This test verifies that the texture system is choosing the right mip levels. It uses a special texture, miplevels.tx, that uses color codes for each mip level, and renders a 256x256 image where the texture coordinates are exactly aligned to the pixel grid. In miplevels, the 256x256 level is pure green, the 512x512 level is red, the 128x128 is blue. So of course we expect the output of this test to be pure green (except for the text "256" in the center).