# #-#-#-#-#  wesnoth-editor.cpp.pot (Battle for Wesnoth VERSION)  #-#-#-#-#
# Shavian English translations for Battle for Wesnoth package.
# Copyright (C) 2009 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth package.
#
# Contributors:
#   Arc Riley <arcriley@ubuntu.com>
#   Thomas Thurman <thomas@thurman.org.uk>
#
msgid ""
msgstr ""
"Project-Id-Version: en@shaw\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2009-10-08 21:45-0400\n"
"Last-Translator: Arc Riley <arcriley@ubuntu.com>\n"
"Language-Team: Shavian English <ubuntu-l10n-en-shaw@lists.launchpad.net>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"

#. [brush]: id=brush-1
#: data/core/editor/brushes.cfg:6
msgid "Single Hex"
msgstr "𐑕𐑦𐑙𐑜𐑩𐑤 𐑣𐑧𐑒𐑕"

#. [brush]: id=brush-2
#: data/core/editor/brushes.cfg:16
msgid "Radius 1 Hex"
msgstr "𐑮𐑱𐑛𐑦𐑩𐑕 1 𐑣𐑧𐑒𐑕"

#. [brush]: id=brush-3
#: data/core/editor/brushes.cfg:26
msgid "Radius 2 Hex"
msgstr "𐑮𐑱𐑛𐑦𐑩𐑕 2 𐑣𐑧𐑒𐑕"

#. [brush]: id=brush-nw-se
#: data/core/editor/brushes.cfg:47
msgid "Hex Line NW-SE"
msgstr "𐑣𐑧𐑒𐑕 𐑤𐑲𐑯 NW-SE"

#. [brush]: id=brush-sw-ne
#: data/core/editor/brushes.cfg:63
#, fuzzy
#| msgid "Hex Line NW-SE"
msgid "Hex Line SE-NW"
msgstr "𐑣𐑧𐑒𐑕 𐑤𐑲𐑯 NW-SE"

#. [editor_group]: id=all
#: data/core/editor/terrain-groups.cfg:11
msgid "all"
msgstr "𐑷𐑤"

#. [editor_group]: id=water
#: data/core/editor/terrain-groups.cfg:17
msgid "water"
msgstr "𐑢𐑷𐑑𐑼"

#. [editor_group]: id=flat
#: data/core/editor/terrain-groups.cfg:24
msgid "flat"
msgstr "𐑓𐑤𐑨𐑑"

#. [editor_group]: id=desert
#: data/core/editor/terrain-groups.cfg:31
msgid "desert"
msgstr "𐑛𐑧𐑟𐑼𐑑"

#. [editor_group]: id=embellishments
#: data/core/editor/terrain-groups.cfg:38
msgid "embellishments"
msgstr ""

#. [editor_group]: id=forest
#: data/core/editor/terrain-groups.cfg:45
msgid "forest"
msgstr "𐑓𐑹𐑦𐑕𐑑"

#. [editor_group]: id=fall
#: data/core/editor/terrain-groups.cfg:52
msgid "fall"
msgstr ""

#. [editor_group]: id=frozen
#: data/core/editor/terrain-groups.cfg:59
msgid "frozen"
msgstr "𐑓𐑮𐑴𐑟𐑩𐑯"

#. [editor_group]: id=rough
#: data/core/editor/terrain-groups.cfg:66
msgid "rough"
msgstr "𐑮𐑳𐑓"

#. [editor_group]: id=cave
#: data/core/editor/terrain-groups.cfg:73
msgid "cave"
msgstr "𐑒𐑱𐑝"

#. [editor_group]: id=obstacle
#: data/core/editor/terrain-groups.cfg:80
msgid "obstacle"
msgstr ""

#. [editor_group]: id=village
#: data/core/editor/terrain-groups.cfg:87
msgid "village"
msgstr "𐑝𐑦𐑤𐑦𐑡"

#. [editor_group]: id=castle
#: data/core/editor/terrain-groups.cfg:94
msgid "castle"
msgstr "𐑒𐑨𐑕𐑩𐑤"

