<?xml version="1.0"?>
<!-- Generated with script from SVN rev Unknown -->
<materials>
  <material name="bulb.png" shader="additive"/>
  <material name="dynamic_clouds.png" shader="alphablend"/>
  <material name="fence_chain.png" shader="alphatest"/>
  <material name="grass-anim.png" ignore="Y" shader="grass" grass-speed="1.50"/>
  <material name="grass-anim_death.png" ignore="Y" shader="grass" grass-speed="1.50"/>
  <material name="light-1.png" ignore="Y" shader="alphablend"/>
  <material name="light.png" ignore="Y" shader="additive"/>
  <material name="lightHaloY.png" shader="additive"/>
  <material name="lighthousWindows_diff.png" shader="alphablend"/>
  <material name="plants.png" shader="grass" grass-speed="1.50"/>
  <material name="racetrack_blend.png" ignore="Y" shader="alphatest"/>
  <material name="racetrack_grass.jpg" slowdown-time="2.00" max-speed="0.75"/>
  <material name="sea-bed.jpg" reset="Y"/>
  <material name="sea.png" shader="alphablend" ignore="Y"/>
  <material name="trail_diff.png" shader="alphatest"/>
  <material name="tree_1.png" shader="grass" grass-speed="1.50"/>
  <material name="tree_noanim.png" shader="alphatest"/>
  <material name="yellow_dirt.jpg" max-speed="0.50"/>
</materials>
