// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/aura/mus/focus_synchronizer.h"

#include "base/auto_reset.h"
#include "services/ui/public/interfaces/window_tree.mojom.h"
#include "ui/aura/client/focus_client.h"
#include "ui/aura/env.h"
#include "ui/aura/mus/focus_synchronizer_delegate.h"
#include "ui/aura/mus/window_mus.h"
#include "ui/aura/window.h"

namespace aura {

FocusSynchronizer::FocusSynchronizer(FocusSynchronizerDelegate* delegate,
                                     ui::mojom::WindowTree* window_tree)
    : delegate_(delegate), window_tree_(window_tree) {
  Env::GetInstance()->AddObserver(this);
}

FocusSynchronizer::~FocusSynchronizer() {
  SetActiveFocusClient(nullptr);
  Env::GetInstance()->RemoveObserver(this);
}

void FocusSynchronizer::SetFocusFromServer(WindowMus* window) {
  if (focused_window_ == window)
    return;

  DCHECK(!setting_focus_);
  base::AutoReset<bool> focus_reset(&setting_focus_, true);
  base::AutoReset<WindowMus*> window_setting_focus_to_reset(
      &window_setting_focus_to_, window);
  Env* env = Env::GetInstance();
  if (window) {
    Window* root = window->GetWindow()->GetRootWindow();
    // The client should provide a focus client for all roots.
    DCHECK(client::GetFocusClient(root));
    if (env->active_focus_client_root() != root)
      env->SetActiveFocusClient(client::GetFocusClient(root), root);
    window->GetWindow()->Focus();
  } else if (env->active_focus_client()) {
    env->active_focus_client()->FocusWindow(nullptr);
  }
}

void FocusSynchronizer::OnFocusedWindowDestroyed() {
  focused_window_ = nullptr;
}

void FocusSynchronizer::SetActiveFocusClient(
    client::FocusClient* focus_client) {
  if (focus_client == active_focus_client_)
    return;

  if (active_focus_client_)
    active_focus_client_->RemoveObserver(this);
  active_focus_client_ = focus_client;
  if (active_focus_client_)
    active_focus_client_->AddObserver(this);
}

void FocusSynchronizer::SetFocusedWindow(WindowMus* window) {
  const uint32_t change_id = delegate_->CreateChangeIdForFocus(focused_window_);
  focused_window_ = window;
  window_tree_->SetFocus(change_id,
                         window ? window->server_id() : kInvalidServerId);
}

void FocusSynchronizer::OnWindowFocused(Window* gained_focus,
                                        Window* lost_focus) {
  WindowMus* gained_focus_mus = WindowMus::Get(gained_focus);
  if (setting_focus_ && gained_focus_mus == window_setting_focus_to_) {
    focused_window_ = gained_focus_mus;
    return;
  }
  SetFocusedWindow(gained_focus_mus);
}

void FocusSynchronizer::OnWindowInitialized(Window* window) {}

void FocusSynchronizer::OnActiveFocusClientChanged(
    client::FocusClient* focus_client,
    Window* window) {
  SetActiveFocusClient(focus_client);
  if (setting_focus_)
    return;

  if (focus_client) {
    Window* focused_window = focus_client->GetFocusedWindow();
    SetFocusedWindow(focused_window ? WindowMus::Get(focused_window)
                                    : WindowMus::Get(window));
  } else {
    SetFocusedWindow(nullptr);
  }
}

}  // namespace aura