#. [editor_group]: id=bridge
#: data/core/editor/terrain-groups.cfg:101
msgid "bridge"
msgstr ""

#. [editor_group]: id=special
#: data/core/editor/terrain-groups.cfg:108
msgid "special"
msgstr "𐑕𐑐𐑧𐑖𐑩𐑤"

#. [editor_times]: id=empty
#: data/core/editor/time-of-day.cfg:5
msgid "None"
msgstr ""

#. [editor_times]: id=test
#: data/core/editor/time-of-day.cfg:10
msgid "Test"
msgstr ""

#. [editor_times]: id=default
#: data/core/editor/time-of-day.cfg:21
msgid "Default"
msgstr ""

#. [editor_times]: id=summer
#: data/core/editor/time-of-day.cfg:27
msgid "Summer"
msgstr ""

#. [editor_times]: id=winter
#: data/core/editor/time-of-day.cfg:33
msgid "Winter"
msgstr ""

#. [editor_times]: id=underground
#: data/core/editor/time-of-day.cfg:39
msgid "Underground"
msgstr ""

#. [editor_times]: id=deep_underground
#: data/core/editor/time-of-day.cfg:45
msgid "Deep Underground"
msgstr ""

#. [editor_times]: id=indoors
#: data/core/editor/time-of-day.cfg:51
msgid "Indoors"
msgstr ""

#. [editor_times]: id=24
#: data/core/editor/time-of-day.cfg:57
msgid "24 Hour Schedule"
msgstr ""

#. [editor_times]: id=after_the_fall
#: data/core/editor/time-of-day.cfg:63
msgid "After the Fall"
msgstr ""

#. [theme]: id=editor
#: data/themes/editor.cfg:11
#, fuzzy
#| msgid "Quit Editor"
msgid "theme^Editor"
msgstr "𐑒𐑢𐑦𐑑 𐑧𐑛𐑦𐑑𐑹"

#. [menu]: id=menu-editor-file, type=turbo
#: data/themes/editor.cfg:61
msgid "File"
msgstr "𐑓𐑲𐑤"

#. [menu]: id=menu-editor-map
#: data/themes/editor.cfg:82
msgid "Map"
msgstr "𐑥𐑨𐑐"

#. [menu]: id=menu-editor-transitions
#: data/themes/editor.cfg:90
msgid "Transition Update"
msgstr ""

#. [menu]: id=menu-editor-window
#: data/themes/editor.cfg:97
msgid "Window"
msgstr "𐑢𐑦𐑯𐑛𐑴"

#. [menu]: id=menu-editor-areas
#: data/themes/editor.cfg:106
msgid "Areas"
msgstr ""

#. [menu]: id=menu-editor-local-time
#: data/themes/editor.cfg:114
msgid "Assign Local Time"
msgstr ""

#. [menu]: id=menu-editor-local-schedule
#: data/themes/editor.cfg:120
msgid "Assign Local Time Schedule"
msgstr ""

#. [menu]: id=menu-editor-side
#: data/themes/editor.cfg:128
msgid "Side"
msgstr ""

#. [label]: id=villages-icon
#: data/themes/editor.cfg:146
msgid "villages"
msgstr "𐑝𐑦𐑤𐑦𐑡𐑦𐑟"

#. [label]: id=units-icon
#: data/themes/editor.cfg:163
msgid "units"
msgstr ""

#. [menu]: id=switch_time
#: data/themes/editor.cfg:442
msgid "Time Schedule Menu"
msgstr ""

#. [menu]: id=menu-playlist
#: data/themes/editor.cfg:453
msgid "Playlist"
msgstr ""

#. [menu]: id=menu-editor-schedule
#: data/themes/editor.cfg:459
msgid "Assign Time Schedule"
msgstr ""

#: src/editor/action/mouse/mouse_action_unit.cpp:58
msgid "Identifier: "
msgstr ""

