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#include "qplanemesh.h"

#include <Qt3DExtras/qplanegeometry.h>

QT_BEGIN_NAMESPACE

namespace  Qt3DExtras {

/*!
 * \qmltype PlaneMesh
 * \instantiates Qt3DExtras::QPlaneMesh
 * \inqmlmodule Qt3D.Extras
 * \brief A square planar mesh.
 */

/*!
 * \qmlproperty real PlaneMesh::width
 *
 * Holds the plane width.
 */

/*!
 * \qmlproperty real PlaneMesh::height
 *
 * Holds the plane height.
 */

/*!
 * \qmlproperty size PlaneMesh::meshResolution
 *
 * Holds the plane resolution.
 * The width and height values of this property specify the number of vertices generated for
 * the mesh in the respective dimensions.
 */

/*!
 * \qmlproperty bool PlaneMesh::mirrored
 * \since 5.9
 *
 * Controls if the UV coordinates of the plane should be flipped vertically.
 */

/*!
 * \class Qt3DExtras::QPlaneMesh
 * \inheaderfile Qt3DExtras/QPlaneMesh
 * \inmodule Qt3DExtras
 *
 * \inherits Qt3DRender::QGeometryRenderer
 *
 * \brief A square planar mesh.
 */

/*!
 * Constructs a new QPlaneMesh with \a parent.
 */
QPlaneMesh::QPlaneMesh(QNode *parent)
    : QGeometryRenderer(parent)
{
    QPlaneGeometry *geometry = new QPlaneGeometry(this);
    QObject::connect(geometry, &QPlaneGeometry::widthChanged, this, &QPlaneMesh::widthChanged);
    QObject::connect(geometry, &QPlaneGeometry::heightChanged, this, &QPlaneMesh::heightChanged);
    QObject::connect(geometry, &QPlaneGeometry::resolutionChanged, this, &QPlaneMesh::meshResolutionChanged);
    QObject::connect(geometry, &QPlaneGeometry::mirroredChanged, this, &QPlaneMesh::mirroredChanged);
    QGeometryRenderer::setGeometry(geometry);
}

/*! \internal */
QPlaneMesh::~QPlaneMesh()
{
}

void QPlaneMesh::setWidth(float width)
{
    static_cast<QPlaneGeometry *>(geometry())->setWidth(width);
}

/*!
 * \property QPlaneMesh::width
 *
 * Holds the plane width.
 */
float QPlaneMesh::width() const
{
    return static_cast<QPlaneGeometry *>(geometry())->width();
}

void QPlaneMesh::setHeight(float height)
{
    static_cast<QPlaneGeometry *>(geometry())->setHeight(height);
}

/*!
 * \property QPlaneMesh::height
 *
 * Holds the plane height.
 */
float QPlaneMesh::height() const
{
    return static_cast<QPlaneGeometry *>(geometry())->height();
}

void QPlaneMesh::setMeshResolution(const QSize &resolution)
{
    static_cast<QPlaneGeometry *>(geometry())->setResolution(resolution);
}

/*!
 * \property QPlaneMesh::meshResolution
 *
 * Holds the plane resolution.
 * The width and height values of this property specify the number of vertices generated for
 * the mesh in the respective dimensions.
 */
QSize QPlaneMesh::meshResolution() const
{
    return static_cast<QPlaneGeometry *>(geometry())->resolution();
}

void QPlaneMesh::setMirrored(bool mirrored)
{
    static_cast<QPlaneGeometry *>(geometry())->setMirrored(mirrored);
}

/*!
 * \property QPlaneMesh::mirrored
 * \since 5.9
 *
 * Controls if the UV coordinates of the plane should be flipped vertically.
 */
bool QPlaneMesh::mirrored() const
{
    return static_cast<QPlaneGeometry *>(geometry())->mirrored();
}

} // namespace  Qt3DExtras

QT_END_NAMESPACE
