#textdomain wesnoth-thot [scenario] name=_"Troll Bridge" id=04_Troll_Bridge next_scenario=05_Invaders victory_when_enemies_defeated=yes map_data="{campaigns/The_Hammer_of_Thursagan/maps/04_Troll_Bridge.map}" {DEFAULT_SCHEDULE} {TURNS 20 16 12} # BALANCE {INTRO_AND_SCENARIO_MUSIC "elvish-theme.ogg" "frantic.ogg"} {EXTRA_SCENARIO_MUSIC "wanderer.ogg"} {EXTRA_SCENARIO_MUSIC "nunc_dimittis.ogg"} [side] type="Dwarvish Fighter" id="Aiglondur" name=_"Aiglondur" canrecruit=yes side="1" controller="human" team_name="northern_alliance" user_team_name=_"Alliance" {FLAG_VARIANT knalgan} fog="no" shroud="no" recruit="Dwarvish Fighter,Dwarvish Thunderer,Dwarvish Guardsman, Dwarvish Scout" {GOLD 100 80 60} # BALANCE {FLAG_VARIANT knalgan} [/side] [side] side=2 type=Troll id=Gronk name= _ "Gronk" [modifications] {TRAIT_STRONG} {TRAIT_QUICK} [/modifications] {GOLD 70 100 130} # BALANCE team_name=trolls user_team_name=_"Trolls" controller=ai canrecruit=yes [ai] passive_leader=yes #ifndef HARD recruitment_pattern=fighter #else recruitment_pattern=fighter,fighter,mixed fighter #endif recruitment_ignore_bad_movement=yes grouping=defensive {QUANTITY aggression 0.3 0.4 0.5} {ATTACK_DEPTH 3 4 5} [/ai] #ifdef EASY recruit=Troll Whelp #endif #ifdef NORMAL recruit=Troll Whelp,Troll #endif #ifdef HARD recruit=Troll Whelp,Troll,Troll Rocklobber #endif [/side] {campaigns/The_Hammer_of_Thursagan/utils/herodeaths.cfg} [story] [part] {THOT_BIGMAP} story= _ "Aiglondur and his troop, some still shaking their heads dubiously at the very notion of fighting alongside orcs rather than against them, continued east to the easternmost edge of the Northern Alliance’s lands." [/part] [/story] {THOT_TRACK {JOURNEY_STAGE4}} #ifdef NORMAL {LIMIT_CONTEMPORANEOUS_RECRUITS 2 "Troll" 1} #endif #ifdef HARD {LIMIT_CONTEMPORANEOUS_RECRUITS 2 "Troll Rocklobber" 1} #endif [event] name=die [filter] id=Gronk [/filter] [message] speaker=second_unit message=_ "Hey! That troll was sitting on some treasure!" [/message] {PLACE_IMAGE "items/gold-coins-small.png" 24 7} # On troll keep [redraw] [/redraw] {LOOT 200 1} [endlevel] result=victory bonus=yes {NEW_GOLD_CARRYOVER 40} [/endlevel] [/event] [event] name="prestart" [recall] id="Angarthing" x,y=2,9 [/recall] [objectives] side="1" [objective] description=_"Defeat Gronk" condition="win" [/objective] [objective] description=_"Death of Aiglondur" condition="lose" [/objective] [objective] description=_"Death of Angarthing" condition="lose" [/objective] {TURNS_RUN_OUT} [gold_carryover] bonus=yes carryover_percentage=40 [/gold_carryover] [/objectives] [/event] [event] name="start" # wmllint: local spelling dat Er [message] speaker="Gronk" message=_"Dis a troll bridge. You pay toll. Er..." [/message] [message] speaker="Gronk" message=_"Dat not right. Dis a toll bridge. You pay troll. Er..." [/message] [message] speaker="Gronk" message=_"Dat not right either. Big words confuse Gronk. You pay now or we smash you." [/message] [message] speaker="Angarthing" message=_"The stonework of yon bridge is not good enough to be dwarf-made, but it is nowhere near crude enough to be troll-work." [/message] [message] speaker="Aiglondur" message=_"Then it will be of the Alliance’s making, right enough, like this road that leads to it. It won’t do to have wild trolls squatting on it. Axes up!" [/message] [/event] [/scenario]