#: src/editor/action/mouse/mouse_action_unit.cpp:59
msgid "Name: "
msgstr ""

#: src/editor/action/mouse/mouse_action_unit.cpp:60
msgid "Type: "
msgstr ""

#: src/editor/action/mouse/mouse_action_unit.cpp:61
msgid "Level: "
msgstr ""

#: src/editor/action/mouse/mouse_action_unit.cpp:62
msgid "Cost: "
msgstr ""

#: src/editor/action/mouse/mouse_action_unit.cpp:63
msgid "Recruit: "
msgstr ""

#: src/editor/editor_controller.cpp:172
msgid "Fatal error"
msgstr "𐑓𐑱𐑑𐑩𐑤 𐑻𐑹"

#: src/editor/editor_controller.cpp:200
msgid "Do you really want to quit?"
msgstr "𐑛𐑵 𐑿 𐑮𐑾𐑤𐑦 𐑢𐑪𐑯𐑑 𐑑 𐑒𐑢𐑦𐑑?"

#: src/editor/editor_controller.cpp:202
msgid ""
"Do you really want to quit? Changes in the map since the last save will be "
"lost."
msgstr "𐑛𐑵 𐑿 𐑮𐑾𐑤𐑦 𐑢𐑪𐑯𐑑 𐑑 𐑒𐑢𐑦𐑑? 𐑗𐑱𐑯𐑡𐑩𐑟 𐑦𐑯 𐑞 𐑥𐑨𐑐 𐑕𐑦𐑯𐑕 𐑞 𐑤𐑭𐑕𐑑 𐑕𐑱𐑝 𐑢𐑦𐑤 𐑚𐑰 𐑤𐑪𐑕𐑑."

#: src/editor/editor_controller.cpp:204
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
"𐑛𐑵 𐑿 𐑮𐑾𐑤𐑦 𐑢𐑪𐑯𐑑 𐑑 𐑒𐑢𐑦𐑑? 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑥𐑨𐑐𐑕 𐑢𐑻 𐑥𐑪𐑛𐑦𐑓𐑲𐑛 𐑯 𐑷𐑤 𐑗𐑱𐑯𐑡𐑩𐑟 𐑕𐑦𐑯𐑕 𐑞 𐑤𐑭𐑕𐑑 𐑕𐑱𐑝 "
"𐑢𐑦𐑤 𐑚𐑰 𐑤𐑪𐑕𐑑:"

#: src/editor/editor_controller.cpp:207
msgid "Quit"
msgstr "𐑒𐑢𐑦𐑑"

#: src/editor/editor_controller.cpp:218
msgid "No editor time-of-day found."
msgstr "𐑯𐑴 𐑧𐑛𐑦𐑑𐑹 𐑑𐑲𐑥-𐑝-𐑛𐑱 𐑓𐑬𐑯𐑛."

#: src/editor/editor_controller.cpp:1070
msgid "Change Unit ID"
msgstr ""

#: src/editor/editor_controller.cpp:1071
msgid "ID:"
msgstr ""

#: src/editor/editor_controller.cpp:1087
msgid "Rename Unit"
msgstr ""

#: src/editor/editor_controller.cpp:1088
msgid "Name:"
msgstr ""

#: src/editor/map/context_manager.cpp:127
#: src/editor/map/context_manager.cpp:288
msgid "(New Map)"
msgstr "(𐑯𐑿 𐑥𐑨𐑐)"

#: src/editor/map/context_manager.cpp:184
#, fuzzy
#| msgid "Choose a Map to Open"
msgid "Choose a File to Open"
msgstr "𐑗𐑵𐑟 𐑩 𐑥𐑨𐑐 𐑑 𐑴𐑐𐑩𐑯"

#: src/editor/map/context_manager.cpp:290
#, fuzzy
#| msgid "(New Map)"
msgid "(New Scenario)"
msgstr "(𐑯𐑿 𐑥𐑨𐑐)"

