<?xml version="1.0"?>
<!-- Generated with script from SVN rev Unknown -->
<materials>
  <material name="stk_generic_grassC.png" shader="solid" slowdown-time="2.00" max-speed="0.50"/>
  <material name="stk_mudpot_a.png" shader="solid" tex-layer-2="stk_mudpot_a_gloss.png" reset="Y"/>
  <material name="swamp_water.png" water-splash="Y" surface="Y" shader="displace">
    <sfx filename="splash.ogg" min_speed="0.00" max_speed="0.00" min_pitch="0.80" max_pitch="1.20" positional="true" rolloff="0.10"/>
    <particles base="splash.xml" condition="skid drive"/>
  </material>
  <material name="zipper_mansion.png" shader="alphablend">
    <zipper duration="1.0" max-speed-increase="8.0" fade-out-time="1.2000000476837158" speed-gain="0.800000011920929" min-speed="10.0"/>
  </material>
</materials>
