<?xml version="1.0"?>
<!-- Generated with script from SVN rev Unknown -->
<materials>
  <material name="clouds.png" shader="alphablend"/>
  <material name="island_water.png" ignore="Y" shader="displace"/>
  <material name="transparence.png" shader="alphatest">
    <zipper duration="2.5" max-speed-increase="10.0" fade-out-time="2.0" speed-gain="5.0" min-speed="20.0"/>
  </material>
  <material name="under_sea.png" shader="additive"/>
  <material name="windows.png" shader="alphablend"/>
  <material name="windows_reflection.png" gloss-map="windows_reflection_gloss.png"/>
</materials>
