/*****************************************************************************
 * Copyright (C) 2013-2020 MulticoreWare, Inc
 *
 * Authors: Steve Borho <steve@borho.org>
 *          Min Chen <chenm003@163.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02111, USA.
 *
 * This program is also available under a commercial proprietary license.
 * For more information, contact us at license @ x265.com.
 *****************************************************************************/

#ifndef X265_H
#define X265_H
#include <stdint.h>
#include <stdio.h>
#include "x265_config.h"
#ifdef __cplusplus
extern "C" {
#endif

#if _MSC_VER
#pragma warning(disable: 4201) // non-standard extension used (nameless struct/union)
#endif

/* x265_encoder:
 *      opaque handler for encoder */
typedef struct x265_encoder x265_encoder;

/* x265_picyuv:
 *      opaque handler for PicYuv */
typedef struct x265_picyuv x265_picyuv;

/* Application developers planning to link against a shared library version of
 * libx265 from a Microsoft Visual Studio or similar development environment
 * will need to define X265_API_IMPORTS before including this header.
 * This clause does not apply to MinGW, similar development environments, or non
 * Windows platforms. */
#ifdef X265_API_IMPORTS
#define X265_API __declspec(dllimport)
#else
#define X265_API
#endif

typedef enum
{
    NAL_UNIT_CODED_SLICE_TRAIL_N = 0,
    NAL_UNIT_CODED_SLICE_TRAIL_R,
    NAL_UNIT_CODED_SLICE_TSA_N,
    NAL_UNIT_CODED_SLICE_TLA_R,
    NAL_UNIT_CODED_SLICE_STSA_N,
    NAL_UNIT_CODED_SLICE_STSA_R,
    NAL_UNIT_CODED_SLICE_RADL_N,
    NAL_UNIT_CODED_SLICE_RADL_R,
    NAL_UNIT_CODED_SLICE_RASL_N,
    NAL_UNIT_CODED_SLICE_RASL_R,
    NAL_UNIT_CODED_SLICE_BLA_W_LP = 16,
    NAL_UNIT_CODED_SLICE_BLA_W_RADL,
    NAL_UNIT_CODED_SLICE_BLA_N_LP,
    NAL_UNIT_CODED_SLICE_IDR_W_RADL,
    NAL_UNIT_CODED_SLICE_IDR_N_LP,
    NAL_UNIT_CODED_SLICE_CRA,
    NAL_UNIT_VPS = 32,
    NAL_UNIT_SPS,
    NAL_UNIT_PPS,
    NAL_UNIT_ACCESS_UNIT_DELIMITER,
    NAL_UNIT_EOS,
    NAL_UNIT_EOB,
    NAL_UNIT_FILLER_DATA,
    NAL_UNIT_PREFIX_SEI,
    NAL_UNIT_SUFFIX_SEI,
    NAL_UNIT_UNSPECIFIED = 62,
    NAL_UNIT_INVALID = 64,
} NalUnitType;

/* The data within the payload is already NAL-encapsulated; the type is merely
 * in the struct for easy access by the calling application.  All data returned
 * in an x265_nal, including the data in payload, is no longer valid after the
 * next call to x265_encoder_encode.  Thus it must be used or copied before
 * calling x265_encoder_encode again. */
typedef struct x265_nal
{
    uint32_t type;        /* NalUnitType */
    uint32_t sizeBytes;   /* size in bytes */
    uint8_t* payload;
} x265_nal;

#define X265_LOOKAHEAD_MAX 250

typedef struct x265_lookahead_data
{
    int64_t   plannedSatd[X265_LOOKAHEAD_MAX + 1];
    uint32_t  *vbvCost;
    uint32_t  *intraVbvCost;
    uint32_t  *satdForVbv;
    uint32_t  *intraSatdForVbv;
    int       keyframe;
    int       lastMiniGopBFrame;
    int       plannedType[X265_LOOKAHEAD_MAX + 1];
    int64_t   dts;
    int64_t   reorderedPts;
} x265_lookahead_data;

typedef struct x265_analysis_validate
{
    int     maxNumReferences;
    int     analysisReuseLevel;
    int     sourceWidth;
    int     sourceHeight;
    int     keyframeMax;
    int     keyframeMin;
    int     openGOP;
    int     bframes;
    int     bPyramid;
    int     maxCUSize;
    int     minCUSize;
    int     intraRefresh;
    int     lookaheadDepth;
    int     chunkStart;
    int     chunkEnd;
    int     cuTree;
    int     ctuDistortionRefine;
    int     rightOffset;
    int     bottomOffset;
    int     frameDuplication;
}x265_analysis_validate;

/* Stores intra analysis data for a single frame. This struct needs better packing */
typedef struct x265_analysis_intra_data
{
    uint8_t*  depth;
    uint8_t*  modes;
    char*     partSizes;
    uint8_t*  chromaModes;
    int8_t*    cuQPOff;
}x265_analysis_intra_data;

typedef struct x265_analysis_MV
{
    union{
        struct { int32_t x, y; };

        int64_t word;
    };
}x265_analysis_MV;

/* Stores inter analysis data for a single frame */
typedef struct x265_analysis_inter_data
{
    int32_t*    ref;
    uint8_t*    depth;
    uint8_t*    modes;
    uint8_t*    partSize;
    uint8_t*    mergeFlag;
    uint8_t*    interDir;
    uint8_t*    mvpIdx[2];
    int8_t*     refIdx[2];
    x265_analysis_MV*         mv[2];
    int64_t*     sadCost;
    int8_t*    cuQPOff;
}x265_analysis_inter_data;

typedef struct x265_weight_param
{
    uint32_t log2WeightDenom;
    int      inputWeight;
    int      inputOffset;
    int      wtPresent;
}x265_weight_param;

#if X265_DEPTH < 10
typedef uint32_t sse_t;
#else
typedef uint64_t sse_t;
#endif

#define CTU_DISTORTION_OFF 0
#define CTU_DISTORTION_INTERNAL 1
#define CTU_DISTORTION_EXTERNAL 2

typedef struct x265_analysis_distortion_data
{
    sse_t*        ctuDistortion;
    double*       scaledDistortion;
    double        averageDistortion;
    double        sdDistortion;
    uint32_t      highDistortionCtuCount;
    uint32_t      lowDistortionCtuCount;
    double*       offset;
    double*       threshold;

}x265_analysis_distortion_data;

#define MAX_NUM_REF 16
#define EDGE_BINS 2
#define MAX_HIST_BINS 1024

/* Stores all analysis data for a single frame */
typedef struct x265_analysis_data
{
    int64_t                           satdCost;
    uint32_t                          frameRecordSize;
    uint32_t                          poc;
    uint32_t                          sliceType;
    uint32_t                          numCUsInFrame;
    uint32_t                          numPartitions;
    uint32_t                          depthBytes;
    int32_t                           edgeHist[EDGE_BINS];
    int32_t                           yuvHist[3][MAX_HIST_BINS];
    int                               bScenecut;
    x265_weight_param*                wt;
    x265_analysis_inter_data*         interData;
    x265_analysis_intra_data*         intraData;
    uint32_t                          numCuInHeight;
    x265_lookahead_data               lookahead;
    uint8_t*                          modeFlag[2];
    x265_analysis_validate            saveParam;
    x265_analysis_distortion_data*    distortionData;
    uint64_t                          frameBits;
    int                               list0POC[MAX_NUM_REF];
    int                               list1POC[MAX_NUM_REF];
    double                            totalIntraPercent;
} x265_analysis_data;

/* cu statistics */
typedef struct x265_cu_stats
{
    double      percentSkipCu[4];                // Percentage of skip cu in all depths
    double      percentMergeCu[4];               // Percentage of merge cu in all depths
    double      percentIntraDistribution[4][3];  // Percentage of DC, Planar, Angular intra modes in all depths
    double      percentInterDistribution[4][3];  // Percentage of 2Nx2N inter, rect and amp in all depths
    double      percentIntraNxN;                 // Percentage of 4x4 cu

    /* All the above values will add up to 100%. */
} x265_cu_stats;


/* pu statistics */
typedef struct x265_pu_stats
{
    double      percentSkipPu[4];               // Percentage of skip cu in all depths
    double      percentIntraPu[4];              // Percentage of intra modes in all depths
    double      percentAmpPu[4];                // Percentage of amp modes in all depths
    double      percentInterPu[4][3];           // Percentage of inter 2nx2n, 2nxn and nx2n in all depths
    double      percentMergePu[4][3];           // Percentage of merge 2nx2n, 2nxn and nx2n in all depth
    double      percentNxN;

    /* All the above values will add up to 100%. */
} x265_pu_stats;

/* Frame level statistics */
typedef struct x265_frame_stats
{
    double           qp;
    double           rateFactor;
    double           psnrY;
    double           psnrU;
    double           psnrV;
    double           psnr;
    double           ssim;
    double           decideWaitTime;
    double           row0WaitTime;
    double           wallTime;
    double           refWaitWallTime;
    double           totalCTUTime;
    double           stallTime;
    double           avgWPP;
    double           avgLumaDistortion;
    double           avgChromaDistortion;
    double           avgPsyEnergy;
    double           avgResEnergy;
    double           avgLumaLevel;
    double           bufferFill;
    uint64_t         bits;
    int              encoderOrder;
    int              poc;
    int              countRowBlocks;
    int              list0POC[MAX_NUM_REF];
    int              list1POC[MAX_NUM_REF];
    uint16_t         maxLumaLevel;
    uint16_t         minLumaLevel;

    uint16_t         maxChromaULevel;
    uint16_t         minChromaULevel;
    double           avgChromaULevel;


    uint16_t         maxChromaVLevel;
    uint16_t         minChromaVLevel;
    double           avgChromaVLevel;

    char             sliceType;
    int              bScenecut;
    double           ipCostRatio;
    int              frameLatency;
    x265_cu_stats    cuStats;
    x265_pu_stats    puStats;
    double           totalFrameTime;
    double           vmafFrameScore;
    double           bufferFillFinal;
    double           unclippedBufferFillFinal;
} x265_frame_stats;

typedef struct x265_ctu_info_t
{
    int32_t ctuAddress;
    int32_t ctuPartitions[64];
    void*    ctuInfo;
} x265_ctu_info_t;

typedef enum
{
    NO_CTU_INFO = 0,
    HAS_CTU_INFO = 1,
    CTU_INFO_CHANGE = 2,
}CTUInfo;

typedef enum
{
    DEFAULT = 0,
    AVC_INFO = 1,
    HEVC_INFO = 2,
}AnalysisRefineType;

/* Arbitrary User SEI
 * Payload size is in bytes and the payload pointer must be non-NULL. 
 * Payload types and syntax can be found in Annex D of the H.265 Specification.
 * SEI Payload Alignment bits as described in Annex D must be included at the 
 * end of the payload if needed. The payload should not be NAL-encapsulated.
 * Payloads are written in the order of input */

typedef enum
{
    BUFFERING_PERIOD                     = 0,
    PICTURE_TIMING                       = 1,
    PAN_SCAN_RECT                        = 2,
    FILLER_PAYLOAD                       = 3,
    USER_DATA_REGISTERED_ITU_T_T35       = 4,
    USER_DATA_UNREGISTERED               = 5,
    RECOVERY_POINT                       = 6,
    SCENE_INFO                           = 9,
    FULL_FRAME_SNAPSHOT                  = 15,
    PROGRESSIVE_REFINEMENT_SEGMENT_START = 16,
    PROGRESSIVE_REFINEMENT_SEGMENT_END   = 17,
    FILM_GRAIN_CHARACTERISTICS           = 19,
    POST_FILTER_HINT                     = 22,
    TONE_MAPPING_INFO                    = 23,
    FRAME_PACKING                        = 45,
    DISPLAY_ORIENTATION                  = 47,
    SOP_DESCRIPTION                      = 128,
    ACTIVE_PARAMETER_SETS                = 129,
    DECODING_UNIT_INFO                   = 130,
    TEMPORAL_LEVEL0_INDEX                = 131,
    DECODED_PICTURE_HASH                 = 132,
    SCALABLE_NESTING                     = 133,
    REGION_REFRESH_INFO                  = 134,
    MASTERING_DISPLAY_INFO               = 137,
    CONTENT_LIGHT_LEVEL_INFO             = 144,
    ALTERNATIVE_TRANSFER_CHARACTERISTICS = 147,
} SEIPayloadType;

typedef struct x265_sei_payload
{
    int payloadSize;
    SEIPayloadType payloadType;
    uint8_t* payload;
} x265_sei_payload;

typedef struct x265_sei
{
    int numPayloads;
    x265_sei_payload *payloads;
} x265_sei;

typedef struct x265_dolby_vision_rpu
{
    int payloadSize;
    uint8_t* payload;
}x265_dolby_vision_rpu;