#: src/editor/map/context_manager.cpp:324
#, fuzzy
#| msgid "(New Map)"
msgid "(Unnamed Area)"
msgstr "(𐑯𐑿 𐑥𐑨𐑐)"

#: src/editor/map/context_manager.cpp:352
#, fuzzy
#| msgid "(New Map)"
msgid "(New Side)"
msgstr "(𐑯𐑿 𐑥𐑨𐑐)"

#: src/editor/map/context_manager.cpp:418
msgid "Choose a Mask to Apply"
msgstr "𐑗𐑵𐑟 𐑩 𐑥𐑭𐑕𐑒 𐑑 𐑩𐑐𐑤𐑲"

#: src/editor/map/context_manager.cpp:425
msgid "Error loading mask"
msgstr "𐑻𐑹 𐑤𐑴𐑛𐑦𐑙 𐑥𐑭𐑕𐑒"

#: src/editor/map/context_manager.cpp:444
msgid "Identifier:"
msgstr ""

#: src/editor/map/context_manager.cpp:444
msgid "Rename Area"
msgstr ""

#: src/editor/map/context_manager.cpp:455
msgid "Choose Target Map"
msgstr "𐑗𐑵𐑟 𐑑𐑸𐑜𐑧𐑑 𐑥𐑨𐑐"

#: src/editor/map/context_manager.cpp:462
#: src/editor/map/context_manager.cpp:895
msgid "Error loading map"
msgstr "𐑻𐑹 𐑤𐑴𐑛𐑦𐑙 𐑥𐑨𐑐"

#: src/editor/map/context_manager.cpp:579
msgid "Save the Map As"
msgstr "𐑕𐑱𐑝 𐑞 𐑥𐑨𐑐 𐑨𐑟"

#: src/editor/map/context_manager.cpp:583
#: src/editor/map/context_manager.cpp:611
msgid "The file already exists. Do you want to overwrite it?"
msgstr "𐑞 𐑓𐑲𐑤 𐑷𐑤𐑮𐑧𐑛𐑦 𐑧𐑒𐑟𐑦𐑕𐑑𐑕. 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑴𐑝𐑼𐑮𐑲𐑑 𐑦𐑑?"

#: src/editor/map/context_manager.cpp:607
#, fuzzy
#| msgid "Save the Map As"
msgid "Save the Scenario As"
msgstr "𐑕𐑱𐑝 𐑞 𐑥𐑨𐑐 𐑨𐑟"

#: src/editor/map/context_manager.cpp:646
msgid "No random map generators found."
msgstr "𐑯𐑴 𐑮𐑨𐑯𐑛𐑩𐑥 𐑥𐑨𐑐 𐑡𐑧𐑯𐑻𐑱𐑑𐑻𐑟 𐑓𐑬𐑯𐑛."

#: src/editor/map/context_manager.cpp:659
#: src/editor/map/context_manager.cpp:663
msgid "Map creation failed."
msgstr "𐑥𐑨𐑐 𐑒𐑮𐑰𐑱𐑖𐑩𐑯 𐑓𐑱𐑤𐑛."

#: src/editor/map/context_manager.cpp:675
msgid "Unsaved Changes"
msgstr "𐑳𐑯𐑕𐑱𐑝𐑛 𐑗𐑱𐑯𐑡𐑩𐑟"

#: src/editor/map/context_manager.cpp:676
msgid ""
"Do you want to discard all changes you made to the map since the last save?"
msgstr "𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑦𐑕𐑒𐑸𐑛 𐑷𐑤 𐑗𐑱𐑯𐑡𐑩𐑟 𐑿 𐑥𐑱𐑛 𐑑 𐑞 𐑥𐑨𐑐 𐑕𐑦𐑯𐑕 𐑞 𐑤𐑭𐑕𐑑 𐑕𐑱𐑝?"

#: src/editor/map/context_manager.cpp:773
#, fuzzy
#| msgid "This map is already open."
msgid "This scenario is already open."
msgstr "𐑞𐑦𐑕 𐑥𐑨𐑐 𐑦𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑴𐑐𐑩𐑯."

