#textdomain wesnoth-aoi # Warning: If you are not a native and literate English speaker, do # not try to modify the storyline text. It is deliberately written # in a somewhat archaic and poetic form of English, and some previous # attempts to "fix" it inflicted damage that was difficult to undo. [scenario] name=_"Showdown" id=07_Showdown map_data="{campaigns/An_Orcish_Incursion/maps/07_Showdown.map}" {DEFAULT_SCHEDULE} {SCENARIO_MUSIC the_city_falls.ogg} {EXTRA_SCENARIO_MUSIC siege_of_laurelmor.ogg} {EXTRA_SCENARIO_MUSIC battle.ogg} [side] type="Elvish Lord" id="Erlornas" side="1" profile=portraits/erlornas.png canrecruit=yes controller="human" team_name="goodies" user_team_name=_"Elves" [ai] aggression="0.5" caution="0.25" village_value="1" leader_value="3" villages_per_scout="0" grouping="offensive" attack_depth="5" recruitment_pattern="" [/ai] gold="100" income="0" #ifdef EASY recruit="Elvish Archer, Elvish Fighter, Elvish Scout, Elvish Shaman" #endif #ifdef NORMAL recruit="Elvish Archer, Elvish Fighter, Elvish Scout, Elvish Shaman" #endif #ifdef HARD recruit="Elvish Scout,Elvish Fighter,Elvish Archer,Elvish Shaman" #endif recruit="Elvish Archer, Elvish Fighter, Elvish Scout, Elvish Shaman" fog="no" share_view="no" shroud="no" share_maps="no" {FLAG_VARIANT wood-elvish} [/side] {STARTING_VILLAGES 1 4} [side] type="Orcish Sovereign" id="Rualsha" side="2" canrecruit=yes #ifdef EASY gold="200" income="0" recruit="Orcish Archer, Orcish Assassin, Orcish Crossbowman, Orcish Grunt, Orcish Warrior, Troll, Troll Whelp, Wolf Rider" #endif #ifdef NORMAL gold="250" income="5" recruit="Goblin Knight, Orcish Archer, Orcish Assassin, Orcish Crossbowman, Orcish Grunt, Orcish Warrior, Troll, Troll Whelp, Wolf Rider" #endif #ifdef HARD gold="300" income="5" recruit="Goblin Knight, Orcish Archer, Orcish Assassin, Orcish Crossbowman, Orcish Grunt, Orcish Warrior, Troll, Troll Whelp, Wolf Rider" #endif team_name="baddies" user_team_name=_"Orcs" controller="ai" fog="no" share_view="no" shroud="no" share_maps="no" name=_"Rualsha" [ai] villages_per_scout="4" leader_value="3" village_value="1" grouping="offensive" attack_depth="5" [/ai] {FLAG_VARIANT ragged} [/side] {STARTING_VILLAGES 2 4} {BIGMAP_07} [event] name="prestart" [kill] id="Linaera" [/kill] [objectives] side="1" note=_"Hint: Your enemy is well-defended against attacks from the south. Use rangers to sneak through the forest and mount a surprise attack from the north." silent="no" [objective] description=_"Defeat Rualsha" condition="win" [/objective] [objective] description=_"Death of Erlornas" condition="lose" [/objective] {TURNS_RUN_OUT} {IS_LAST_SCENARIO} [/objectives] #ifdef EASY [set_variable] name="difficulty" value="0" [/set_variable] #endif #ifdef NORMAL [set_variable] name="difficulty" value="1" [/set_variable] #endif #ifdef HARD [set_variable] name="difficulty" value="2" [/set_variable] #endif [/event] [event] name="start" # {SCATTER_IMAGE (terrain=Gs^Fp) 10 scenery/pine1.png} # {SCATTER_IMAGE (terrain=Gs^Fp) 15 scenery/pine2.png} [move_unit_fake] x="18,18,17,16" y="20,19,19,18" type="Elvish Rider" [/move_unit_fake] [unit] type="Elvish Rider" id="Lomarfel" profile=portraits/lomarfel.png x="16" y="18" side="1" upkeep=loyal [/unit] [move_unit_fake] x="18,18,17,17" y="20,19,19,18" type="Elvish Ranger" [/move_unit_fake] [unit] type="Elvish Ranger" id="Celodith" gender="female" x="17" y="18" side="1" upkeep=loyal [/unit] [move_unit_fake] x="18,18,17" y="20,19,19" type="Elvish Ranger" [/move_unit_fake] [unit] type="Elvish Ranger" id="Earanduil" gender="male" x="17" y="19" side="1" upkeep=loyal [/unit] [move_unit_fake] x="18,18,18" y="20,19,18" type="Elvish Ranger" [/move_unit_fake] [unit] type="Elvish Ranger" id="Elvyniel" gender="female" x="18" y="18" side="1" upkeep=loyal [/unit] [move_unit_fake] x="18,18" y="20,19" type="Elvish Ranger" [/move_unit_fake] [unit] type="Elvish Ranger" id="Delorfilith" gender="male" x="18" y="19" side="1" upkeep=loyal [/unit] [message] speaker="Lomarfel" message=_"My lord! We have ridden hard for over a week to catch up with you! The Ka’lian has deliberated, and asks you to defeat Rualsha quickly before he can muster a full invasion force." [/message] [message] speaker="Rualsha" message=_"Puny elves! My full army will be here soon, and then we will crush you. You will beg for a quick death!" [/message] [/event] [event] name=last breath [filter] id=Rualsha [/filter] [message] speaker="unit" message=_"You may slay me, Erlornas, but my people live on. They will not forget! They will pursue you, and destroy you utterly... we will... we... arrgh..." [/message] [/event] [event] name=die [filter] id=Rualsha [/filter] [message] speaker="narrator" message=_"But Rualsha overestimated the will of his troops. With their leader dead, they scattered, and fled from the elves back to their fastnesses in the far north." image=wesnoth-icon.png [/message] [kill] side=2 [/kill] [role] type="Elvish Champion,Elvish Marshal,Elvish Captain,Elvish Hero,Elvish Outrider,Elvish Rider,Elvish Avenger,Elvish Ranger,Elvish Sharpshooter,Elvish Marksman,Elvish Shyde,Elvish Druid,Elvish Fighter,Elvish Archer,Elvish Shaman,Elvish Scout" role="Advisor" [/role] [message] id="Erlornas" message=_"It grieves me to take life, even of a barbarian such as Rualsha." [/message] [message] role="Advisor" message=_"If the orcs press us, we shall need to become more accustomed to fighting." [/message] [message] id="Erlornas" message=_"I fear it will be so. We have won a first victory here, but dark times come upon its heels." [/message] [music] name=traveling_minstrels.ogg immediate=yes append=no [/music] [endlevel] carryover_report=no save=no [/endlevel] [/event] turns="24" [/scenario]