\chapter{Files for creating the window}

This chapter like the previous one contains listings of files, this time for
\cref{sec:creating_the_window}. About the same is true for these files, except
we know the originals will change in the future.

\lstinputlisting[style=C++
	, caption={src/gui/dialogs/unit\_attack.hpp}
	, label=unit_attack.hpp]
	{gui2/unit_attack.hpp}

\lstinputlisting[style=C++
	, caption={src/gui/dialogs/unit\_attack.cpp}
	, label=unit_attack.cpp]
	{gui2/unit_attack.cpp}

\lstinputlisting[style=WML
	, caption={src/gui/dialogs/unit\_attack.cfg}
	, label=unit_attack.cfg]
	{gui2/unit_attack.cfg}