/* Used to pass pictures into the encoder, and to get picture data back out of
 * the encoder.  The input and output semantics are different */
typedef struct x265_picture
{
    /* presentation time stamp: user-specified, returned on output */
    int64_t pts;

    /* display time stamp: ignored on input, copied from reordered pts. Returned
     * on output */
    int64_t dts;

    /* force quantizer for != X265_QP_AUTO */
    /* The value provided on input is returned with the same picture (POC) on
     * output */
    void*   userData;

    /* Must be specified on input pictures, the number of planes is determined
     * by the colorSpace value */
    void*   planes[3];

    /* Stride is the number of bytes between row starts */
    int     stride[3];

    /* Must be specified on input pictures. x265_picture_init() will set it to
     * the encoder's internal bit depth, but this field must describe the depth
     * of the input pictures. Must be between 8 and 16. Values larger than 8
     * imply 16bits per input sample. If input bit depth is larger than the
     * internal bit depth, the encoder will down-shift pixels. Input samples
     * larger than 8bits will be masked to internal bit depth. On output the
     * bitDepth will be the internal encoder bit depth */
    int     bitDepth;

    /* Must be specified on input pictures: X265_TYPE_AUTO or other.
     * x265_picture_init() sets this to auto, returned on output */
    int     sliceType;

    /* Ignored on input, set to picture count, returned on output */
    int     poc;

    /* Must be specified on input pictures: X265_CSP_I420 or other. It must
     * match the internal color space of the encoder. x265_picture_init() will
     * initialize this value to the internal color space */
    int     colorSpace;

    /* Force the slice base QP for this picture within the encoder. Set to 0
     * to allow the encoder to determine base QP */
    int     forceqp;

    /* If param.analysisLoad and param.analysisSave are disabled, this field is
     * ignored on input and output. Else the user must call x265_alloc_analysis_data()
     * to allocate analysis buffers for every picture passed to the encoder.
     *
     * On input when param.analysisLoad is enabled and analysisData
     * member pointers are valid, the encoder will use the data stored here to
     * reduce encoder work.
     *
     * On output when param.analysisSave is enabled and analysisData
     * member pointers are valid, the encoder will write output analysis into
     * this data structure */
    x265_analysis_data analysisData;

    /* An array of quantizer offsets to be applied to this image during encoding.
     * These are added on top of the decisions made by rateControl.
     * Adaptive quantization must be enabled to use this feature. These quantizer
     * offsets should be given for each 16x16 block (8x8 block, when qg-size is 8).
     * Behavior if quant offsets differ between encoding passes is undefined. */
    float            *quantOffsets;

    /* Frame level statistics */
    x265_frame_stats frameData;

    /* User defined SEI */
    x265_sei         userSEI;

    /* Ratecontrol statistics for collecting the ratecontrol information.
     * It is not used for collecting the last pass ratecontrol data in 
     * multi pass ratecontrol mode. */
    void*  rcData;

    size_t framesize;

    int    height;

    // pts is reordered in the order of encoding.
    int64_t reorderedPts;

    //Dolby Vision RPU metadata
    x265_dolby_vision_rpu rpu;

    int fieldNum;

    //SEI picture structure message
    uint32_t picStruct;

    int    width;
} x265_picture;

typedef enum
{
    X265_DIA_SEARCH,
    X265_HEX_SEARCH,
    X265_UMH_SEARCH,
    X265_STAR_SEARCH,
    X265_SEA,
    X265_FULL_SEARCH
} X265_ME_METHODS;

/* CPU flags */

/* x86 */
#define X265_CPU_MMX             (1 << 0)
#define X265_CPU_MMX2            (1 << 1)  /* MMX2 aka MMXEXT aka ISSE */
#define X265_CPU_MMXEXT          X265_CPU_MMX2
#define X265_CPU_SSE             (1 << 2)
#define X265_CPU_SSE2            (1 << 3)
#define X265_CPU_LZCNT           (1 << 4)
#define X265_CPU_SSE3            (1 << 5)
#define X265_CPU_SSSE3           (1 << 6)
#define X265_CPU_SSE4            (1 << 7)  /* SSE4.1 */
#define X265_CPU_SSE42           (1 << 8)  /* SSE4.2 */
#define X265_CPU_AVX             (1 << 9)  /* Requires OS support even if YMM registers aren't used. */
#define X265_CPU_XOP             (1 << 10)  /* AMD XOP */
#define X265_CPU_FMA4            (1 << 11)  /* AMD FMA4 */
#define X265_CPU_FMA3            (1 << 12)  /* Intel FMA3 */
#define X265_CPU_BMI1            (1 << 13)  /* BMI1 */
#define X265_CPU_BMI2            (1 << 14)  /* BMI2 */
#define X265_CPU_AVX2            (1 << 15)  /* AVX2 */
#define X265_CPU_AVX512          (1 << 16)  /* AVX-512 {F, CD, BW, DQ, VL}, requires OS support */
/* x86 modifiers */
#define X265_CPU_CACHELINE_32    (1 << 17)  /* avoid memory loads that span the border between two cachelines */
#define X265_CPU_CACHELINE_64    (1 << 18)  /* 32/64 is the size of a cacheline in bytes */
#define X265_CPU_SSE2_IS_SLOW    (1 << 19)  /* avoid most SSE2 functions on Athlon64 */
#define X265_CPU_SSE2_IS_FAST    (1 << 20)  /* a few functions are only faster on Core2 and Phenom */
#define X265_CPU_SLOW_SHUFFLE    (1 << 21)  /* The Conroe has a slow shuffle unit (relative to overall SSE performance) */
#define X265_CPU_STACK_MOD4      (1 << 22)  /* if stack is only mod4 and not mod16 */
#define X265_CPU_SLOW_ATOM       (1 << 23)  /* The Atom is terrible: slow SSE unaligned loads, slow
                                             * SIMD multiplies, slow SIMD variable shifts, slow pshufb,
                                             * cacheline split penalties -- gather everything here that
                                             * isn't shared by other CPUs to avoid making half a dozen
                                             * new SLOW flags. */
#define X265_CPU_SLOW_PSHUFB     (1 << 24)  /* such as on the Intel Atom */
#define X265_CPU_SLOW_PALIGNR    (1 << 25)  /* such as on the AMD Bobcat */

/* ARM */
#define X265_CPU_ARMV6           0x0000001
#define X265_CPU_NEON            0x0000002  /* ARM NEON */
#define X265_CPU_FAST_NEON_MRC   0x0000004  /* Transfer from NEON to ARM register is fast (Cortex-A9) */

/* IBM Power8 */
#define X265_CPU_ALTIVEC         0x0000001

#define X265_MAX_SUBPEL_LEVEL   7

/* Log level */
#define X265_LOG_NONE          (-1)
#define X265_LOG_ERROR          0
#define X265_LOG_WARNING        1
#define X265_LOG_INFO           2
#define X265_LOG_DEBUG          3
#define X265_LOG_FULL           4

#define X265_B_ADAPT_NONE       0
#define X265_B_ADAPT_FAST       1
#define X265_B_ADAPT_TRELLIS    2

#define X265_REF_LIMIT_DEPTH    1
#define X265_REF_LIMIT_CU       2

#define X265_TU_LIMIT_BFS       1
#define X265_TU_LIMIT_DFS       2
#define X265_TU_LIMIT_NEIGH     4

#define X265_BFRAME_MAX         16
#define X265_MAX_FRAME_THREADS  16

#define X265_TYPE_AUTO          0x0000  /* Let x265 choose the right type */
#define X265_TYPE_IDR           0x0001
#define X265_TYPE_I             0x0002
#define X265_TYPE_P             0x0003
#define X265_TYPE_BREF          0x0004  /* Non-disposable B-frame */
#define X265_TYPE_B             0x0005
#define IS_X265_TYPE_I(x) ((x) == X265_TYPE_I || (x) == X265_TYPE_IDR)
#define IS_X265_TYPE_B(x) ((x) == X265_TYPE_B || (x) == X265_TYPE_BREF)

#define X265_QP_AUTO                 0

#define X265_AQ_NONE                 0
#define X265_AQ_VARIANCE             1
#define X265_AQ_AUTO_VARIANCE        2
#define X265_AQ_AUTO_VARIANCE_BIASED 3
#define X265_AQ_EDGE                 4
#define x265_ADAPT_RD_STRENGTH   4
#define X265_REFINE_INTER_LEVELS 3
/* NOTE! For this release only X265_CSP_I420 and X265_CSP_I444 are supported */
/* Supported internal color space types (according to semantics of chroma_format_idc) */
#define X265_CSP_I400           0  /* yuv 4:0:0 planar */
#define X265_CSP_I420           1  /* yuv 4:2:0 planar */
#define X265_CSP_I422           2  /* yuv 4:2:2 planar */
#define X265_CSP_I444           3  /* yuv 4:4:4 planar */
#define X265_CSP_COUNT          4  /* Number of supported internal color spaces */

/* These color spaces will eventually be supported as input pictures. The pictures will
 * be converted to the appropriate planar color spaces at ingest */
#define X265_CSP_NV12           4  /* yuv 4:2:0, with one y plane and one packed u+v */
#define X265_CSP_NV16           5  /* yuv 4:2:2, with one y plane and one packed u+v */

/* Interleaved color-spaces may eventually be supported as input pictures */
#define X265_CSP_BGR            6  /* packed bgr 24bits   */
#define X265_CSP_BGRA           7  /* packed bgr 32bits   */
#define X265_CSP_RGB            8  /* packed rgb 24bits   */
#define X265_CSP_MAX            9  /* end of list */
#define X265_EXTENDED_SAR       255 /* aspect ratio explicitly specified as width:height */
/* Analysis options */
#define X265_ANALYSIS_OFF  0
#define X265_ANALYSIS_SAVE 1
#define X265_ANALYSIS_LOAD 2

#define FORWARD                 1
#define BACKWARD                2
#define BI_DIRECTIONAL          3
#define SLICE_TYPE_DELTA        0.3 /* The offset decremented or incremented for P-frames or b-frames respectively*/
#define BACKWARD_WINDOW         1 /* Scenecut window before a scenecut */
#define FORWARD_WINDOW          2 /* Scenecut window after a scenecut */

typedef struct x265_cli_csp
{
    int planes;
    int width[3];
    int height[3];
} x265_cli_csp;

static const x265_cli_csp x265_cli_csps[] =
{
    { 1, { 0, 0, 0 }, { 0, 0, 0 } }, /* i400 */
    { 3, { 0, 1, 1 }, { 0, 1, 1 } }, /* i420 */
    { 3, { 0, 1, 1 }, { 0, 0, 0 } }, /* i422 */
    { 3, { 0, 0, 0 }, { 0, 0, 0 } }, /* i444 */
    { 2, { 0, 0 },    { 0, 1 } },    /* nv12 */
    { 2, { 0, 0 },    { 0, 0 } },    /* nv16 */
};

/* rate tolerance method */
typedef enum
{
    X265_RC_ABR,
    X265_RC_CQP,
    X265_RC_CRF
} X265_RC_METHODS;

/* slice type statistics */
typedef struct x265_sliceType_stats
{
    double        avgQp;
    double        bitrate;
    double        psnrY;
    double        psnrU;
    double        psnrV;
    double        ssim;
    uint32_t      numPics;
} x265_sliceType_stats;

/* Output statistics from encoder */
typedef struct x265_stats
{
    double                globalPsnrY;
    double                globalPsnrU;
    double                globalPsnrV;
    double                globalPsnr;
    double                globalSsim;
    double                elapsedEncodeTime;    /* wall time since encoder was opened */
    double                elapsedVideoTime;     /* encoded picture count / frame rate */
    double                bitrate;              /* accBits / elapsed video time */
    double                aggregateVmafScore;   /* aggregate VMAF score for input video*/
    uint64_t              accBits;              /* total bits output thus far */
    uint32_t              encodedPictureCount;  /* number of output pictures thus far */
    uint32_t              totalWPFrames;        /* number of uni-directional weighted frames used */
    x265_sliceType_stats  statsI;               /* statistics of I slice */
    x265_sliceType_stats  statsP;               /* statistics of P slice */
    x265_sliceType_stats  statsB;               /* statistics of B slice */
    uint16_t              maxCLL;               /* maximum content light level */
    uint16_t              maxFALL;              /* maximum frame average light level */
} x265_stats;

