#textdomain wesnoth-utbs #define NYM type=Nym Hunter id=Nym name= _ "Nym" side=1 unrenamable=yes random_traits=no [modifications] {TRAIT_LOYAL} #ifndef HARD {TRAIT_RESILIENT} #ifdef EASY {TRAIT_QUICK} #endif #endif [/modifications] {IS_HERO} #enddef #define GARAK type=Desert Captain id=Garak name= _ "Garak" profile=portraits/garak.png side=1 unrenamable=yes [modifications] {TRAIT_LOYAL} {TRAIT_STRONG} [object] [effect] apply_to=attack range=ranged increase_damage=1 [/effect] [/object] [/modifications] {IS_HERO} #enddef #define ZHUL type=Desert Druid id=Zhul name= _ "Zhul" profile=portraits/zhul.png side=1 unrenamable=yes [modifications] {TRAIT_LOYAL} {TRAIT_QUICK} {TRAIT_INTELLIGENT} [/modifications] {IS_HERO} #enddef