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#ifndef _USE_MATH_DEFINES
# define _USE_MATH_DEFINES // For MSVC
#endif

#include "qtorusmesh.h"

#include <Qt3DExtras/qtorusgeometry.h>

QT_BEGIN_NAMESPACE

namespace  Qt3DExtras {

/*!
 * \qmltype TorusMesh
 * \instantiates Qt3DExtras::QTorusMesh
 * \inqmlmodule Qt3D.Extras
 * \brief A toroidal mesh.
 */

/*!
 * \qmlproperty int TorusMesh::rings
 *
 * Holds the number of rings in the mesh.
 */

/*!
 * \qmlproperty int TorusMesh::slices
 *
 * Holds the number of slices in the mesh.
 */

/*!
 * \qmlproperty real TorusMesh::radius
 *
 * Holds the outer radius of the torus.
 */

/*!
 * \qmlproperty real TorusMesh::minorRadius
 *
 * Holds the inner radius of the torus.
 */

/*!
 * \class Qt3DExtras::QTorusMesh
 * \inheaderfile Qt3DExtras/QTorusMesh
 * \inmodule Qt3DExtras
 *
 * \inherits Qt3DRender::QGeometryRenderer
 *
 * \brief A toroidal mesh.
 */

/*!
 * Constructs a new QTorusMesh with \a parent.
 */
QTorusMesh::QTorusMesh(QNode *parent)
    : QGeometryRenderer(parent)
{
    QTorusGeometry *geometry = new QTorusGeometry(this);
    QObject::connect(geometry, &QTorusGeometry::radiusChanged, this, &QTorusMesh::radiusChanged);
    QObject::connect(geometry, &QTorusGeometry::ringsChanged, this, &QTorusMesh::ringsChanged);
    QObject::connect(geometry, &QTorusGeometry::slicesChanged, this, &QTorusMesh::slicesChanged);
    QObject::connect(geometry, &QTorusGeometry::minorRadiusChanged, this, &QTorusMesh::minorRadiusChanged);

    QGeometryRenderer::setGeometry(geometry);
}

/*! \internal */
QTorusMesh::~QTorusMesh()
{
}

void QTorusMesh::setRings(int rings)
{
    static_cast<QTorusGeometry *>(geometry())->setRings(rings);
}

void QTorusMesh::setSlices(int slices)
{
    static_cast<QTorusGeometry *>(geometry())->setSlices(slices);
}

void QTorusMesh::setRadius(float radius)
{
    static_cast<QTorusGeometry *>(geometry())->setRadius(radius);
}

void QTorusMesh::setMinorRadius(float minorRadius)
{
    static_cast<QTorusGeometry *>(geometry())->setMinorRadius(minorRadius);
}

/*!
 * \property QTorusMesh::rings
 *
 * Holds the number of rings in the mesh.
 */
int QTorusMesh::rings() const
{
    return static_cast<QTorusGeometry *>(geometry())->rings();
}

/*!
 * \property QTorusMesh::slices
 *
 * Holds the number of slices in the mesh.
 */
int QTorusMesh::slices() const
{
    return static_cast<QTorusGeometry *>(geometry())->slices();
}

/*!
 * \property QTorusMesh::radius
 *
 * Holds the outer radius of the torus.
 */
float QTorusMesh::radius() const
{
    return static_cast<QTorusGeometry *>(geometry())->radius();
}

/*!
 * \property QTorusMesh::minorRadius
 *
 * Holds the inner radius of the torus.
 */
float QTorusMesh::minorRadius() const
{
    return static_cast<QTorusGeometry *>(geometry())->minorRadius();
}

} // namespace  Qt3DExtras

QT_END_NAMESPACE
