<?xml version="1.0"?>
<!-- Generated with script from SVN rev Unknown -->
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  <material name="gfx_lightning_a.png" shader="additive"/>
  <material name="gfx_lightningGlow_a.png" shader="additive"/>
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  <material name="stktex_temple_floodWarning_a.png" shader="alphablend"/>
  <material name="transparence2.png" shader="alphatest" reset="Y"/>
</materials>
