<?xml version="1.0"?>
<!-- Generated with script from SVN rev Unknown -->
<materials>
  <material name="wood_planks1.jpg" backface-culling="N"/>
  <material name="wood_planks1.jpg" backface-culling="N"/>
  <material name="Catail.png" backface-culling="N" disable-z-write="Y" ignore="Y" shader="alphatest"/>
  <material name="fence_pagoda.png" shader="alphatest"/>
  <material name="stktex_gnuMeditation_a.png" shader="solid"/>
  <material name="japanRedWood.png" backface-culling="N"/>
  <material name="japanRedWood.png" backface-culling="N"/>
  <material name="lanternDirection.png" backface-culling="N"/>
  <material name="lanternsupport.jpg" backface-culling="N"/>
  <material name="light.png" shader="alphablend"/>
  <material name="pagoda_wall.png" backface-culling="N" shader="alphatest"/>
  <material name="round_shadow.png" disable-z-write="Y" shader="alphablend"/>
  <material name="sakura_leaves.jpg" backface-culling="N" disable-z-write="Y" mask="sakura_leaves_alpha.jpg" shader="alphatest"/>
  <material name="shintoB.jpg" backface-culling="N"/>
  <material name="shintoB.jpg" backface-culling="N"/>
  <material name="tree_1.png" backface-culling="N" disable-z-write="Y" ignore="Y" shader="alphatest"/>
  <material name="tree_1Low.png" backface-culling="N" disable-z-write="Y" ignore="Y" shader="alphatest"/>
  <material name="vegetation_1.png" backface-culling="N" disable-z-write="Y" ignore="Y" shader="alphablend"/>
  <material name="wooden2.png" backface-culling="N" disable-z-write="Y" ignore="Y" shader="alphatest"/>
</materials>
