#textdomain wesnoth-ei [scenario] id=07b_Undead_Crossing name= _ "Undead Crossing" map_data="{campaigns/Eastern_Invasion/maps/07b_Undead_Crossing.map}" turns=18 next_scenario=08_Training_the_Ogres {DEFAULT_MUSIC_PLAYLIST} {DEFAULT_SCHEDULE} {campaigns/Eastern_Invasion/utils/deaths.cfg} {BIGMAP_07B} [side] type=Lieutenant id=Gweddry name= _ "Gweddry" side=1 canrecruit=yes controller=human team_name=good user_team_name=_"Wesnothians" {GOLD 200 150 100} {FLAG_VARIANT loyalist} [/side] {STARTING_VILLAGES 1 7} [side] type=Necromancer id=Mal-un-Karad name= _ "Mal-un-Karad" side=2 canrecruit=yes controller=ai recruit=Blood Bat,Ghost,Revenant,Bone Shooter {GOLD 110 160 180} team_name=undead user_team_name=_"Undead" {FLAG_VARIANT undead} [/side] {LIMIT_CONTEMPORANEOUS_RECRUITS 2 "Blood Bat" 3} {STARTING_VILLAGES 2 7} [event] name=prestart # {SCATTER_IMAGE (terrain=Gg) 12 scenery/pine2.png} [objectives] side=1 [objective] description= _ "Defeat the enemy leader" condition=win [/objective] [objective] description= _ "Death of Gweddry" condition=lose [/objective] [objective] description= _ "Death of Dacyn" condition=lose [/objective] [objective] description= _ "Death of Owaec" condition=lose [/objective] {TURNS_RUN_OUT} [gold_carryover] bonus=yes carryover_percentage=40 [/gold_carryover] [/objectives] [/event] [event] name=start [recall] id=Dacyn [/recall] [recall] id=Owaec [/recall] [message] speaker=Gweddry message= _ "These fens look impassable. I don’t think we will be able to continue on this road; it is time to turn northwards, away from these undead." [/message] [message] speaker=Dacyn message= _ "We must cross this river, then. We must make haste, already we have wasted too much time. Undead have positioned themselves in the middle of the ford." [/message] [message] speaker=Owaec message= _ "Across this river lies the Northland. Ogres live there, as do orcs. We should proceed with caution. The undead are dangerous, but the orcs may be more dangerous still." [/message] [message] speaker=Mal-un-Karad message= _ "I will leave your bodies to rot in the river, then I will raise you up to serve in my Master’s undead hordes!" [/message] [/event] #define CUTTLEFISH [unit] type=Cuttle Fish side=2 x=22 y=14 [/unit] #enddef [event] name=turn 10 [message] speaker=Mal-un-Karad message= _ "I summon from the depths of the river beasts to destroy you!" [/message] [scroll_to_unit] id=Mal-un-Karad [/scroll_to_unit] [sound] name=lightning.ogg [/sound] [color_adjust] red=100 green=100 blue=100 [/color_adjust] [delay] time=10 [/delay] [color_adjust] red=0 green=0 blue=0 [/color_adjust] {CUTTLEFISH} #ifdef NORMAL {CUTTLEFISH} #endif #ifdef HARD {CUTTLEFISH} {CUTTLEFISH} #endif [message] speaker=Dacyn message= _ "It seems as if in addition to summoning undead this foul sorcerer has learned to call up monsters from the deep!" [/message] [/event] [event] name=enemies defeated [endlevel] result=victory bonus=yes {NEW_GOLD_CARRYOVER 40} [/endlevel] [/event] {WESNOTH_DEFEAT} [/scenario]