/* String values accepted by x265_param_parse() (and CLI) for various parameters */
static const char * const x265_motion_est_names[] = { "dia", "hex", "umh", "star", "sea", "full", 0 };
static const char * const x265_source_csp_names[] = { "i400", "i420", "i422", "i444", "nv12", "nv16", 0 };
static const char * const x265_video_format_names[] = { "component", "pal", "ntsc", "secam", "mac", "unknown", 0 };
static const char * const x265_fullrange_names[] = { "limited", "full", 0 };
static const char * const x265_colorprim_names[] = { "reserved", "bt709", "unknown", "reserved", "bt470m", "bt470bg", "smpte170m", "smpte240m", "film", "bt2020", "smpte428", "smpte431", "smpte432", 0 };
static const char * const x265_transfer_names[] = { "reserved", "bt709", "unknown", "reserved", "bt470m", "bt470bg", "smpte170m", "smpte240m", "linear", "log100",
                                                    "log316", "iec61966-2-4", "bt1361e", "iec61966-2-1", "bt2020-10", "bt2020-12",
                                                    "smpte2084", "smpte428", "arib-std-b67", 0 };
static const char * const x265_colmatrix_names[] = { "gbr", "bt709", "unknown", "", "fcc", "bt470bg", "smpte170m", "smpte240m",
                                                     "ycgco", "bt2020nc", "bt2020c", "smpte2085", "chroma-derived-nc", "chroma-derived-c", "ictcp", 0 };
static const char * const x265_sar_names[] = { "unknown", "1:1", "12:11", "10:11", "16:11", "40:33", "24:11", "20:11",
                                               "32:11", "80:33", "18:11", "15:11", "64:33", "160:99", "4:3", "3:2", "2:1", 0 };
static const char * const x265_interlace_names[] = { "prog", "tff", "bff", 0 };
static const char * const x265_analysis_names[] = { "off", "save", "load", 0 };

struct x265_zone;
struct x265_param;
/* Zones: override ratecontrol for specific sections of the video.
 * If zones overlap, whichever comes later in the list takes precedence. */
typedef struct x265_zone
{
    int   startFrame, endFrame; /* range of frame numbers */
    int   bForceQp;             /* whether to use qp vs bitrate factor */
    int   qp;
    float bitrateFactor;
    struct x265_param* zoneParam;
    double* relativeComplexity;
} x265_zone;
    
/* data to calculate aggregate VMAF score */
typedef struct x265_vmaf_data
{
    int width;
    int height;
    size_t offset; 
    int internalBitDepth;
    FILE *reference_file; /* FILE pointer for input file */
    FILE *distorted_file; /* FILE pointer for recon file generated*/
}x265_vmaf_data;

/* data to calculate frame level VMAF score */
typedef struct x265_vmaf_framedata
{
    int width;
    int height;
    int frame_set; 
    int internalBitDepth; 
    void *reference_frame; /* points to fenc of particular frame */
    void *distorted_frame; /* points to recon of particular frame */
}x265_vmaf_framedata;

/* common data needed to calculate both frame level and video level VMAF scores */
typedef struct x265_vmaf_commondata
{
    char *format;
    char *model_path;
    char *log_path;
    char *log_fmt;
    int disable_clip;
    int disable_avx;
    int enable_transform;
    int phone_model;
    int psnr;
    int ssim;
    int ms_ssim;
    char *pool;
    int thread;
    int subsample;
    int enable_conf_interval;
}x265_vmaf_commondata;

static const x265_vmaf_commondata vcd[] = { { NULL, (char *)"/usr/local/share/model/vmaf_v0.6.1.pkl", NULL, NULL, 0, 0, 0, 0, 0, 0, 0, NULL, 0, 1, 0 } };


typedef enum
{
    X265_SHARE_MODE_FILE = 0,
    X265_SHARE_MODE_SHAREDMEM
}X265_DATA_SHARE_MODES;

/* x265 input parameters
 *
 * For version safety you may use x265_param_alloc/free() to manage the
 * allocation of x265_param instances, and x265_param_parse() to assign values
 * by name.  By never dereferencing param fields in your own code you can treat
 * x265_param as an opaque data structure */
typedef struct x265_param
{
    /* x265_param_default() will auto-detect this cpu capability bitmap.  it is
     * recommended to not change this value unless you know the cpu detection is
     * somehow flawed on your target hardware. The asm function tables are
     * process global, the first encoder configures them for all encoders */
    int       cpuid;
    /*== Parallelism Features ==*/

    /* Number of concurrently encoded frames between 1 and X265_MAX_FRAME_THREADS
     * or 0 for auto-detection. By default x265 will use a number of frame
     * threads empirically determined to be optimal for your CPU core count,
     * between 2 and 6.  Using more than one frame thread causes motion search
     * in the down direction to be clamped but otherwise encode behavior is
     * unaffected. With CQP rate control the output bitstream is deterministic
     * for all values of frameNumThreads greater than 1. All other forms of
     * rate-control can be negatively impacted by increases to the number of
     * frame threads because the extra concurrency adds uncertainty to the
     * bitrate estimations. Frame parallelism is generally limited by the the
     * is generally limited by the the number of CU rows
     *
     * When thread pools are used, each frame thread is assigned to a single
     * pool and the frame thread itself is given the node affinity of its pool.
     * But when no thread pools are used no node affinity is assigned. */
    int       frameNumThreads;

    /* Comma seperated list of threads per NUMA node. If "none", then no worker
     * pools are created and only frame parallelism is possible. If NULL or ""
     * (default) x265 will use all available threads on each NUMA node.
     *
     * '+'  is a special value indicating all cores detected on the node
     * '*'  is a special value indicating all cores detected on the node and all
     *      remaining nodes.
     * '-'  is a special value indicating no cores on the node, same as '0'
     *
     * example strings for a 4-node system:
     *   ""        - default, unspecified, all numa nodes are used for thread pools
     *   "*"       - same as default
     *   "none"    - no thread pools are created, only frame parallelism possible
     *   "-"       - same as "none"
     *   "10"      - allocate one pool, using up to 10 cores on node 0
     *   "-,+"     - allocate one pool, using all cores on node 1
     *   "+,-,+"   - allocate two pools, using all cores on nodes 0 and 2
     *   "+,-,+,-" - allocate two pools, using all cores on nodes 0 and 2
     *   "-,*"     - allocate three pools, using all cores on nodes 1, 2 and 3
     *   "8,8,8,8" - allocate four pools with up to 8 threads in each pool
     *
     * The total number of threads will be determined by the number of threads
     * assigned to all nodes. The worker threads will each be given affinity for
     * their node, they will not be allowed to migrate between nodes, but they
     * will be allowed to move between CPU cores within their node.
     *
     * If the three pool features: bEnableWavefront, bDistributeModeAnalysis and
     * bDistributeMotionEstimation are all disabled, then numaPools is ignored
     * and no thread pools are created.
     *
     * If "none" is specified, then all three of the thread pool features are
     * implicitly disabled.
     *
     * Multiple thread pools will be allocated for any NUMA node with more than
     * 64 logical CPU cores. But any given thread pool will always use at most
     * one NUMA node.
     *
     * Frame encoders are distributed between the available thread pools, and
     * the encoder will never generate more thread pools than frameNumThreads */
    const char* numaPools;

    /* Enable wavefront parallel processing, greatly increases parallelism for
     * less than 1% compression efficiency loss. Requires a thread pool, enabled
     * by default */
    int       bEnableWavefront;

    /* Use multiple threads to measure CU mode costs. Recommended for many core
     * CPUs. On RD levels less than 5, it may not offload enough work to warrant
     * the overhead. It is useful with the slow preset since it has the
     * rectangular predictions enabled. At RD level 5 and 6 (preset slower and
     * below), this feature should be an unambiguous win if you have CPU
     * cores available for work. Default disabled */
    int       bDistributeModeAnalysis;

    /* Use multiple threads to perform motion estimation to (ME to one reference
     * per thread). Recommended for many core CPUs. The more references the more
     * motion searches there will be to distribute. This option is often not a
     * win, particularly in video sequences with low motion. Default disabled */
    int       bDistributeMotionEstimation;

    /*== Logging Features ==*/

    /* Enable analysis and logging distribution of CUs. Now deprecated */
    int       bLogCuStats;

    /* Enable the measurement and reporting of PSNR. Default is enabled */
    int       bEnablePsnr;

    /* Enable the measurement and reporting of SSIM. Default is disabled */
    int       bEnableSsim;

    /* The level of logging detail emitted by the encoder. X265_LOG_NONE to
     * X265_LOG_FULL, default is X265_LOG_INFO */
    int       logLevel;

    /* Level of csv logging. 0 is summary, 1 is frame level logging,
     * 2 is frame level logging with performance statistics */
    int       csvLogLevel;

    /* filename of CSV log. If csvLogLevel is non-zero, the encoder will emit
     * per-slice statistics to this log file in encode order. Otherwise the
     * encoder will emit per-stream statistics into the log file when
     * x265_encoder_log is called (presumably at the end of the encode) */
    const char* csvfn;

    /*== Internal Picture Specification ==*/

    /* Internal encoder bit depth. If x265 was compiled to use 8bit pixels
     * (HIGH_BIT_DEPTH=0), this field must be 8, else this field must be 10.
     * Future builds may support 12bit pixels. */
    int       internalBitDepth;

    /* Color space of internal pictures, must match color space of input
     * pictures */
    int       internalCsp;

    /* Numerator and denominator of frame rate */
    uint32_t  fpsNum;
    uint32_t  fpsDenom;

    /* Width (in pixels) of the source pictures. If this width is not an even
     * multiple of 4, the encoder will pad the pictures internally to meet this
     * minimum requirement. All valid HEVC widths are supported */
    int       sourceWidth;

    /* Height (in pixels) of the source pictures. If this height is not an even
     * multiple of 4, the encoder will pad the pictures internally to meet this
     * minimum requirement. All valid HEVC heights are supported */
    int       sourceHeight;

    /* Interlace type of source pictures. 0 - progressive pictures (default).
     * 1 - top field first, 2 - bottom field first. HEVC encodes interlaced
     * content as fields, they must be provided to the encoder in the correct
     * temporal order */
    int       interlaceMode;

    /* Total Number of frames to be encoded, calculated from the user input
     * (--frames) and (--seek). In case, the input is read from a pipe, this can
     * remain as 0. It is later used in 2 pass RateControl, hence storing the
     * value in param */
    int       totalFrames;

    /*== Profile / Tier / Level ==*/

    /* Note: the profile is specified by x265_param_apply_profile() */

    /* Minimum decoder requirement level. Defaults to 0, which implies auto-
     * detection by the encoder. If specified, the encoder will attempt to bring
     * the encode specifications within that specified level. If the encoder is
     * unable to reach the level it issues a warning and emits the actual
     * decoder requirement. If the requested requirement level is higher than
     * the actual level, the actual requirement level is signaled. The value is
     * an specified as an integer with the level times 10, for example level
     * "5.1" is specified as 51, and level "5.0" is specified as 50. */
    int       levelIdc;

    /* if levelIdc is specified (non-zero) this flag will differentiate between
     * Main (0) and High (1) tier. Default is Main tier (0) */
    int       bHighTier;

    /* Enable UHD Blu-ray compatibility support. If specified, the encoder will
     * attempt to modify/set the encode specifications. If the encoder is unable 
     * to do so, this option will be turned OFF. */
    int       uhdBluray;

    /* The maximum number of L0 references a P or B slice may use. This
     * influences the size of the decoded picture buffer. The higher this
     * number, the more reference frames there will be available for motion
     * search, improving compression efficiency of most video at a cost of
     * performance. Value must be between 1 and 16, default is 3 */
    int       maxNumReferences;

    /* Allow libx265 to emit HEVC bitstreams which do not meet strict level
     * requirements. Defaults to false */
    int       bAllowNonConformance;

    /*== Bitstream Options ==*/

    /* Flag indicating whether VPS, SPS and PPS headers should be output with
     * each keyframe. Default false */
    int       bRepeatHeaders;

    /* Flag indicating whether the encoder should generate start codes (Annex B
     * format) or length (file format) before NAL units. Default true, Annex B.
     * Muxers should set this to the correct value */
    int       bAnnexB;

    /* Flag indicating whether the encoder should emit an Access Unit Delimiter
     * NAL at the start of every access unit. Default false */
    int       bEnableAccessUnitDelimiters;