#: src/editor/map/context_manager.cpp:795
#: src/editor/map/context_manager.cpp:850
msgid "This map is already open."
msgstr "𐑞𐑦𐑕 𐑥𐑨𐑐 𐑦𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑴𐑐𐑩𐑯."

#: src/editor/map/context_manager.cpp:816
#, fuzzy
#| msgid "Map saved."
msgid "Scenario saved."
msgstr "𐑥𐑨𐑐 𐑕𐑱𐑝𐑛."

#: src/editor/map/context_manager.cpp:830
msgid "Map saved."
msgstr "𐑥𐑨𐑐 𐑕𐑱𐑝𐑛."

#: src/editor/map/context_manager.cpp:873
msgid "Loaded embedded map data"
msgstr "𐑤𐑴𐑛𐑩𐑛 𐑧𐑥𐑚𐑧𐑛𐑦𐑛 𐑥𐑨𐑐 𐑛𐑱𐑑𐑩"

#: src/editor/map/context_manager.cpp:874
#: src/editor/map/context_manager.cpp:888
msgid "Map loaded from scenario"
msgstr "𐑥𐑨𐑐 𐑤𐑴𐑛𐑩𐑛 𐑓𐑮𐑪𐑥 𐑕𐑦𐑯𐑺𐑰𐑴"

#: src/editor/map/context_manager.cpp:884
msgid ""
"Loaded referenced map file:\n"
"$new"
msgstr ""
"𐑤𐑴𐑛𐑩𐑛 𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑑 𐑥𐑨𐑐 𐑓𐑲𐑤:\n"
"$new"

#: src/editor/map/editor_map.cpp:148
msgid "Player"
msgstr "𐑐𐑤𐑱𐑻"

#: src/editor/map/editor_map.cpp:265
msgid "The size of the target map is different from the current map"
msgstr "𐑞 𐑕𐑲𐑟 𐑝 𐑞 𐑑𐑸𐑜𐑧𐑑 𐑥𐑨𐑐 𐑦𐑟 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑥𐑨𐑐"

#: src/editor/map/map_context.cpp:127
msgid "File not found"
msgstr "𐑓𐑲𐑤 𐑯𐑪𐑑 𐑓𐑬𐑯𐑛"

#: src/editor/map/map_context.cpp:133
#, fuzzy
#| msgid "Empty map file"
msgid "Empty file"
msgstr "𐑧𐑥𐑐𐑑𐑦 𐑥𐑨𐑐 𐑓𐑲𐑤"

#: src/editor/map/map_context.cpp:179
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
"𐑞 𐑥𐑨𐑐 𐑓𐑲𐑤 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴, 𐑚𐑳𐑑 𐑞 map_data 𐑝𐑨𐑤𐑿 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑐𐑶𐑯𐑑 𐑑 𐑩𐑯 𐑧𐑒𐑟𐑦𐑕𐑑𐑦𐑙 "
"𐑓𐑲𐑤"

#: src/editor/map/map_context.cpp:518
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑱𐑝 𐑞 𐑥𐑨𐑐: $msg"

#: src/editor/map/map_context.cpp:545
msgid "Could not save into scenario"
msgstr "𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑱𐑝 𐑦𐑯𐑑𐑫 𐑕𐑦𐑯𐑺𐑰𐑴"

#: src/editor/map/map_context.cpp:552
msgid "Could not save the map: $msg"
msgstr "𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑱𐑝 𐑞 𐑥𐑨𐑐: $msg"

#: src/editor/palette/editor_palettes.cpp:59
#: src/editor/palette/editor_palettes.cpp:114
msgid "(Unknown Group)"
msgstr ""

#: src/editor/palette/editor_palettes.cpp:383
msgid "(non-core)"
msgstr "(𐑯𐑪𐑯-𐑒𐑴𐑮)"

#: src/editor/palette/editor_palettes.cpp:384
msgid "Will not work in game without extra care."
msgstr "𐑢𐑦𐑤 𐑯𐑪𐑑 𐑢𐑻𐑒 𐑦𐑯 𐑜𐑱𐑥 𐑢𐑦𐑞𐑬𐑑 𐑧𐑒𐑕𐑑𐑮𐑩 𐑒𐑺."

