// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef MEDIA_GPU_H264_DECODER_H_
#define MEDIA_GPU_H264_DECODER_H_

#include <stddef.h>
#include <stdint.h>

#include <memory>
#include <vector>

#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "media/base/limits.h"
#include "media/base/subsample_entry.h"
#include "media/gpu/accelerated_video_decoder.h"
#include "media/gpu/h264_dpb.h"
#include "media/gpu/media_gpu_export.h"
#include "media/video/h264_parser.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size.h"

namespace media {

// Clients of this class are expected to pass H264 Annex-B byte stream
// and are expected to provide an implementation of H264Accelerator for
// offloading final steps of the decoding process.
//
// This class must be created, called and destroyed on a single thread, and
// does nothing internally on any other thread.
class MEDIA_GPU_EXPORT H264Decoder : public AcceleratedVideoDecoder {
 public:
  class MEDIA_GPU_EXPORT H264Accelerator {
   public:
    // Methods may return kTryAgain if they need additional data (provided
    // independently) in order to proceed. Examples are things like not having
    // an appropriate key to decode encrypted content, or needing to wait
    // until hardware buffers are available. This is not considered an
    // unrecoverable error, but rather a pause to allow an application to
    // independently provide the required data. When H264Decoder::Decode()
    // is called again, it will attempt to resume processing of the stream
    // by calling the same method again.
    enum class Status {
      kOk,        // Operation completed successfully.
      kFail,      // Operation failed.
      kTryAgain,  // Operation failed because some external data is missing.
                  // Retry the same operation later, once the data has been
                  // provided.
    };

    H264Accelerator();
    virtual ~H264Accelerator();

    // Create a new H264Picture that the decoder client can use for decoding
    // and pass back to this accelerator for decoding or reference.
    // When the picture is no longer needed by decoder, it will just drop
    // its reference to it, and it may do so at any time.
    // Note that this may return nullptr if accelerator is not able to provide
    // any new pictures at given time. The decoder is expected to handle
    // this situation as normal and return from Decode() with kRanOutOfSurfaces.
    virtual scoped_refptr<H264Picture> CreateH264Picture() = 0;

    // Submit metadata for the current frame, providing the current |sps| and
    // |pps| for it, |dpb| has to contain all the pictures in DPB for current
    // frame, and |ref_pic_p0/b0/b1| as specified in the H264 spec. Note that
    // depending on the frame type, either p0, or b0 and b1 are used. |pic|
    // contains information about the picture for the current frame.
    // Note that this does not run decode in the accelerator and the decoder
    // is expected to follow this call with one or more SubmitSlice() calls
    // before calling SubmitDecode().
    // Returns kOk if successful, kFail if there are errors, or kTryAgain if
    // the accelerator needs additional data before being able to proceed.
    virtual Status SubmitFrameMetadata(
        const H264SPS* sps,
        const H264PPS* pps,
        const H264DPB& dpb,
        const H264Picture::Vector& ref_pic_listp0,
        const H264Picture::Vector& ref_pic_listb0,
        const H264Picture::Vector& ref_pic_listb1,
        const scoped_refptr<H264Picture>& pic) = 0;

    // Submit one slice for the current frame, passing the current |pps| and
    // |pic| (same as in SubmitFrameMetadata()), the parsed header for the
    // current slice in |slice_hdr|, and the reordered |ref_pic_listX|,
    // as per H264 spec.
    // |data| pointing to the full slice (including the unparsed header) of
    // |size| in bytes.
    // |subsamples| specifies which part of the slice data is encrypted.
    // This must be called one or more times per frame, before SubmitDecode().
    // Note that |data| does not have to remain valid after this call returns.
    // Returns kOk if successful, kFail if there are errors, or kTryAgain if
    // the accelerator needs additional data before being able to proceed.
    virtual Status SubmitSlice(
        const H264PPS* pps,
        const H264SliceHeader* slice_hdr,
        const H264Picture::Vector& ref_pic_list0,
        const H264Picture::Vector& ref_pic_list1,
        const scoped_refptr<H264Picture>& pic,
        const uint8_t* data,
        size_t size,
        const std::vector<SubsampleEntry>& subsamples) = 0;

    // Execute the decode in hardware for |pic|, using all the slices and
    // metadata submitted via SubmitFrameMetadata() and SubmitSlice() since
    // the previous call to SubmitDecode().
    // Returns kOk if successful, kFail if there are errors, or kTryAgain if
    // the accelerator needs additional data before being able to proceed.
    virtual Status SubmitDecode(const scoped_refptr<H264Picture>& pic) = 0;

