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File Name: mfx_load_dll.cpp

\* ****************************************************************************** */

#if defined(_WIN32) || defined(_WIN64)

#include "mfx_dispatcher.h"
#include "mfx_load_dll.h"

#include <wchar.h>
#include <string.h>
#include <windows.h>

#if !defined(_DEBUG)

#if defined(_WIN64)
const
wchar_t * const defaultDLLName[2] = {L"libmfxhw64.dll",
                                     L"libmfxsw64.dll"};
const
wchar_t * const defaultAudioDLLName[2] = {L"libmfxaudiosw64.dll",
                                          L"libmfxaudiosw64.dll"};

const
wchar_t  * const defaultPluginDLLName[2] = {L"mfxplugin64_hw.dll",
                                            L"mfxplugin64_sw.dll"};

#elif defined(_WIN32)
const
wchar_t * const defaultDLLName[2] = {L"libmfxhw32.dll",
                                     L"libmfxsw32.dll"};

const
wchar_t * const defaultAudioDLLName[2] = {L"libmfxaudiosw32.dll",
                                          L"libmfxaudiosw32.dll"};

const
wchar_t  * const defaultPluginDLLName[2] = {L"mfxplugin32_hw.dll",
                                            L"mfxplugin32_sw.dll"};

#endif // (defined(_WIN64))

#else // defined(_DEBUG)

#if defined(_WIN64)
const
wchar_t * const defaultDLLName[2] = {L"libmfxhw64_d.dll",
                                     L"libmfxsw64_d.dll"};
const
wchar_t * const defaultAudioDLLName[2] = {L"libmfxaudiosw64_d.dll",
                                          L"libmfxaudiosw64_d.dll"};

const
wchar_t  * const defaultPluginDLLName[2] = {L"mfxplugin64_hw_d.dll",
                                            L"mfxplugin64_sw_d.dll"};

#elif defined(WIN32)
const
wchar_t * const defaultDLLName[2] = {L"libmfxhw32_d.dll",
                                     L"libmfxsw32_d.dll"};


const
wchar_t * const defaultAudioDLLName[2] = {L"libmfxaudiosw32_d.dll",
                                          L"libmfxaudiosw32_d.dll"};

const
wchar_t  * const defaultPluginDLLName[2] = {L"mfxplugin32_hw_d.dll",
                                            L"mfxplugin32_sw_d.dll"};

#endif // (defined(_WIN64))

#endif // !defined(_DEBUG)

namespace MFX
{


mfxStatus mfx_get_default_dll_name(msdk_disp_char *pPath, size_t pathSize, eMfxImplType implType)
{
    if (!pPath)
    {
        return MFX_ERR_NULL_PTR;
    }


    // there are only 2 implementation with default DLL names
#if _MSC_VER >= 1400
    return 0 == wcscpy_s(pPath, pathSize, defaultDLLName[implType & 1])
        ? MFX_ERR_NONE : MFX_ERR_UNKNOWN;
#else
    wcscpy(pPath, defaultDLLName[implType & 1]);
    return MFX_ERR_NONE;
#endif
} // mfxStatus mfx_get_default_dll_name(wchar_t *pPath, size_t pathSize, eMfxImplType implType)

mfxStatus mfx_get_default_plugin_name(msdk_disp_char *pPath, size_t pathSize, eMfxImplType implType)
{
    if (!pPath)
    {
        return MFX_ERR_NULL_PTR;
    }


    // there are only 2 implementation with default DLL names
#if _MSC_VER >= 1400
    return 0 == wcscpy_s(pPath, pathSize, defaultPluginDLLName[implType & 1])
        ? MFX_ERR_NONE : MFX_ERR_UNKNOWN;
#else
    wcscpy(pPath, defaultPluginDLLName[implType & 1]);
    return MFX_ERR_NONE;
#endif
}

mfxStatus mfx_get_default_audio_dll_name(msdk_disp_char *pPath, size_t pathSize, eMfxImplType implType)
{
    if (!pPath)
    {
        return MFX_ERR_NULL_PTR;
    }

    // there are only 2 implementation with default DLL names
#if _MSC_VER >= 1400
    return 0 == wcscpy_s(pPath, pathSize, defaultAudioDLLName[implType & 1])
        ? MFX_ERR_NONE : MFX_ERR_UNKNOWN;
#else
    wcscpy(pPath, defaultAudioDLLName[implType & 1]);
    return MFX_ERR_NONE;
#endif
} // mfxStatus mfx_get_default_audio_dll_name(wchar_t *pPath, size_t pathSize, eMfxImplType implType)

mfxModuleHandle mfx_dll_load(const msdk_disp_char *pFileName)
{
    mfxModuleHandle hModule = (mfxModuleHandle) 0;

    // check error(s)
    if (NULL == pFileName)
    {
        return NULL;
    }

    // set the silent error mode
    DWORD prevErrorMode = 0;
#if (_WIN32_WINNT >= 0x0600) && !(__GNUC__) && !defined(WIN_TRESHOLD_MOBILE)
    SetThreadErrorMode(SEM_FAILCRITICALERRORS, &prevErrorMode);
#else
    prevErrorMode = SetErrorMode(SEM_FAILCRITICALERRORS);
#endif
    // load the library's module
    hModule = LoadLibraryExW(pFileName,NULL,0);
    // set the previous error mode
#if (_WIN32_WINNT >= 0x0600) && !(__GNUC__) && !defined(WIN_TRESHOLD_MOBILE)
    SetThreadErrorMode(prevErrorMode, NULL);
#else
    SetErrorMode(prevErrorMode);
#endif

    return hModule;

} // mfxModuleHandle mfx_dll_load(const wchar_t *pFileName)

mfxFunctionPointer mfx_dll_get_addr(mfxModuleHandle handle, const char *pFunctionName)
{
    if (NULL == handle)
    {
        return NULL;
    }

    return (mfxFunctionPointer) GetProcAddress((HMODULE) handle, pFunctionName);
} // mfxFunctionPointer mfx_dll_get_addr(mfxModuleHandle handle, const char *pFunctionName)

bool mfx_dll_free(mfxModuleHandle handle)
{
    if (NULL == handle)
    {
        return true;
    }

    BOOL bRes = FreeLibrary((HMODULE)handle);

    return !!bRes;
} // bool mfx_dll_free(mfxModuleHandle handle)

mfxModuleHandle mfx_get_dll_handle(const msdk_disp_char *pFileName)
{
    mfxModuleHandle hModule = (mfxModuleHandle) 0;

    // check error(s)
    if (NULL == pFileName)
    {
        return NULL;
    }

    // set the silent error mode
    DWORD prevErrorMode = 0;
#if (_WIN32_WINNT >= 0x0600) && !(__GNUC__) && !defined(WIN_TRESHOLD_MOBILE)
    SetThreadErrorMode(SEM_FAILCRITICALERRORS, &prevErrorMode);
#else
    prevErrorMode = SetErrorMode(SEM_FAILCRITICALERRORS);
#endif
    // load the library's module
    GetModuleHandleExW(0, pFileName, (HMODULE*) &hModule);
    // set the previous error mode
#if (_WIN32_WINNT >= 0x0600) && !(__GNUC__) && !defined(WIN_TRESHOLD_MOBILE)
    SetThreadErrorMode(prevErrorMode, NULL);
#else
    SetErrorMode(prevErrorMode);
#endif
    return hModule;
}


} // namespace MFX

#endif // #if defined(_WIN32) || defined(_WIN64)
