starts one global, sleeping thread to make sure at least one thread
// is available to catch signals enabled for os/signal.
func ensureSigM() {
	if maskUpdatedChan != nil {
		return
	}
	maskUpdatedChan = make(chan struct{})
	disableSigChan = make(chan uint32)
	enableSigChan = make(chan uint32)
	go func() {
		// Signal masks are per-thread, so make sure this goroutine stays on one
		// thread.
		LockOSThread()
		defer UnlockOSThread()
		// The sigBlocked mask contains the signals not active for os/signal,
		// initially all signals except the essential. When signal.Notify()/Stop is called,
		// sigenable/sigdisable in turn notify this thread to update its signal
		// mask accordingly.
		var sigBlocked sigset
		sigfillset(&sigBlocked)
		for i := range sigtable {
			if sigtable[i].flags&_SigUnblock != 0 {
				sigdelset(&sigBlocked, i)
			}
		}
		sigprocmask(_SIG_SETMASK, &sigBlocked, nil)
		for {
			select {
			case sig := <-enableSigChan:
				if sig > 0 {
					sigdelset(&sigBlocked, int(sig))
				}
			case sig := <-disableSigChan:
				if sig > 0 {
					sigaddset(&sigBlocked, int(sig))
				}
			}
			sigprocmask(_SIG_SETMASK, &sigBlocked, nil)
			maskUpdatedChan <- struct{}{}
		}
	}()
}

// This is called when we receive a signal when there is no signal stack.
// This can only happen if non-Go code calls sigaltstack to disable the
// signal stack.
func noSignalStack(sig uint32) {
	println("signal", sig, "received on thread with no signal stack")
	throw("non-Go code disabled sigaltstack")
}

// This is called if we receive a signal when there is a signal stack
// but we are not on it. This can only happen if non-Go code called
// sigaction without setting the SS_ONSTACK flag.
func sigNotOnStack(sig uint32) {
	println("signal", sig, "received but handler not on signal stack")
	throw("non-Go code set up signal handler without SA_ONSTACK flag")
}

// This runs on a foreign stack, without an m or a g. No stack split.
//go:nosplit
//go:norace
//go:nowritebarrierrec
func badsignal(sig uintptr, c *sigctxt) {
	needm(0)
	if !sigsend(uint32(sig)) {
		// A foreign thread received the signal sig, and the
		// Go code does not want to handle it.
		raisebadsignal(uint32(sig), c)
	}
	dropm()
}

// Determines if the signal should be handled by Go and if not, forwards the
// signal to the handler that was installed before Go's. Returns whether the
// signal was forwarded.
// This is called by the signal handler, and the world may be stopped.
//go:nosplit
//go:nowritebarrierrec
func sigfwdgo(sig uint32, info *_siginfo_t, ctx unsafe.Pointer) bool {
	if sig >= uint32(len(sigtable)) {
		return false
	}
	fwdFn := fwdSig[sig]

	if !signalsOK {
		// The only way we can get here is if we are in a
		// library or archive, we installed a signal handler
		// at program startup, but the Go runtime has not yet
		// been initialized.
		if fwdFn == _SIG_DFL {
			dieFromSignal(sig)
		} else {
			sigfwd(fwdFn, sig, info, ctx)
		}
		return true
	}

	flags := sigtable[sig].flags

	// If there is no handler to forward to, no need to forward.
	if fwdFn == _SIG_DFL {
		return false
	}

	// If we aren't handling the signal, forward it.
	if flags&_SigHandling == 0 {
		sigfwd(fwdFn, sig, info, ctx)
		return true
	}

	// Only forward synchronous signals.
	c := sigctxt{info, ctx}
	if c.sigcode() == _SI_USER || flags&_SigPanic == 0 {
		return false
	}
	// Determine if the signal occurred inside Go code. We test that:
	//   (1) we were in a goroutine (i.e., m.curg != nil), and
	//   (2) we weren't in CGO (i.e., m.curg.syscallsp == 0).
	g := getg()
	if g != nil && g.m != nil && g.m.curg != nil && g.m.curg.syscallsp == 0 {
		return false
	}
	// Signal not handled by Go, forward it.
	if fwdFn != _SIG_IGN {
		sigfwd(fwdFn, sig, info, ctx)
	}
	return true
}

