GL_NV_bindless_multi_draw_indirect
http://www.opengl.org/registry/specs/gl/NV/bindless_multi_draw_indirect.txt
GL_NV_bindless_multi_draw_indirect
	void glMultiDrawArraysIndirectBindlessNV (GLenum mode, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount)
	void glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount)