    // Schedule output (display) of |pic|. Note that returning from this
    // method does not mean that |pic| has already been outputted (displayed),
    // but guarantees that all pictures will be outputted in the same order
    // as this method was called for them. Decoder may drop its reference
    // to |pic| after calling this method.
    // Return true if successful.
    virtual bool OutputPicture(const scoped_refptr<H264Picture>& pic) = 0;

    // Reset any current state that may be cached in the accelerator, dropping
    // any cached parameters/slices that have not been committed yet.
    virtual void Reset() = 0;

   private:
    DISALLOW_COPY_AND_ASSIGN(H264Accelerator);
  };

  H264Decoder(std::unique_ptr<H264Accelerator> accelerator,
              const VideoColorSpace& container_color_space = VideoColorSpace());
  ~H264Decoder() override;

  // AcceleratedVideoDecoder implementation.
  void SetStream(int32_t id,
                 const uint8_t* ptr,
                 size_t size,
                 const DecryptConfig* decrypt_config = nullptr) override;
  bool Flush() override WARN_UNUSED_RESULT;
  void Reset() override;
  DecodeResult Decode() override WARN_UNUSED_RESULT;
  gfx::Size GetPicSize() const override;
  size_t GetRequiredNumOfPictures() const override;

  // Return true if we need to start a new picture.
  static bool IsNewPrimaryCodedPicture(const H264Picture* curr_pic,
                                       int curr_pps_id,
                                       const H264SPS* sps,
                                       const H264SliceHeader& slice_hdr);

  // Fill a H264Picture in |pic| from given |sps| and |slice_hdr|. Return false
  // when there is an error.
  static bool FillH264PictureFromSliceHeader(const H264SPS* sps,
                                             const H264SliceHeader& slice_hdr,
                                             H264Picture* pic);

 private:
  // We need to keep at most kDPBMaxSize pictures in DPB for
  // reference/to display later and an additional one for the one currently
  // being decoded. We also ask for some additional ones since VDA needs
  // to accumulate a few ready-to-output pictures before it actually starts
  // displaying and giving them back. +2 instead of +1 because of subjective
  // smoothness improvement during testing.
  enum {
    kPicsInPipeline = limits::kMaxVideoFrames + 2,
    kMaxNumReqPictures = H264DPB::kDPBMaxSize + kPicsInPipeline,
  };

  // Internal state of the decoder.
  enum State {
    // After initialization, need an SPS.
    kNeedStreamMetadata,
    // Ready to decode from any point.
    kDecoding,
    // After Reset(), need a resume point.
    kAfterReset,
    // The following keep track of what step is next in Decode() processing
    // in order to resume properly after H264Decoder::kTryAgain (or another
    // retryable error) is returned. The next time Decode() is called the call
    // that previously failed will be retried and execution continues from
    // there (if possible).
    kTryPreprocessCurrentSlice,
    kEnsurePicture,
    kTryNewFrame,
    kTryCurrentSlice,
    // Error in decode, can't continue.
    kError,
  };

  // Process H264 stream structures.
  bool ProcessSPS(int sps_id, bool* need_new_buffers);
  // Process current slice header to discover if we need to start a new picture,
  // finishing up the current one.
  H264Accelerator::Status PreprocessCurrentSlice();
  // Process current slice as a slice of the current picture.
  H264Accelerator::Status ProcessCurrentSlice();

  // Initialize the current picture according to data in |slice_hdr|.
  bool InitCurrPicture(const H264SliceHeader* slice_hdr);

  // Initialize |pic| as a "non-existing" picture (see spec) with |frame_num|,
  // to be used for frame gap concealment.
  bool InitNonexistingPicture(scoped_refptr<H264Picture> pic, int frame_num);

  // Calculate picture order counts for |pic| on initialization
  // of a new frame (see spec).
  bool CalculatePicOrderCounts(scoped_refptr<H264Picture> pic);

  // Update PicNum values in pictures stored in DPB on creation of
  // a picture with |frame_num|.
  void UpdatePicNums(int frame_num);

  bool UpdateMaxNumReorderFrames(const H264SPS* sps);

  // Prepare reference picture lists for the current frame.
  void PrepareRefPicLists(const H264SliceHeader* slice_hdr);
  // Prepare reference picture lists for the given slice.
  bool ModifyReferencePicLists(const H264SliceHeader* slice_hdr,
                               H264Picture::Vector* ref_pic_list0,
                               H264Picture::Vector* ref_pic_list1);

