#textdomain wesnoth-sof #define RECRUIT EASY_VALUE NORMAL_VALUE HARD_VALUE #ifdef EASY recruit={EASY_VALUE} #endif #ifdef NORMAL recruit={NORMAL_VALUE} #endif #ifdef HARD recruit={HARD_VALUE} #endif #enddef #define SOF_DEATHS [event] name=last breath [filter] id=Rugnur [/filter] [message] speaker=Rugnur message= _ "Gahahh..." # wmllint: no spellcheck [/message] [endlevel] result=defeat [/endlevel] [/event] [event] name=last breath [filter] id=Haldric II [/filter] [message] speaker=Haldric II message= _ "Maghah..." # wmllint: no spellcheck [/message] [endlevel] result=defeat [/endlevel] [/event] [event] name=last breath [filter] id=Alanin [/filter] [message] speaker=Alanin message= _ "Ahhgg..." [/message] [endlevel] result=defeat [/endlevel] [/event] [event] name=last breath [filter] id=Baglur [/filter] [message] speaker=Baglur message= _ "Gaanngh..." # wmllint: no spellcheck [/message] [/event] [event] name=last breath [filter] id=Krawg [/filter] [message] speaker=Krawg message= _ "Kraa..." # wmllint: no spellcheck [/message] [endlevel] result=defeat [/endlevel] [/event] [event] name=last breath [filter] id=Thursagan [/filter] [message] speaker=Thursagan message= _ "Ayahahh..." # wmllint: no spellcheck [/message] [endlevel] result=defeat [/endlevel] [/event] #enddef