    /* Enables the buffering period SEI and picture timing SEI to signal the HRD
     * parameters. Default is disabled */
    int       bEmitHRDSEI;

    /* Enables the emission of a user data SEI with the stream headers which
     * describes the encoder version, build info, and parameters. This is
     * very helpful for debugging, but may interfere with regression tests.
     * Default enabled */
    int       bEmitInfoSEI;

    /* Enable the generation of SEI messages for each encoded frame containing
     * the hashes of the three reconstructed picture planes. Most decoders will
     * validate those hashes against the reconstructed images it generates and
     * report any mismatches. This is essentially a debugging feature.  Hash
     * types are MD5(1), CRC(2), Checksum(3).  Default is 0, none */
    int       decodedPictureHashSEI;

    /* Enable Temporal Sub Layers while encoding, signals NAL units of coded
     * slices with their temporalId. Output bitstreams can be extracted either
     * at the base temporal layer (layer 0) with roughly half the frame rate or
     * at a higher temporal layer (layer 1) that decodes all the frames in the
     * sequence. */
    int       bEnableTemporalSubLayers;

    /*== GOP structure and slice type decisions (lookahead) ==*/

    /* Enable open GOP - meaning I slices are not necessarily IDR and thus frames
     * encoded after an I slice may reference frames encoded prior to the I
     * frame which have remained in the decoded picture buffer.  Open GOP
     * generally has better compression efficiency and negligible encoder
     * performance impact, but the use case may preclude it.  Default true */
    int       bOpenGOP;

    /* Scene cuts closer together than this are coded as I, not IDR. */
    int       keyframeMin;

    /* Maximum keyframe distance or intra period in number of frames. If 0 or 1,
     * all frames are I frames. A negative value is casted to MAX_INT internally
     * which effectively makes frame 0 the only I frame. Default is 250 */
    int       keyframeMax;

    /* Maximum consecutive B frames that can be emitted by the lookahead. When
     * b-adapt is 0 and keyframMax is greater than bframes, the lookahead emits
     * a fixed pattern of `bframes` B frames between each P.  With b-adapt 1 the
     * lookahead ignores the value of bframes for the most part.  With b-adapt 2
     * the value of bframes determines the search (POC) distance performed in
     * both directions, quadratically increasing the compute load of the
     * lookahead.  The higher the value, the more B frames the lookahead may
     * possibly use consecutively, usually improving compression. Default is 3,
     * maximum is 16 */
    int       bframes;

    /* Sets the operating mode of the lookahead.  With b-adapt 0, the GOP
     * structure is fixed based on the values of keyframeMax and bframes.
     * With b-adapt 1 a light lookahead is used to chose B frame placement.
     * With b-adapt 2 (trellis) a viterbi B path selection is performed */
    int       bFrameAdaptive;

    /* When enabled, the encoder will use the B frame in the middle of each
     * mini-GOP larger than 2 B frames as a motion reference for the surrounding
     * B frames.  This improves compression efficiency for a small performance
     * penalty.  Referenced B frames are treated somewhere between a B and a P
     * frame by rate control.  Default is enabled. */
    int       bBPyramid;

    /* A value which is added to the cost estimate of B frames in the lookahead.
     * It may be a positive value (making B frames appear less expensive, which
     * biases the lookahead to choose more B frames) or negative, which makes the
     * lookahead choose more P frames. Default is 0, there are no limits */
    int       bFrameBias;

    /* The number of frames that must be queued in the lookahead before it may
     * make slice decisions. Increasing this value directly increases the encode
     * latency. The longer the queue the more optimally the lookahead may make
     * slice decisions, particularly with b-adapt 2. When cu-tree is enabled,
     * the length of the queue linearly increases the effectiveness of the
     * cu-tree analysis. Default is 40 frames, maximum is 250 */
    int       lookaheadDepth;

    /* Use multiple worker threads to measure the estimated cost of each frame
     * within the lookahead. When bFrameAdaptive is 2, most frame cost estimates
     * will be performed in batch mode, many cost estimates at the same time,
     * and lookaheadSlices is ignored for batched estimates. The effect on
     * performance can be quite small.  The higher this parameter, the less
     * accurate the frame costs will be (since context is lost across slice
     * boundaries) which will result in less accurate B-frame and scene-cut
     * decisions. Default is 0 - disabled. 1 is the same as 0. Max 16 */
    int       lookaheadSlices;

    /* An arbitrary threshold which determines how aggressively the lookahead
     * should detect scene cuts for cost based scenecut detection. 
     * The default (40) is recommended. */
    int       scenecutThreshold;

    /* Replace keyframes by using a column of intra blocks that move across the video
     * from one side to the other, thereby "refreshing" the image. In effect, instead of a
     * big keyframe, the keyframe is "spread" over many frames. */
    int       bIntraRefresh;

    /*== Coding Unit (CU) definitions ==*/

    /* Maximum CU width and height in pixels.  The size must be 64, 32, or 16.
     * The higher the size, the more efficiently x265 can encode areas of low
     * complexity, greatly improving compression efficiency at large
     * resolutions.  The smaller the size, the more effective wavefront and
     * frame parallelism will become because of the increase in rows. default 64
     * All encoders within the same process must use the same maxCUSize, until
     * all encoders are closed and x265_cleanup() is called to reset the value. */
    uint32_t  maxCUSize;

    /* Minimum CU width and height in pixels.  The size must be 64, 32, 16, or
     * 8. Default 8. All encoders within the same process must use the same
     * minCUSize. */
    uint32_t  minCUSize;

    /* Enable rectangular motion prediction partitions (vertical and
     * horizontal), available at all CU depths from 64x64 to 8x8. Default is
     * disabled */
    int       bEnableRectInter;

    /* Enable asymmetrical motion predictions.  At CU depths 64, 32, and 16, it
     * is possible to use 25%/75% split partitions in the up, down, right, left
     * directions. For some material this can improve compression efficiency at
     * the cost of extra analysis. bEnableRectInter must be enabled for this
     * feature to be used. Default disabled */
    int       bEnableAMP;

    /*== Residual Quadtree Transform Unit (TU) definitions ==*/

    /* Maximum TU width and height in pixels.  The size must be 32, 16, 8 or 4.
     * The larger the size the more efficiently the residual can be compressed
     * by the DCT transforms, at the expense of more computation */
    uint32_t  maxTUSize;

    /* The additional depth the residual quad-tree is allowed to recurse beyond
     * the coding quad-tree, for inter coded blocks. This must be between 1 and
     * 4. The higher the value the more efficiently the residual can be
     * compressed by the DCT transforms, at the expense of much more compute */
    uint32_t  tuQTMaxInterDepth;

    /* The additional depth the residual quad-tree is allowed to recurse beyond
     * the coding quad-tree, for intra coded blocks. This must be between 1 and
     * 4. The higher the value the more efficiently the residual can be
     * compressed by the DCT transforms, at the expense of much more compute */
    uint32_t  tuQTMaxIntraDepth;

    /* Enable early exit decisions for inter coded blocks to avoid recursing to
     * higher TU depths. Default: 0 */
    uint32_t  limitTU;

    /* Set the amount of rate-distortion analysis to use within quant. 0 implies
     * no rate-distortion optimization. At level 1 rate-distortion cost is used to
     * find optimal rounding values for each level (and allows psy-rdoq to be
     * enabled). At level 2 rate-distortion cost is used to make decimate decisions
     * on each 4x4 coding group (including the cost of signaling the group within
     * the group bitmap).  Psy-rdoq is less effective at preserving energy when
     * RDOQ is at level 2. Default: 0 */
    int       rdoqLevel;

    /* Enable the implicit signaling of the sign bit of the last coefficient of
     * each transform unit. This saves one bit per TU at the expense of figuring
     * out which coefficient can be toggled with the least distortion.
     * Default is enabled */
    int       bEnableSignHiding;

    /* Allow intra coded blocks to be encoded directly as residual without the
     * DCT transform, when this improves efficiency. Checking whether the block
     * will benefit from this option incurs a performance penalty. Default is
     * disabled */
    int       bEnableTransformSkip;

    /* An integer value in range of 0 to 2000, which denotes strength of noise
     * reduction in intra CUs. 0 means disabled */
    int       noiseReductionIntra;

    /* An integer value in range of 0 to 2000, which denotes strength of noise
     * reduction in inter CUs. 0 means disabled */
    int       noiseReductionInter;

    /* Quantization scaling lists. HEVC supports 6 quantization scaling lists to
     * be defined; one each for Y, Cb, Cr for intra prediction and one each for
     * inter prediction.
     *
     * - NULL and "off" will disable quant scaling (default)
     * - "default" will enable the HEVC default scaling lists, which
     *   do not need to be signaled since they are specified
     * - all other strings indicate a filename containing custom scaling lists
     *   in the HM format. The encode will fail if the file is not parsed
     *   correctly. Custom lists must be signaled in the SPS. */
    const char *scalingLists;

    /*== Intra Coding Tools ==*/

    /* Enable constrained intra prediction. This causes intra prediction to
     * input samples that were inter predicted. For some use cases this is
     * believed to me more robust to stream errors, but it has a compression
     * penalty on P and (particularly) B slices. Defaults to disabled */
    int       bEnableConstrainedIntra;

    /* Enable strong intra smoothing for 32x32 blocks where the reference
     * samples are flat. It may or may not improve compression efficiency,
     * depending on your source material. Defaults to disabled */
    int       bEnableStrongIntraSmoothing;

    /*== Inter Coding Tools ==*/

    /* The maximum number of merge candidates that are considered during inter
     * analysis.  This number (between 1 and 5) is signaled in the stream
     * headers and determines the number of bits required to signal a merge so
     * it can have significant trade-offs. The smaller this number the higher
     * the performance but the less compression efficiency. Default is 3 */
    uint32_t  maxNumMergeCand;

    /* Limit the motion references used for each search based on the results of
     * previous motion searches already performed for the same CU: If 0 all
     * references are always searched. If X265_REF_LIMIT_CU all motion searches
     * will restrict themselves to the references selected by the 2Nx2N search
     * at the same depth. If X265_REF_LIMIT_DEPTH the 2Nx2N motion search will
     * only use references that were selected by the best motion searches of the
     * 4 split CUs at the next lower CU depth.  The two flags may be combined */
    uint32_t  limitReferences;

    /* Limit modes analyzed for each CU using cost metrics from the 4 sub-CUs */
    uint32_t limitModes;

    /* ME search method (DIA, HEX, UMH, STAR, SEA, FULL). The search patterns
     * (methods) are sorted in increasing complexity, with diamond being the
     * simplest and fastest and full being the slowest.  DIA, HEX, UMH and SEA were
     * adapted from x264 directly. STAR is an adaption of the HEVC reference
     * encoder's three step search, while full is a naive exhaustive search. The
     * default is the star search, it has a good balance of performance and
     * compression efficiency */
    int       searchMethod;

    /* A value between 0 and X265_MAX_SUBPEL_LEVEL which adjusts the amount of
     * effort performed during sub-pel refine. Default is 5 */
    int       subpelRefine;

    /* The maximum distance from the motion prediction that the full pel motion
     * search is allowed to progress before terminating. This value can have an
     * effect on frame parallelism, as referenced frames must be at least this
     * many rows of reconstructed pixels ahead of the referencee at all times.
     * (When considering reference lag, the motion prediction must be ignored
     * because it cannot be known ahead of time).  Default is 60, which is the
     * default max CU size (64) minus the luma HPEL half-filter length (4). If a
     * smaller CU size is used, the search range should be similarly reduced */
    int       searchRange;

    /* Enable availability of temporal motion vector for AMVP, default is enabled */
    int       bEnableTemporalMvp;

    /* Enable 3-level Hierarchical motion estimation at One-Sixteenth, Quarter and Full resolution.
     * Default is disabled */
    int       bEnableHME;

    /* Enable HME search method (DIA, HEX, UMH, STAR, SEA, FULL) for level 0, 1 and 2.
     * Default is hex, umh, umh for L0, L1 and L2 respectively. */
    int       hmeSearchMethod[3];

    /* Enable weighted prediction in P slices.  This enables weighting analysis
     * in the lookahead, which influences slice decisions, and enables weighting
     * analysis in the main encoder which allows P reference samples to have a
     * weight function applied to them prior to using them for motion
     * compensation.  In video which has lighting changes, it can give a large
     * improvement in compression efficiency. Default is enabled */
    int       bEnableWeightedPred;