  // Construct initial reference picture lists for use in decoding of
  // P and B pictures (see 8.2.4 in spec).
  void ConstructReferencePicListsP(const H264SliceHeader* slice_hdr);
  void ConstructReferencePicListsB(const H264SliceHeader* slice_hdr);

  // Helper functions for reference list construction, per spec.
  int PicNumF(const scoped_refptr<H264Picture>& pic);
  int LongTermPicNumF(const scoped_refptr<H264Picture>& pic);

  // Perform the reference picture lists' modification (reordering), as
  // specified in spec (8.2.4).
  //
  // |list| indicates list number and should be either 0 or 1.
  bool ModifyReferencePicList(const H264SliceHeader* slice_hdr,
                              int list,
                              H264Picture::Vector* ref_pic_listx);

  // Perform reference picture memory management operations (marking/unmarking
  // of reference pictures, long term picture management, discarding, etc.).
  // See 8.2.5 in spec.
  bool HandleMemoryManagementOps(scoped_refptr<H264Picture> pic);
  bool ReferencePictureMarking(scoped_refptr<H264Picture> pic);
  bool SlidingWindowPictureMarking();

  // Handle a gap in frame_num in the stream up to |frame_num|, by creating
  // "non-existing" pictures (see spec).
  bool HandleFrameNumGap(int frame_num);

  // Start processing a new frame.
  H264Accelerator::Status StartNewFrame(const H264SliceHeader* slice_hdr);

  // All data for a frame received, process it and decode.
  H264Accelerator::Status FinishPrevFrameIfPresent();

  // Called after we are done processing |pic|. Performs all operations to be
  // done after decoding, including DPB management, reference picture marking
  // and memory management operations.
  // This will also output pictures if any have become ready to be outputted
  // after processing |pic|.
  bool FinishPicture(scoped_refptr<H264Picture> pic);

  // Clear DPB contents and remove all surfaces in DPB from *in_use_ list.
  // Cleared pictures will be made available for decode, unless they are
  // at client waiting to be displayed.
  void ClearDPB();

  // Commits all pending data for HW decoder and starts HW decoder.
  H264Accelerator::Status DecodePicture();

  // Notifies client that a picture is ready for output.
  void OutputPic(scoped_refptr<H264Picture> pic);

  // Output all pictures in DPB that have not been outputted yet.
  bool OutputAllRemainingPics();

  // Decoder state.
  State state_;

  // The colorspace for the h264 container.
  const VideoColorSpace container_color_space_;

  // Parser in use.
  H264Parser parser_;

  // Decrypting config for the most recent data passed to SetStream().
  std::unique_ptr<DecryptConfig> current_decrypt_config_;

  // DPB in use.
  H264DPB dpb_;

  // Current stream buffer id; to be assigned to pictures decoded from it.
  int32_t stream_id_ = -1;

  // Picture currently being processed/decoded.
  scoped_refptr<H264Picture> curr_pic_;

  // Reference picture lists, constructed for each frame.
  H264Picture::Vector ref_pic_list_p0_;
  H264Picture::Vector ref_pic_list_b0_;
  H264Picture::Vector ref_pic_list_b1_;

  // Global state values, needed in decoding. See spec.
  int max_frame_num_;
  int max_pic_num_;
  int max_long_term_frame_idx_;
  size_t max_num_reorder_frames_;

  int prev_frame_num_;
  int prev_ref_frame_num_;
  int prev_frame_num_offset_;
  bool prev_has_memmgmnt5_;

  // Values related to previously decoded reference picture.
  bool prev_ref_has_memmgmnt5_;
  int prev_ref_top_field_order_cnt_;
  int prev_ref_pic_order_cnt_msb_;
  int prev_ref_pic_order_cnt_lsb_;
  H264Picture::Field prev_ref_field_;

  // Currently active SPS and PPS.
  int curr_sps_id_;
  int curr_pps_id_;

  // Current NALU and slice header being processed.
  std::unique_ptr<H264NALU> curr_nalu_;
  std::unique_ptr<H264SliceHeader> curr_slice_hdr_;

  // Output picture size.
  gfx::Size pic_size_;
  // Output visible cropping rect.
  gfx::Rect visible_rect_;

  // PicOrderCount of the previously outputted frame.
  int last_output_poc_;

  const std::unique_ptr<H264Accelerator> accelerator_;

  DISALLOW_COPY_AND_ASSIGN(H264Decoder);
};

}  // namespace media

#endif  // MEDIA_GPU_H264_DECODER_H_
