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#include "qwindowspipewriter_p.h"
#include "qiodevice_p.h"

QT_BEGIN_NAMESPACE

QWindowsPipeWriter::Overlapped::Overlapped(QWindowsPipeWriter *pipeWriter)
    : pipeWriter(pipeWriter)
{
}

void QWindowsPipeWriter::Overlapped::clear()
{
    ZeroMemory(this, sizeof(OVERLAPPED));
}


QWindowsPipeWriter::QWindowsPipeWriter(HANDLE pipeWriteEnd, QObject *parent)
    : QObject(parent),
      handle(pipeWriteEnd),
      overlapped(nullptr),
      numberOfBytesToWrite(0),
      pendingBytesWrittenValue(0),
      stopped(true),
      writeSequenceStarted(false),
      notifiedCalled(false),
      bytesWrittenPending(false),
      inBytesWritten(false)
{
    connect(this, &QWindowsPipeWriter::_q_queueBytesWritten,
            this, &QWindowsPipeWriter::emitPendingBytesWrittenValue, Qt::QueuedConnection);
}

QWindowsPipeWriter::~QWindowsPipeWriter()
{
    stop();
    delete overlapped;
}

bool QWindowsPipeWriter::waitForWrite(int msecs)
{
    if (bytesWrittenPending) {
        emitPendingBytesWrittenValue();
        return true;
    }

    if (!writeSequenceStarted)
        return false;

    if (!waitForNotification(msecs))
        return false;

    if (bytesWrittenPending) {
        emitPendingBytesWrittenValue();
        return true;
    }

    return false;
}

qint64 QWindowsPipeWriter::bytesToWrite() const
{
    return numberOfBytesToWrite + pendingBytesWrittenValue;
}

void QWindowsPipeWriter::emitPendingBytesWrittenValue()
{
    if (bytesWrittenPending) {
        // Reset the state even if we don't emit bytesWritten().
        // It's a defined behavior to not re-emit this signal recursively.
        bytesWrittenPending = false;
        const qint64 bytes = pendingBytesWrittenValue;
        pendingBytesWrittenValue = 0;

        emit canWrite();
        if (!inBytesWritten) {
            inBytesWritten = true;
            emit bytesWritten(bytes);
            inBytesWritten = false;
        }
    }
}

void QWindowsPipeWriter::writeFileCompleted(DWORD errorCode, DWORD numberOfBytesTransfered,
                                            OVERLAPPED *overlappedBase)
{
    Overlapped *overlapped = static_cast<Overlapped *>(overlappedBase);
    if (overlapped->pipeWriter)
        overlapped->pipeWriter->notified(errorCode, numberOfBytesTransfered);
    else
        delete overlapped;
}

/*!
    \internal
    Will be called whenever the write operation completes.
 */
void QWindowsPipeWriter::notified(DWORD errorCode, DWORD numberOfBytesWritten)
{
    notifiedCalled = true;
    writeSequenceStarted = false;
    numberOfBytesToWrite = 0;
    Q_ASSERT(errorCode != ERROR_SUCCESS || numberOfBytesWritten == DWORD(buffer.size()));
    buffer.clear();

    switch (errorCode) {
    case ERROR_SUCCESS:
        break;
    case ERROR_OPERATION_ABORTED:
        if (stopped)
            break;
        // fall through
    default:
        qErrnoWarning(errorCode, "QWindowsPipeWriter: asynchronous write failed.");
        break;
    }

    // After the writer was stopped, the only reason why this function can be called is the
    // completion of a cancellation. No signals should be emitted, and no new write sequence should
    // be started in this case.
    if (stopped)
        return;

    pendingBytesWrittenValue += qint64(numberOfBytesWritten);
    if (!bytesWrittenPending) {
        bytesWrittenPending = true;
        emit _q_queueBytesWritten(QWindowsPipeWriter::QPrivateSignal());
    }
}

bool QWindowsPipeWriter::waitForNotification(int timeout)
{
    QElapsedTimer t;
    t.start();
    notifiedCalled = false;
    int msecs = timeout;
    while (SleepEx(msecs == -1 ? INFINITE : msecs, TRUE) == WAIT_IO_COMPLETION) {
        if (notifiedCalled)
            return true;

        // Some other I/O completion routine was called. Wait some more.
        msecs = qt_subtract_from_timeout(timeout, t.elapsed());
        if (!msecs)
            break;
    }
    return notifiedCalled;
}

bool QWindowsPipeWriter::write(const QByteArray &ba)
{
    if (writeSequenceStarted)
        return false;

    if (!overlapped)
        overlapped = new Overlapped(this);
    overlapped->clear();
    buffer = ba;
    numberOfBytesToWrite = buffer.size();
    stopped = false;
    writeSequenceStarted = true;
    if (!WriteFileEx(handle, buffer.constData(), numberOfBytesToWrite,
                     overlapped, &writeFileCompleted)) {
        writeSequenceStarted = false;
        numberOfBytesToWrite = 0;
        buffer.clear();

        const DWORD errorCode = GetLastError();
        switch (errorCode) {
        case ERROR_NO_DATA:     // "The pipe is being closed."
            // The other end has closed the pipe. This can happen in QLocalSocket. Do not warn.
            break;
        default:
            qErrnoWarning(errorCode, "QWindowsPipeWriter::write failed.");
        }
        return false;
    }

    return true;
}

void QWindowsPipeWriter::stop()
{
    stopped = true;
    bytesWrittenPending = false;
    pendingBytesWrittenValue = 0;
    if (writeSequenceStarted) {
        overlapped->pipeWriter = nullptr;
        if (!CancelIoEx(handle, overlapped)) {
            const DWORD dwError = GetLastError();
            if (dwError != ERROR_NOT_FOUND) {
                qErrnoWarning(dwError, "QWindowsPipeWriter: CancelIoEx on handle %p failed.",
                              handle);
            }
        }
        overlapped = nullptr;       // The object will be deleted in the I/O callback.
        writeSequenceStarted = false;
    }
}

QT_END_NAMESPACE