    /* Enable weighted prediction in B slices. Default is disabled */
    int       bEnableWeightedBiPred;
    /* Enable source pixels in motion estimation. Default is disabled */
    int       bSourceReferenceEstimation;
    /*== Loop Filters ==*/
    /* Enable the deblocking loop filter, which improves visual quality by
     * reducing blocking effects at block edges, particularly at lower bitrates
     * or higher QP. When enabled it adds another CU row of reference lag,
     * reducing frame parallelism effectiveness. Default is enabled */
    int       bEnableLoopFilter;

    /* deblocking filter tC offset [-6, 6] -6 light filter, 6 strong.
     * This is the coded div2 value, actual offset is doubled at use */
    int       deblockingFilterTCOffset;

    /* deblocking filter Beta offset [-6, 6] -6 light filter, 6 strong
     * This is the coded div2 value, actual offset is doubled at use */
    int       deblockingFilterBetaOffset;

    /* Enable the Sample Adaptive Offset loop filter, which reduces distortion
     * effects by adjusting reconstructed sample values based on histogram
     * analysis to better approximate the original samples. When enabled it adds
     * a CU row of reference lag, reducing frame parallelism effectiveness.
     * Default is enabled */
    int       bEnableSAO;

    /* Note: when deblocking and SAO are both enabled, the loop filter CU lag is
     * only one row, as they operate in series on the same row. */

    /* Select the method in which SAO deals with deblocking boundary pixels. If
     * disabled the right and bottom boundary areas are skipped. If enabled,
     * non-deblocked pixels are used entirely. Default is disabled */
    int       bSaoNonDeblocked;

    /* Select tune rate in which SAO has to be applied.
    1 - Filtering applied only on I-frames(I) [Light tune]
    2 - No Filtering on B frames (I, P) [Medium tune]
    3 - No Filtering on non-ref b frames  (I, P, B) [Strong tune] */
    int       selectiveSAO;

    /*== Analysis tools ==*/

    /* A value between 1 and 6 (both inclusive) which determines the level of 
     * rate distortion optimizations to perform during mode and depth decisions.
     * The more RDO the better the compression efficiency at a major cost of 
     * performance. Default is 3 */
    int       rdLevel;

    /* Enable early skip decisions to avoid analysing additional modes in likely
     * skip blocks. Default is disabled */
    int       bEnableEarlySkip;

    /* Enable early CU size decisions to avoid recursing to higher depths.
     * Default is enabled */
    int       recursionSkipMode;

    /* Use a faster search method to find the best intra mode. Default is 0 */
    int       bEnableFastIntra;

    /* Enable a faster determination of whether skipping the DCT transform will
     * be beneficial. Slight performance gain for some compression loss. Default
     * is enabled */
    int       bEnableTSkipFast;

    /* The CU Lossless flag, when enabled, compares the rate-distortion costs
     * for normal and lossless encoding, and chooses the best mode for each CU.
     * If lossless mode is chosen, the cu-transquant-bypass flag is set for that
     * CU */
    int       bCULossless;

    /* Specify whether to attempt to encode intra modes in B frames. By default
     * enabled, but only applicable for the presets which use rdLevel 5 or 6
     * (veryslow and placebo). All other presets will not try intra in B frames
     * regardless of this setting */
    int       bIntraInBFrames;

    /* Apply an optional penalty to the estimated cost of 32x32 intra blocks in
     * non-intra slices. 0 is disabled, 1 enables a small penalty, and 2 enables
     * a full penalty. This favors inter-coding and its low bitrate over
     * potential increases in distortion, but usually improves performance.
     * Default is 0 */
    int       rdPenalty;

    /* Psycho-visual rate-distortion strength. Only has an effect in presets
     * which use RDO. It makes mode decision favor options which preserve the
     * energy of the source, at the cost of lost compression. The value must
     * be between 0 and 5.0, 1.0 is typical. Default 2.0 */
    double    psyRd;

    /* Strength of psycho-visual optimizations in quantization. Only has an
     * effect when RDOQ is enabled (presets slow, slower and veryslow). The 
     * value must be between 0 and 50, 1.0 is typical. Default 0 */
    double    psyRdoq;

    /* Perform quantisation parameter based RD refinement. RD cost is calculated
     * on the best CU partitions, chosen after the CU analysis, for a range of QPs
     * to find the optimal rounding effect. Only effective at rd-levels 5 and 6.
     * Default disabled */
    int       bEnableRdRefine;

    /* If save, write per-frame analysis information into analysis buffers.
     * If load, read analysis information into analysis buffer and use this
     * analysis information to reduce the amount of work the encoder must perform.
     * Default disabled. Now deprecated*/
    int       analysisReuseMode;

    /* Filename for multi-pass-opt-analysis/distortion. Default name is "x265_analysis.dat" */
    const char* analysisReuseFileName;

    /*== Rate Control ==*/

    /* The lossless flag enables true lossless coding, bypassing scaling,
     * transform, quantization and in-loop filter processes. This is used for
     * ultra-high bitrates with zero loss of quality. It implies no rate control */
    int       bLossless;

    /* Generally a small signed integer which offsets the QP used to quantize
     * the Cb chroma residual (delta from luma QP specified by rate-control).
     * Default is 0, which is recommended */
    int       cbQpOffset;

    /* Generally a small signed integer which offsets the QP used to quantize
     * the Cr chroma residual (delta from luma QP specified by rate-control).
     * Default is 0, which is recommended */
    int       crQpOffset;

	/* Specifies the preferred transfer characteristics syntax element in the
	 * alternative transfer characteristics SEI message (see. D.2.38 and D.3.38 of
	 * JCTVC-W1005 http://phenix.it-sudparis.eu/jct/doc_end_user/documents/23_San%20Diego/wg11/JCTVC-W1005-v4.zip
	 * */
	int       preferredTransferCharacteristics;
	
	/*
	 * Specifies the value for the pic_struc syntax element of the picture timing SEI message (See D2.3 and D3.3)
	 * of the HEVC spec. for a detailed explanation
	 * */
	int       pictureStructure;	

    struct
    {
        /* Explicit mode of rate-control, necessary for API users. It must
         * be one of the X265_RC_METHODS enum values. */
        int       rateControlMode;

        /* Base QP to use for Constant QP rate control. Adaptive QP may alter
         * the QP used for each block. If a QP is specified on the command line
         * CQP rate control is implied. Default: 32 */
        int       qp;

        /* target bitrate for Average BitRate (ABR) rate control. If a non- zero
         * bitrate is specified on the command line, ABR is implied. Default 0 */
        int       bitrate;

        /* qComp sets the quantizer curve compression factor. It weights the frame
         * quantizer based on the complexity of residual (measured by lookahead).
         * Default value is 0.6. Increasing it to 1 will effectively generate CQP */
        double    qCompress;

        /* QP offset between I/P and P/B frames. Default ipfactor: 1.4
         * Default pbFactor: 1.3 */
        double    ipFactor;
        double    pbFactor;

        /* Ratefactor constant: targets a certain constant "quality".
         * Acceptable values between 0 and 51. Default value: 28 */
        double    rfConstant;

        /* Max QP difference between frames. Default: 4 */
        int       qpStep;

        /* Enable adaptive quantization. This mode distributes available bits between all
         * CTUs of a frame, assigning more bits to low complexity areas. Turning
         * this ON will usually affect PSNR negatively, however SSIM and visual quality
         * generally improves. Default: X265_AQ_AUTO_VARIANCE */
        int       aqMode;

        /*
         * Enable adaptive quantization.
         * It scales the quantization step size according to the spatial activity of one
         * coding unit relative to frame average spatial activity. This AQ method utilizes
         * the minimum variance of sub-unit in each coding unit to represent the coding
         * unit’s spatial complexity. */
        int       hevcAq;

        /* Sets the strength of AQ bias towards low detail CTUs. Valid only if
         * AQ is enabled. Default value: 1.0. Acceptable values between 0.0 and 3.0 */
        double    aqStrength;

        /* Delta QP range by QP adaptation based on a psycho-visual model.
         * Acceptable values between 1.0 to 6.0 */
        double    qpAdaptationRange;

        /* Sets the maximum rate the VBV buffer should be assumed to refill at
         * Default is zero */
        int       vbvMaxBitrate;

        /* Sets the size of the VBV buffer in kilobits. Default is zero */
        int       vbvBufferSize;

        /* Sets how full the VBV buffer must be before playback starts. If it is less than
         * 1, then the initial fill is vbv-init * vbvBufferSize. Otherwise, it is
         * interpreted as the initial fill in kbits. Default is 0.9 */
        double    vbvBufferInit;

        /* Enable CUTree rate-control. This keeps track of the CUs that propagate temporally
         * across frames and assigns more bits to these CUs. Improves encode efficiency.
         * Default: enabled */
        int       cuTree;

        /* In CRF mode, maximum CRF as caused by VBV. 0 implies no limit */
        double    rfConstantMax;

        /* In CRF mode, minimum CRF as caused by VBV */
        double    rfConstantMin;

        /* Multi-pass encoding */
        /* Enable writing the stats in a multi-pass encode to the stat output file/memory */
        int       bStatWrite;

        /* Enable loading data from the stat input file/memory in a multi pass encode */
        int       bStatRead;

        /* Filename of the 2pass output/input stats file, if unspecified the
         * encoder will default to using x265_2pass.log */
        const char* statFileName;

        /* temporally blur quants */
        double    qblur;

        /* temporally blur complexity */
        double    complexityBlur;

        /* Enable slow and a more detailed first pass encode in multi pass rate control */
        int       bEnableSlowFirstPass;

        /* rate-control overrides */
        int        zoneCount;
        x265_zone* zones;

        /* number of zones in zone-file*/
        int        zonefileCount;

        /* specify a text file which contains MAX_MAX_QP + 1 floating point
         * values to be copied into x265_lambda_tab and a second set of
         * MAX_MAX_QP + 1 floating point values for x265_lambda2_tab. All values
         * are separated by comma, space or newline. Text after a hash (#) is
         * ignored. The lambda tables are process-global, so these new lambda
         * values will affect all encoders in the same process */
        const char* lambdaFileName;

        /* Enable stricter conditions to check bitrate deviations in CBR mode. May compromise
         * quality to maintain bitrate adherence */
        int bStrictCbr;

        /* Enable adaptive quantization at CU granularity. This parameter specifies
         * the minimum CU size at which QP can be adjusted, i.e. Quantization Group
         * (QG) size. Allowed values are 64, 32, 16, 8 provided it falls within the
         * inclusuve range [maxCUSize, minCUSize]. Experimental, default: maxCUSize */
        uint32_t qgSize;

        /* internally enable if tune grain is set */
        int      bEnableGrain;

        /* sets a hard upper limit on QP */
        int      qpMax;

        /* sets a hard lower limit on QP */
        int      qpMin;

        /* internally enable if tune grain is set */
        int      bEnableConstVbv;

        /* if only the focused frames would be re-encode or not */
        int       bEncFocusedFramesOnly;

        /* Share the data with stats file or shared memory.
        It must be one of the X265_DATA_SHARE_MODES enum values
        Available if the bStatWrite or bStatRead is true.
        Use stats file by default.
        The stats file mode would be used among the encoders running in sequence.
        The shared memory mode could only be used among the encoders running in parallel.
        Now only the cutree data could be shared among shared memory. More data would be support in the future.*/
        int       dataShareMode;

        /* Unique shared memory name. Required if the shared memory mode enabled. NULL by default */
        const char* sharedMemName;

    } rc;

    /*== Video Usability Information ==*/
    struct
    {
        /* Aspect ratio idc to be added to the VUI.  The default is 0 indicating
         * the apsect ratio is unspecified. If set to X265_EXTENDED_SAR then
         * sarWidth and sarHeight must also be set */
        int aspectRatioIdc;

        /* Sample Aspect Ratio width in arbitrary units to be added to the VUI
         * only if aspectRatioIdc is set to X265_EXTENDED_SAR.  This is the width
         * of an individual pixel. If this is set then sarHeight must also be set */
        int sarWidth;

        /* Sample Aspect Ratio height in arbitrary units to be added to the VUI.
         * only if aspectRatioIdc is set to X265_EXTENDED_SAR.  This is the width
         * of an individual pixel. If this is set then sarWidth must also be set */
        int sarHeight;

        /* Enable overscan info present flag in the VUI.  If this is set then
         * bEnabledOverscanAppropriateFlag will be added to the VUI. The default
         * is false */
        int bEnableOverscanInfoPresentFlag;

        /* Enable overscan appropriate flag.  The status of this flag is added
         * to the VUI only if bEnableOverscanInfoPresentFlag is set. If this
         * flag is set then cropped decoded pictures may be output for display.
         * The default is false */
        int bEnableOverscanAppropriateFlag;