// msigsave saves the current thread's signal mask into mp.sigmask.
// This is used to preserve the non-Go signal mask when a non-Go
// thread calls a Go function.
// This is nosplit and nowritebarrierrec because it is called by needm
// which may be called on a non-Go thread with no g available.
//go:nosplit
//go:nowritebarrierrec
func msigsave(mp *m) {
	sigprocmask(_SIG_SETMASK, nil, &mp.sigmask)
}

// msigrestore sets the current thread's signal mask to sigmask.
// This is used to restore the non-Go signal mask when a non-Go thread
// calls a Go function.
// This is nosplit and nowritebarrierrec because it is called by dropm
// after g has been cleared.
//go:nosplit
//go:nowritebarrierrec
func msigrestore(sigmask sigset) {
	sigprocmask(_SIG_SETMASK, &sigmask, nil)
}

// sigblock blocks all signals in the current thread's signal mask.
// This is used to block signals while setting up and tearing down g
// when a non-Go thread calls a Go function.
// The OS-specific code is expected to define sigset_all.
// This is nosplit and nowritebarrierrec because it is called by needm
// which may be called on a non-Go thread with no g available.
//go:nosplit
//go:nowritebarrierrec
func sigblock() {
	var set sigset
	sigfillset(&set)
	sigprocmask(_SIG_SETMASK, &set, nil)
}

// unblocksig removes sig from the current thread's signal mask.
// This is nosplit and nowritebarrierrec because it is called from
// dieFromSignal, which can be called by sigfwdgo while running in the
// signal handler, on the signal stack, with no g available.
//go:nosplit
//go:nowritebarrierrec
func unblocksig(sig uint32) {
	var set sigset
	sigemptyset(&set)
	sigaddset(&set, int(sig))
	sigprocmask(_SIG_UNBLOCK, &set, nil)
}

// minitSignals is called when initializing a new m to set the
// thread's alternate signal stack and signal mask.
func minitSignals() {
	minitSignalStack()
	minitSignalMask()
}

// minitSignalStack is called when initializing a new m to set the
// alternate signal stack. If the alternate signal stack is not set
// for the thread (the normal case) then set the alternate signal
// stack to the gsignal stack. If the alternate signal stack is set
// for the thread (the case when a non-Go thread sets the alternate
// signal stack and then calls a Go function) then set the gsignal
// stack to the alternate signal stack. Record which choice was made
// in newSigstack, so that it can be undone in unminit.
func minitSignalStack() {
	_g_ := getg()
	var st _stack_t
	sigaltstack(nil, &st)
	if st.ss_flags&_SS_DISABLE != 0 {
		signalstack(_g_.m.gsignalstack, _g_.m.gsignalstacksize)
		_g_.m.newSigstack = true
	} else {
		_g_.m.newSigstack = false
	}
}

// minitSignalMask is called when initializing a new m to set the
// thread's signal mask. When this is called all signals have been
// blocked for the thread.  This starts with m.sigmask, which was set
// either from initSigmask for a newly created thread or by calling
// msigsave if this is a non-Go thread calling a Go function. It
// removes all essential signals from the mask, thus causing those
// signals to not be blocked. Then it sets the thread's signal mask.
// After this is called the thread can receive signals.
func minitSignalMask() {
	nmask := getg().m.sigmask
	for i := range sigtable {
		if sigtable[i].flags&_SigUnblock != 0 {
			sigdelset(&nmask, i)
		}
	}
	sigprocmask(_SIG_SETMASK, &nmask, nil)
}

// unminitSignals is called from dropm, via unminit, to undo the
// effect of calling minit on a non-Go thread.
//go:nosplit
func unminitSignals() {
	if getg().m.newSigstack {
		signalstack(nil, 0)
	}
}