        /* Video signal type present flag of the VUI.  If this is set then
         * videoFormat, bEnableVideoFullRangeFlag and
         * bEnableColorDescriptionPresentFlag will be added to the VUI. The
         * default is false */
        int bEnableVideoSignalTypePresentFlag;

        /* Video format of the source video.  0 = component, 1 = PAL, 2 = NTSC,
         * 3 = SECAM, 4 = MAC, 5 = unspecified video format is the default */
        int videoFormat;

        /* Video full range flag indicates the black level and range of the luma
         * and chroma signals as derived from E′Y, E′PB, and E′PR or E′R, E′G,
         * and E′B real-valued component signals. The default is false */
        int bEnableVideoFullRangeFlag;

        /* Color description present flag in the VUI. If this is set then
         * color_primaries, transfer_characteristics and matrix_coeffs are to be
         * added to the VUI. The default is false */
        int bEnableColorDescriptionPresentFlag;

        /* Color primaries holds the chromacity coordinates of the source
         * primaries. The default is 2 */
        int colorPrimaries;

        /* Transfer characteristics indicates the opto-electronic transfer
         * characteristic of the source picture. The default is 2 */
        int transferCharacteristics;

        /* Matrix coefficients used to derive the luma and chroma signals from
         * the red, blue and green primaries. The default is 2 */
        int matrixCoeffs;

        /* Chroma location info present flag adds chroma_sample_loc_type_top_field and
         * chroma_sample_loc_type_bottom_field to the VUI. The default is false */
        int bEnableChromaLocInfoPresentFlag;

        /* Chroma sample location type top field holds the chroma location in
         * the top field. The default is 0 */
        int chromaSampleLocTypeTopField;

        /* Chroma sample location type bottom field holds the chroma location in
         * the bottom field. The default is 0 */
        int chromaSampleLocTypeBottomField;

        /* Default display window flag adds def_disp_win_left_offset,
         * def_disp_win_right_offset, def_disp_win_top_offset and
         * def_disp_win_bottom_offset to the VUI. The default is false */
        int bEnableDefaultDisplayWindowFlag;

        /* Default display window left offset holds the left offset with the
         * conformance cropping window to further crop the displayed window */
        int defDispWinLeftOffset;

        /* Default display window right offset holds the right offset with the
         * conformance cropping window to further crop the displayed window */
        int defDispWinRightOffset;

        /* Default display window top offset holds the top offset with the
         * conformance cropping window to further crop the displayed window */
        int defDispWinTopOffset;

        /* Default display window bottom offset holds the bottom offset with the
         * conformance cropping window to further crop the displayed window */
        int defDispWinBottomOffset;
    } vui;

    /* SMPTE ST 2086 mastering display color volume SEI info, specified as a
     * string which is parsed when the stream header SEI are emitted. The string
     * format is "G(%hu,%hu)B(%hu,%hu)R(%hu,%hu)WP(%hu,%hu)L(%u,%u)" where %hu
     * are unsigned 16bit integers and %u are unsigned 32bit integers. The SEI
     * includes X,Y display primaries for RGB channels, white point X,Y and
     * max,min luminance values. */
    const char* masteringDisplayColorVolume;

    /* Maximum Content light level(MaxCLL), specified as integer that indicates the
     * maximum pixel intensity level in units of 1 candela per square metre of the
     * bitstream. x265 will also calculate MaxCLL programmatically from the input
     * pixel values and set in the Content light level info SEI */
    uint16_t maxCLL;

    /* Maximum Frame Average Light Level(MaxFALL), specified as integer that indicates
     * the maximum frame average intensity level in units of 1 candela per square
     * metre of the bitstream. x265 will also calculate MaxFALL programmatically
     * from the input pixel values and set in the Content light level info SEI */
    uint16_t maxFALL;

    /* Minimum luma level of input source picture, specified as a integer which
     * would automatically increase any luma values below the specified --min-luma
     * value to that value. */
    uint16_t minLuma;

    /* Maximum luma level of input source picture, specified as a integer which
     * would automatically decrease any luma values above the specified --max-luma
     * value to that value. */
    uint16_t maxLuma;

    /* Maximum of the picture order count */
    int log2MaxPocLsb;

    /* Emit VUI Timing info, an optional VUI field */
    int bEmitVUITimingInfo;

    /* Emit HRD Timing info */
    int bEmitVUIHRDInfo;

    /* Maximum count of Slices of picture, the value range is [1, maximum rows] */
    unsigned int maxSlices;

    /* Optimize QP in PPS based on statistics from prevvious GOP*/
    int bOptQpPPS;

    /* Opitmize ref list length in PPS based on stats from previous GOP*/
    int bOptRefListLengthPPS;

    /* Enable storing commonly RPS in SPS in multi pass mode */
    int       bMultiPassOptRPS;
    /* This value represents the percentage difference between the inter cost and
    * intra cost of a frame used in scenecut detection. Default 5. */
    double    scenecutBias;
    /* Use multiple worker threads dedicated to doing only lookahead instead of sharing
    * the worker threads with Frame Encoders. A dedicated lookahead threadpool is created with the
    * specified number of worker threads. This can range from 0 upto half the
    * hardware threads available for encoding. Using too many threads for lookahead can starve
    * resources for frame Encoder and can harm performance. Default is 0 - disabled. */
    int       lookaheadThreads;
    /* Optimize CU level QPs to signal consistent deltaQPs in frame for rd level > 4 */
    int       bOptCUDeltaQP;
    /* Refine analysis in multipass ratecontrol based on analysis information stored */
    int       analysisMultiPassRefine;
    /* Refine analysis in multipass ratecontrol based on distortion data stored */
    int       analysisMultiPassDistortion;
    /* Adaptive Quantization based on relative motion */
    int       bAQMotion;
    /* SSIM based RDO, based on residual divisive normalization scheme. Used for mode
    * selection during analysis of CTUs, can achieve significant gain in terms of 
    * objective quality metrics SSIM and PSNR */
    int       bSsimRd;

    /* Increase RD at points where bitrate drops due to vbv. Default 0 */
    double    dynamicRd;

    /* Enables the emitting of HDR SEI packets which contains HDR-specific params.
     * Auto-enabled when max-cll, max-fall, or mastering display info is specified.
     * Default is disabled. Now deprecated.*/
    int       bEmitHDRSEI;

    /* Enable luma and chroma offsets for HDR/WCG content.
     * Default is disabled. Now deprecated.*/
    int       bHDROpt;

    /* A value between 1 and 10 (both inclusive) determines the level of
    * information stored/reused in analysis save/load. Higher the refine
    * level higher the information stored/reused. Default is 5. Now deprecated. */
    int       analysisReuseLevel;

     /* Limit Sample Adaptive Offset filter computation by early terminating SAO
     * process based on inter prediction mode, CTU spatial-domain correlations,
     * and relations between luma and chroma */
    int       bLimitSAO;

    /* File containing the tone mapping information */
    const char*     toneMapFile;

    /* Insert tone mapping information only for IDR frames and when the 
     * tone mapping information changes. */
    int       bDhdr10opt;

    /* Determine how x265 react to the content information recieved through the API */
    int       bCTUInfo;

    /* Use ratecontrol statistics from pic_in, if available*/
    int       bUseRcStats;

    /* Factor by which input video is scaled down for analysis save mode. Default is 0 */
    int       scaleFactor;

    /* Enable intra refinement in load mode*/
    int       intraRefine;

    /* Enable inter refinement in load mode*/
    int       interRefine;

    /* Enable motion vector refinement in load mode*/
    int       mvRefine;

    /* Log of maximum CTU size */
    uint32_t  maxLog2CUSize;

    /* Actual CU depth with respect to config depth */
    uint32_t  maxCUDepth;

    /* CU depth with respect to maximum transform size */
    uint32_t  unitSizeDepth;

    /* Number of 4x4 units in maximum CU size */
    uint32_t  num4x4Partitions;

    /* Specify if analysis mode uses file for data reuse */
    int       bUseAnalysisFile;

    /* File pointer for csv log */
    FILE*     csvfpt;

    /* Force flushing the frames from encoder */
    int       forceFlush;

    /* Enable skipping split RD analysis when sum of split CU rdCost larger than none split CU rdCost for Intra CU */
    int       bEnableSplitRdSkip;

    /* Disable lookahead */
    int       bDisableLookahead;

    /* Use low-pass subband dct approximation 
    *  This DCT approximation is less computational intensive and gives results close to standard DCT */
    int       bLowPassDct;

    /* Sets the portion of the decode buffer that must be available after all the
    * specified frames have been inserted into the decode buffer. If it is less
    * than 1, then the final buffer available is vbv-end * vbvBufferSize.  Otherwise,
    * it is interpreted as the final buffer available in kbits. Default 0 (disabled) */
    double    vbvBufferEnd;
    
    /* Frame from which qp has to be adjusted to hit final decode buffer emptiness.
    * Specified as a fraction of the total frames. Default 0 */
    double    vbvEndFrameAdjust;

    /* Reuse MV information obtained through API */
    int       bAnalysisType;
    /* Allow the encoder to have a copy of the planes of x265_picture in Frame */
    int       bCopyPicToFrame;

    /*Number of frames for GOP boundary decision lookahead.If a scenecut frame is found
    * within this from the gop boundary set by keyint, the GOP will be extented until such a point,
    * otherwise the GOP will be terminated as set by keyint*/
    int       gopLookahead;

    /*Write per-frame analysis information into analysis buffers. Default disabled. */
    const char* analysisSave;

    /* Read analysis information into analysis buffer and use this analysis information
     * to reduce the amount of work the encoder must perform. Default disabled. */
    const char* analysisLoad;

    /*Number of RADL pictures allowed in front of IDR*/
    int radl;

    /* This value controls the maximum AU size defined in specification
     * It represents the percentage of maximum AU size used.
     * Default is 1 (which is 100%). Range is 0.5 to 1. */
    double maxAUSizeFactor;

    /* Enables the emission of a Recovery Point SEI with the stream headers
    * at each IDR frame describing poc of the recovery point, exact matching flag
    * and broken link flag. Default is disabled. */
    int       bEmitIDRRecoverySEI;

    /* Dynamically change refine-inter at block level*/
    int       bDynamicRefine;

    /* Enable writing all SEI messgaes in one single NAL instead of mul*/
    int       bSingleSeiNal;


    /* First frame of the chunk. Frames preceeding this in display order will
    * be encoded, however, they will be discarded in the bitstream.
    * Default 0 (disabled). */
    int       chunkStart;

    /* Last frame of the chunk. Frames following this in display order will be
    * used in taking lookahead decisions, but, they will not be encoded.
    * Default 0 (disabled). */
    int       chunkEnd;
    /* File containing base64 encoded SEI messages in POC order */
    const char*    naluFile;

    /* Generate bitstreams confirming to the specified dolby vision profile,
     * note that 0x7C01 makes RPU appear to be an unspecified NAL type in
     * HEVC stream. if BL is backward compatible, Dolby Vision single
     * layer VES will be equivalent to a backward compatible BL VES on legacy
     * device as RPU will be ignored. Default 0 (disabled) */
    int dolbyProfile;

    /* Set concantenation flag for the first keyframe in the HRD buffering period SEI. */
    int bEnableHRDConcatFlag;


    /* Store/normalize ctu distortion in analysis-save/load. Ranges from 0 - 1.
    *  0 - Disabled. 1 - Save/Load ctu distortion to/from the file specified 
    * analysis-save/load. Default 0. */
    int       ctuDistortionRefine;

    /* Enable SVT HEVC Encoder */
    int bEnableSvtHevc;

    /* SVT-HEVC param structure. For internal use when SVT HEVC encoder is enabled */
    void* svtHevcParam;

    /* Detect fade-in regions. Enforces I-slice for the brightest point.
       Re-init RC history at that point in ABR mode. Default is disabled. */
    int       bEnableFades;

    /* Enable field coding */
    int bField;

    /*Emit content light level info SEI*/
    int         bEmitCLL;

    /*
    * Signals picture structure SEI timing message for every frame
    * picture structure 7 is signalled for frame doubling
    * picture structure 8 is signalled for frame tripling
    * */
    int       bEnableFrameDuplication;

    /*
    * For adaptive frame duplication, a threshold is set above which the frames are similar.
    * User can set a variable threshold. Default 70.
    * */
    int       dupThreshold;

    /*Input sequence bit depth. It can be either 8bit, 10bit or 12bit.*/
    int       sourceBitDepth;

    /*Size of the zone to be reconfigured in frames. Default 0. API only. */
    uint32_t  reconfigWindowSize;

    /*Flag to indicate if rate-control history has to be reset during zone reconfiguration.
      Default 1 (Enabled). API only. */
    int       bResetZoneConfig;

    /* It reduces the bits spent on the inter-frames within the scenecutWindow before and / or after a scenecut
     * by increasing their QP in ratecontrol pass2 algorithm without any deterioration in visual quality.
     * 0 - Disabled (default).
     * 1 - Forward masking.
     * 2 - Backward masking.
     * 3 - Bi-directional masking. */
    int       bEnableSceneCutAwareQp;

    /* The duration(in milliseconds) for which there is a reduction in the bits spent on the inter-frames after a scenecut
     * by increasing their QP, when bEnableSceneCutAwareQp is 1 or 3. Default is 500ms.*/
    int       fwdScenecutWindow;

    /* The offset by which QP is incremented for inter-frames after a scenecut when bEnableSceneCutAwareQp is 1 or 3.
     * Default is +5. */
    double    fwdRefQpDelta;

    /* The offset by which QP is incremented for non-referenced inter-frames after a scenecut when bEnableSceneCutAwareQp is 1 or 3. */
    double    fwdNonRefQpDelta;

    /* A genuine threshold used for histogram based scene cut detection.
     * This threshold determines whether a frame is a scenecut or not
     * when compared against the edge and chroma histogram sad values.
     * Default 0.03. Range: Real number in the interval (0,1). */
    double    edgeTransitionThreshold;

    /* Enables histogram based scenecut detection algorithm to detect scenecuts. Default disabled */
    int       bHistBasedSceneCut;

    /* Enable HME search ranges for L0, L1 and L2 respectively. */
    int       hmeRange[3];

    /* Block-level QP optimization for HDR10 content. Default is disabled.*/
    int       bHDR10Opt;

    /* Enables the emitting of HDR10 SEI packets which contains HDR10-specific params.
    * Auto-enabled when max-cll, max-fall, or mastering display info is specified.
    * Default is disabled */
    int       bEmitHDR10SEI;

    /* A value between 1 and 10 (both inclusive) determines the level of
    * analysis information stored in analysis-save. Higher the refine level higher
    * the information stored. Default is 5 */
    int       analysisSaveReuseLevel;

    /* A value between 1 and 10 (both inclusive) determines the level of
    * analysis information reused in analysis-load. Higher the refine level higher
    * the information reused. Default is 5 */
    int       analysisLoadReuseLevel;

    /* Conformance window right offset specifies the padding offset to the
    * right side of the internal copy of the input pictures in the library.
    * The decoded picture will be cropped based on conformance window right offset
    * signaled in the SPS before output. Default is 0.
    * Recommended to set this during non-file based analysis-load.
    * This is to inform the encoder about the conformace window right offset 
    * to be added to match the number of CUs across the width for which analysis
    * info is available from the corresponding analysis-save. */

    int       confWinRightOffset;

    /* Conformance window bottom offset specifies the padding offset to the
    * bottom side of the internal copy of the input pictures in the library.
    * The decoded picture will be cropped based on conformance window bottom offset
    * signaled in the SPS before output. Default is 0. 
    * Recommended to set this during non-file based analysis-load.
    * This is to inform the encoder about the conformace window bottom offset
    * to be added to match the number of CUs across the height for which analysis
    * info is available from the corresponding analysis-save. */

    int      confWinBottomOffset;

    /* Edge variance threshold for quad tree establishment. */
    float    edgeVarThreshold;

    /* Maxrate that could be signaled to the decoder. Default 0. API only. */
    int      decoderVbvMaxRate;

    /*Enables Qp tuning with respect to real time VBV buffer fullness in rate
    control 2 pass. Experimental.Default is disabled*/
    int      bliveVBV2pass;

    /* Minimum VBV fullness to be maintained. Default 50. Keep the buffer
     * at least 50% full */
    double   minVbvFullness;

    /* Maximum VBV fullness to be maintained. Default 80. Keep the buffer
    * at max 80% full */
    double   maxVbvFullness;

    /* The duration(in milliseconds) for which there is a reduction in the bits spent on the inter-frames before a scenecut
     * by increasing their QP, when bEnableSceneCutAwareQp is 2 or 3. Default is 100ms.*/
    int       bwdScenecutWindow;

    /* The offset by which QP is incremented for inter-frames before a scenecut when bEnableSceneCutAwareQp is 2 or 3. */
    double    bwdRefQpDelta;

    /* The offset by which QP is incremented for non-referenced inter-frames before a scenecut when bEnableSceneCutAwareQp is 2 or 3. */
    double    bwdNonRefQpDelta;

    /* Specify combinations of color primaries, transfer characteristics, color matrix,
    * range of luma and chroma signals, and chroma sample location. This has higher
    * precedence than individual VUI parameters. If any individual VUI option is specified
    * together with this, which changes the values set corresponding to the system-id
    * or color-volume, it will be discarded. */
    const char* videoSignalTypePreset;

    /* Flag indicating whether the encoder should emit an End of Bitstream
     * NAL at the end of bitstream. Default false */
    int      bEnableEndOfBitstream;

    /* Flag indicating whether the encoder should emit an End of Sequence
     * NAL at the end of every Coded Video Sequence. Default false */
    int      bEnableEndOfSequence;

    /* Flag to turn on/off traditional scenecut detection in histogram based scenecut detection.
     * When false, only spatial properties are used for scenecut detection. Default true */
    int      bEnableTradScdInHscd;

    /* Film Grain Characteristic file */
    char* filmGrain;
} x265_param;

/* x265_param_alloc:
 *  Allocates an x265_param instance. The returned param structure is not
 *  special in any way, but using this method together with x265_param_free()
 *  and x265_param_parse() to set values by name allows the application to treat
 *  x265_param as an opaque data struct for version safety */
x265_param *x265_param_alloc(void);

/* x265_param_free:
 *  Use x265_param_free() to release storage for an x265_param instance
 *  allocated by x265_param_alloc() */
void x265_param_free(x265_param *);

/* x265_param_default:
 *  Initialize an x265_param structure to default values */
void x265_param_default(x265_param *param);

/* x265_param_parse:
 *  set one parameter by name.
 *  returns 0 on success, or returns one of the following errors.
 *  note: BAD_VALUE occurs only if it can't even parse the value,
 *  numerical range is not checked until x265_encoder_open().
 *  value=NULL means "true" for boolean options, but is a BAD_VALUE for non-booleans. */
#define X265_PARAM_BAD_NAME  (-1)
#define X265_PARAM_BAD_VALUE (-2)
int x265_param_parse(x265_param *p, const char *name, const char *value);

x265_zone *x265_zone_alloc(int zoneCount, int isZoneFile);

void x265_zone_free(x265_param *param);

int x265_zone_param_parse(x265_param* p, const char* name, const char* value);

static const char * const x265_profile_names[] = {
    /* HEVC v1 */
    "main", "main10", "mainstillpicture", /* alias */ "msp",

    /* HEVC v2 (Range Extensions) */
    "main-intra", "main10-intra",
    "main444-8",  "main444-intra", "main444-stillpicture",

    "main422-10", "main422-10-intra",
    "main444-10", "main444-10-intra",

    "main12",     "main12-intra",
    "main422-12", "main422-12-intra",
    "main444-12", "main444-12-intra",

    "main444-16-intra", "main444-16-stillpicture", /* Not Supported! */
    0
};

/* x265_param_apply_profile:
 *      Applies the restrictions of the given profile. (one of x265_profile_names)
 *      (can be NULL, in which case the function will do nothing)
 *      Note: the detected profile can be lower than the one specified to this
 *      function. This function will force the encoder parameters to fit within
 *      the specified profile, or fail if that is impossible.
 *      returns 0 on success, negative on failure (e.g. invalid profile name). */
int x265_param_apply_profile(x265_param *, const char *profile);

/* x265_param_default_preset:
 *      The same as x265_param_default, but also use the passed preset and tune
 *      to modify the default settings.
 *      (either can be NULL, which implies no preset or no tune, respectively)
 *
 *      Currently available presets are, ordered from fastest to slowest: */
static const char * const x265_preset_names[] = { "ultrafast", "superfast", "veryfast", "faster", "fast", "medium", "slow", "slower", "veryslow", "placebo", 0 };

/*      The presets can also be indexed numerically, as in:
 *      x265_param_default_preset( &param, "3", ... )
 *      with ultrafast mapping to "0" and placebo mapping to "9".  This mapping may
 *      of course change if new presets are added in between, but will always be
 *      ordered from fastest to slowest.
 *
 *      Warning: the speed of these presets scales dramatically.  Ultrafast is a full
 *      100 times faster than placebo!
 *
 *      Currently available tunings are: */
static const char * const x265_tune_names[] = { "psnr", "ssim", "grain", "zerolatency", "fastdecode", "animation", 0 };

/*      returns 0 on success, negative on failure (e.g. invalid preset/tune name). */
int x265_param_default_preset(x265_param *, const char *preset, const char *tune);

/* x265_picture_alloc:
 *  Allocates an x265_picture instance. The returned picture structure is not
 *  special in any way, but using this method together with x265_picture_free()
 *  and x265_picture_init() allows some version safety. New picture fields will
 *  always be added to the end of x265_picture */
x265_picture *x265_picture_alloc(void);

/* x265_picture_free:
 *  Use x265_picture_free() to release storage for an x265_picture instance
 *  allocated by x265_picture_alloc() */
void x265_picture_free(x265_picture *);

/* x265_picture_init:
 *       Initialize an x265_picture structure to default values. It sets the pixel
 *       depth and color space to the encoder's internal values and sets the slice
 *       type to auto - so the lookahead will determine slice type. */
void x265_picture_init(x265_param *param, x265_picture *pic);

/* x265_max_bit_depth:
 *      Specifies the numer of bits per pixel that x265 uses internally to
 *      represent a pixel, and the bit depth of the output bitstream.
 *      param->internalBitDepth must be set to this value. x265_max_bit_depth
 *      will be 8 for default builds, 10 for HIGH_BIT_DEPTH builds. */
X265_API extern const int x265_max_bit_depth;

/* x265_version_str:
 *      A static string containing the version of this compiled x265 library */
X265_API extern const char *x265_version_str;

/* x265_build_info:
 *      A static string describing the compiler and target architecture */
X265_API extern const char *x265_build_info_str;

/* x265_alloc_analysis_data:
*     Allocate memory for the x265_analysis_data object's internal structures. */
void x265_alloc_analysis_data(x265_param *param, x265_analysis_data* analysis);

/*
*    Free the allocated memory for x265_analysis_data object's internal structures. */
void x265_free_analysis_data(x265_param *param, x265_analysis_data* analysis);

/* Force a link error in the case of linking against an incompatible API version.
 * Glue #defines exist to force correct macro expansion; the final output of the macro
 * is x265_encoder_open_##X265_BUILD (for purposes of dlopen). */
#define x265_encoder_glue1(x, y) x ## y
#define x265_encoder_glue2(x, y) x265_encoder_glue1(x, y)
#define x265_encoder_open x265_encoder_glue2(x265_encoder_open_, X265_BUILD)

/* x265_encoder_open:
 *      create a new encoder handler, all parameters from x265_param are copied */
x265_encoder* x265_encoder_open(x265_param *);

/* x265_encoder_parameters:
 *      copies the current internal set of parameters to the pointer provided
 *      by the caller.  useful when the calling application needs to know
 *      how x265_encoder_open has changed the parameters.
 *      note that the data accessible through pointers in the returned param struct
 *      (e.g. filenames) should not be modified by the calling application. */
void x265_encoder_parameters(x265_encoder *, x265_param *);

/* x265_encoder_headers:
 *      return the SPS and PPS that will be used for the whole stream.
 *      *pi_nal is the number of NAL units outputted in pp_nal.
 *      returns negative on error, total byte size of payload data on success
 *      the payloads of all output NALs are guaranteed to be sequential in memory. */
int x265_encoder_headers(x265_encoder *, x265_nal **pp_nal, uint32_t *pi_nal);

/* x265_encoder_encode:
 *      encode one picture.
 *      *pi_nal is the number of NAL units outputted in pp_nal.
 *      returns negative on error, 1 if a picture and access unit were output,
 *      or zero if the encoder pipeline is still filling or is empty after flushing.
 *      the payloads of all output NALs are guaranteed to be sequential in memory.
 *      To flush the encoder and retrieve delayed output pictures, pass pic_in as NULL.
 *      Once flushing has begun, all subsequent calls must pass pic_in as NULL. */
int x265_encoder_encode(x265_encoder *encoder, x265_nal **pp_nal, uint32_t *pi_nal, x265_picture *pic_in, x265_picture *pic_out);

/* x265_encoder_reconfig:
 *      various parameters from x265_param are copied.
 *      this takes effect immediately, on whichever frame is encoded next;
 *      returns 0 on success, negative on parameter validation error.
 *
 *      not all parameters can be changed; see the actual function for a
 *      detailed breakdown.  since not all parameters can be changed, moving
 *      from preset to preset may not always fully copy all relevant parameters,
 *      but should still work usably in practice. however, more so than for
 *      other presets, many of the speed shortcuts used in ultrafast cannot be
 *      switched out of; using reconfig to switch between ultrafast and other
 *      presets is not recommended without a more fine-grained breakdown of
 *      parameters to take this into account. */
int x265_encoder_reconfig(x265_encoder *, x265_param *);

/* x265_encoder_reconfig_zone:
*       zone settings are copied to the encoder's param.
*       Properties of the zone will be used only to re-configure rate-control settings
*       of the zone mid-encode. Returns 0 on success on successful copy, negative on failure.*/
int x265_encoder_reconfig_zone(x265_encoder *, x265_zone *);

/* x265_encoder_get_stats:
 *       returns encoder statistics */
void x265_encoder_get_stats(x265_encoder *encoder, x265_stats *, uint32_t statsSizeBytes);

/* x265_encoder_log:
 *       write a line to the configured CSV file.  If a CSV filename was not
 *       configured, or file open failed, this function will perform no write. */
void x265_encoder_log(x265_encoder *encoder, int argc, char **argv);

/* x265_encoder_close:
 *      close an encoder handler */
void x265_encoder_close(x265_encoder *);

/* x265_encoder_intra_refresh:
 *      If an intra refresh is not in progress, begin one with the next P-frame.
 *      If an intra refresh is in progress, begin one as soon as the current one finishes.
 *      Requires bIntraRefresh to be set.
 *
 *      Useful for interactive streaming where the client can tell the server that packet loss has
 *      occurred.  In this case, keyint can be set to an extremely high value so that intra refreshes
 *      occur only when calling x265_encoder_intra_refresh.
 *
 *      In multi-pass encoding, if x265_encoder_intra_refresh is called differently in each pass,
 *      behavior is undefined.
 *
 *      Should not be called during an x265_encoder_encode. */

int x265_encoder_intra_refresh(x265_encoder *);

/* x265_encoder_ctu_info:
 *    Copy CTU information such as ctu address and ctu partition structure of all
 *    CTUs in each frame. The function is invoked only if "--ctu-info" is enabled and
 *    the encoder will wait for this copy to complete if enabled.
 */
int x265_encoder_ctu_info(x265_encoder *, int poc, x265_ctu_info_t** ctu);

/* x265_get_slicetype_poc_and_scenecut:
 *     get the slice type, poc and scene cut information for the current frame,
 *     returns negative on error, 0 when access unit were output.
 *     This API must be called after(poc >= lookaheadDepth + bframes + 2) condition check */
int x265_get_slicetype_poc_and_scenecut(x265_encoder *encoder, int *slicetype, int *poc, int* sceneCut);

/* x265_get_ref_frame_list:
 *     returns negative on error, 0 when access unit were output.
 *     This API must be called after(poc >= lookaheadDepth + bframes + 2) condition check */
int x265_get_ref_frame_list(x265_encoder *encoder, x265_picyuv**, x265_picyuv**, int, int, int*, int*);

/* x265_set_analysis_data:
 *     set the analysis data. The incoming analysis_data structure is assumed to be AVC-sized blocks.
 *     returns negative on error, 0 access unit were output. */
int x265_set_analysis_data(x265_encoder *encoder, x265_analysis_data *analysis_data, int poc, uint32_t cuBytes);

/* x265_cleanup:
 *       release library static allocations, reset configured CTU size */
void x265_cleanup(void);

/* Open a CSV log file. On success it returns a file handle which must be passed
 * to x265_csvlog_frame() and/or x265_csvlog_encode(). The file handle must be
 * closed by the caller using fclose(). If csv-loglevel is 0, then no frame logging
 * header is written to the file. This function will return NULL if it is unable
 * to open the file for write or if it detects a structure size skew */
FILE* x265_csvlog_open(const x265_param *);

/* Log frame statistics to the CSV file handle. csv-loglevel should have been non-zero
 * in the call to x265_csvlog_open() if this function is called. */
void x265_csvlog_frame(const x265_param *, const x265_picture *);

/* Log final encode statistics to the CSV file handle. 'argc' and 'argv' are
 * intended to be command line arguments passed to the encoder. padx and pady are
 * padding offsets for conformance and can be given from sps settings. Encode
 * statistics should be queried from the encoder just prior to closing it. */
void x265_csvlog_encode(const x265_param*, const x265_stats *, int padx, int pady, int argc, char** argv);

/* In-place downshift from a bit-depth greater than 8 to a bit-depth of 8, using
 * the residual bits to dither each row. */
void x265_dither_image(x265_picture *, int picWidth, int picHeight, int16_t *errorBuf, int bitDepth);
#if ENABLE_LIBVMAF
/* x265_calculate_vmafScore:
 *    returns VMAF score for the input video.
 *    This api must be called only after encoding was done. */
double x265_calculate_vmafscore(x265_param*, x265_vmaf_data*);

/* x265_calculate_vmaf_framelevelscore:
 *    returns VMAF score for each frame in a given input video. */
double x265_calculate_vmaf_framelevelscore(x265_vmaf_framedata*);
/* x265_vmaf_encoder_log:
 *       write a line to the configured CSV file.  If a CSV filename was not
 *       configured, or file open failed, this function will perform no write.
 *       This api will be called only when ENABLE_LIBVMAF cmake option is set */
void x265_vmaf_encoder_log(x265_encoder *encoder, int argc, char **argv, x265_param*, x265_vmaf_data*);

#endif

#define X265_MAJOR_VERSION 1

/* === Multi-lib API ===
 * By using this method to gain access to the libx265 interfaces, you allow run-
 * time selection between various available libx265 libraries based on the
 * encoder parameters. The most likely use case is to choose between Main and
 * Main10 builds of libx265. */

typedef struct x265_api
{
    int           api_major_version;    /* X265_MAJOR_VERSION */
    int           api_build_number;     /* X265_BUILD (soname) */
    int           sizeof_param;         /* sizeof(x265_param) */
    int           sizeof_picture;       /* sizeof(x265_picture) */
    int           sizeof_analysis_data; /* sizeof(x265_analysis_data) */
    int           sizeof_zone;          /* sizeof(x265_zone) */
    int           sizeof_stats;         /* sizeof(x265_stats) */

    int           bit_depth;
    const char*   version_str;
    const char*   build_info_str;

    /* libx265 public API functions, documented above with x265_ prefixes */
    x265_param*   (*param_alloc)(void);
    void          (*param_free)(x265_param*);
    void          (*param_default)(x265_param*);
    int           (*param_parse)(x265_param*, const char*, const char*);
    int           (*param_apply_profile)(x265_param*, const char*);
    int           (*param_default_preset)(x265_param*, const char*, const char *);
    x265_picture* (*picture_alloc)(void);
    void          (*picture_free)(x265_picture*);
    void          (*picture_init)(x265_param*, x265_picture*);
    x265_encoder* (*encoder_open)(x265_param*);
    void          (*encoder_parameters)(x265_encoder*, x265_param*);
    int           (*encoder_reconfig)(x265_encoder*, x265_param*);
    int           (*encoder_reconfig_zone)(x265_encoder*, x265_zone*);
    int           (*encoder_headers)(x265_encoder*, x265_nal**, uint32_t*);
    int           (*encoder_encode)(x265_encoder*, x265_nal**, uint32_t*, x265_picture*, x265_picture*);
    void          (*encoder_get_stats)(x265_encoder*, x265_stats*, uint32_t);
    void          (*encoder_log)(x265_encoder*, int, char**);
    void          (*encoder_close)(x265_encoder*);
    void          (*cleanup)(void);

    int           sizeof_frame_stats;   /* sizeof(x265_frame_stats) */
    int           (*encoder_intra_refresh)(x265_encoder*);
    int           (*encoder_ctu_info)(x265_encoder*, int, x265_ctu_info_t**);
    int           (*get_slicetype_poc_and_scenecut)(x265_encoder*, int*, int*, int*);
    int           (*get_ref_frame_list)(x265_encoder*, x265_picyuv**, x265_picyuv**, int, int, int*, int*);
    FILE*         (*csvlog_open)(const x265_param*);
    void          (*csvlog_frame)(const x265_param*, const x265_picture*);
    void          (*csvlog_encode)(const x265_param*, const x265_stats *, int, int, int, char**);
    void          (*dither_image)(x265_picture*, int, int, int16_t*, int);
    int           (*set_analysis_data)(x265_encoder *encoder, x265_analysis_data *analysis_data, int poc, uint32_t cuBytes);
#if ENABLE_LIBVMAF
    double        (*calculate_vmafscore)(x265_param *, x265_vmaf_data *);
    double        (*calculate_vmaf_framelevelscore)(x265_vmaf_framedata *);
    void          (*vmaf_encoder_log)(x265_encoder*, int, char**, x265_param *, x265_vmaf_data *);
#endif
    int           (*zone_param_parse)(x265_param*, const char*, const char*);
    /* add new pointers to the end, or increment X265_MAJOR_VERSION */
} x265_api;

/* Force a link error in the case of linking against an incompatible API version.
 * Glue #defines exist to force correct macro expansion; the final output of the macro
 * is x265_api_get_##X265_BUILD (for purposes of dlopen). */
#define x265_api_glue1(x, y) x ## y
#define x265_api_glue2(x, y) x265_api_glue1(x, y)
#define x265_api_get x265_api_glue2(x265_api_get_, X265_BUILD)

/* x265_api_get:
 *   Retrieve the programming interface for a linked x265 library.
 *   May return NULL if no library is available that supports the
 *   requested bit depth. If bitDepth is 0 the function is guarunteed
 *   to return a non-NULL x265_api pointer, from the linked libx265.
 *
 *   If the requested bitDepth is not supported by the linked libx265,
 *   it will attempt to dynamically bind x265_api_get() from a shared
 *   library with an appropriate name:
 *     8bit:  libx265_main.so
 *     10bit: libx265_main10.so
 *   Obviously the shared library file extension is platform specific */
const x265_api* x265_api_get(int bitDepth);

/* x265_api_query:
 *   Retrieve the programming interface for a linked x265 library, like
 *   x265_api_get(), except this function accepts X265_BUILD as the second
 *   argument rather than using the build number as part of the function name.
 *   Applications which dynamically link to libx265 can use this interface to
 *   query the library API and achieve a relative amount of version skew
 *   flexibility. The function may return NULL if the library determines that
 *   the apiVersion that your application was compiled against is not compatible
 *   with the library you have linked with.
 *
 *   api_major_version will be incremented any time non-backward compatible
 *   changes are made to any public structures or functions. If
 *   api_major_version does not match X265_MAJOR_VERSION from the x265.h your
 *   application compiled against, your application must not use the returned
 *   x265_api pointer.
 *
 *   Users of this API *must* also validate the sizes of any structures which
 *   are not treated as opaque in application code. For instance, if your
 *   application dereferences a x265_param pointer, then it must check that
 *   api->sizeof_param matches the sizeof(x265_param) that your application
 *   compiled with. */
const x265_api* x265_api_query(int bitDepth, int apiVersion, int* err);

#define X265_API_QUERY_ERR_NONE           0 /* returned API pointer is non-NULL */
#define X265_API_QUERY_ERR_VER_REFUSED    1 /* incompatible version skew        */
#define X265_API_QUERY_ERR_LIB_NOT_FOUND  2 /* libx265_main10 not found, for ex */
#define X265_API_QUERY_ERR_FUNC_NOT_FOUND 3 /* unable to bind x265_api_query    */
#define X265_API_QUERY_ERR_WRONG_BITDEPTH 4 /* libx265_main10 not 10bit, for ex */

static const char * const x265_api_query_errnames[] = {
    "api queried from libx265",
    "libx265 version is not compatible with this application",
    "unable to bind a libx265 with requested bit depth",
    "unable to bind x265_api_query from libx265",
    "libx265 has an invalid bitdepth"
};

#ifdef __cplusplus
}
#endif

#endif // X265_H