#: src/editor/palette/terrain_palettes.cpp:223
msgid "FG: "
msgstr ""

#: src/editor/palette/terrain_palettes.cpp:224
msgid "BG: "
msgstr ""

#: src/gui/dialogs/editor/custom_tod.cpp:129
#, fuzzy
#| msgid "Choose player"
msgid "Choose File"
msgstr "𐑗𐑵𐑟 𐑐𐑤𐑱𐑻"

#: src/gui/dialogs/editor_set_starting_position.cpp:87
#, fuzzy
#| msgid "(Player)^None"
msgid "player^None"
msgstr "𐑯𐑳𐑯"

#: src/gui/dialogs/editor_set_starting_position.cpp:100
msgid "Player $player_number"
msgstr ""

#~ msgid ""
#~ "Use left/right mouse button to draw fore-/background terrain. Hold Shift "
#~ "to paint base layer only. Ctrl+click to sample terrain under cursor."
#~ msgstr ""
#~ "𐑿𐑟 𐑤𐑧𐑓𐑑/𐑮𐑲𐑑 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑛𐑮𐑷 𐑓𐑹-/𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑑𐑻𐑱𐑯. 𐑣𐑴𐑤𐑛 𐑖𐑦𐑓𐑑 𐑑 𐑐𐑱𐑯𐑑 𐑚𐑱𐑕 𐑤𐑱𐑼 "
#~ "𐑴𐑯𐑤𐑦. Ctrl+𐑒𐑤𐑦𐑒 𐑑 𐑕𐑭𐑥𐑐𐑩𐑤 𐑑𐑻𐑱𐑯 𐑳𐑯𐑛𐑼 𐑒𐑻𐑕𐑼."

#~ msgid ""
#~ "Left mouse button selects, right deselects. Hold Shift for magic-wand "
#~ "selection of tiles with same terrain."
#~ msgstr ""
#~ "𐑤𐑧𐑓𐑑 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑕𐑩𐑤𐑧𐑒𐑑𐑕, 𐑮𐑲𐑑 𐑛𐑰𐑕𐑩𐑤𐑧𐑒𐑑𐑕. 𐑣𐑴𐑤𐑛 Shift 𐑓𐑹 𐑥𐑨𐑡𐑦𐑒-𐑢𐑭𐑯𐑛 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯 "
#~ "𐑝 𐑑𐑲𐑤𐑟 𐑢𐑦𐑞 𐑕𐑱𐑥 𐑑𐑻𐑱𐑯."

#~ msgid ""
#~ "Left mouse button displays player selection, right clears. Number keys "
#~ "scroll to the starting position, alt+number sets respective starting "
#~ "position under cursor, delete clears."
#~ msgstr ""
#~ "𐑤𐑧𐑓𐑑 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑛𐑦𐑕𐑐𐑤𐑱𐑟 𐑐𐑤𐑱𐑻 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯, 𐑮𐑲𐑑 𐑒𐑤𐑽𐑟. 𐑯𐑳𐑥𐑚𐑻 𐑒𐑰𐑟 𐑕𐑒𐑮𐑴𐑤 𐑑 𐑞 "
#~ "𐑕𐑑𐑸𐑑𐑦𐑙 𐑐𐑩𐑟𐑦𐑖𐑩𐑯, Alt+𐑯𐑳𐑥𐑚𐑻 𐑕𐑧𐑑𐑕 𐑮𐑦𐑕𐑐𐑧𐑒𐑑𐑦𐑝 𐑕𐑑𐑸𐑑𐑦𐑙 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑳𐑯𐑛𐑼 𐑒𐑻𐑕𐑼, 𐑛𐑦𐑤𐑰𐑑 "
#~ "𐑒𐑤𐑽𐑟."

#~ msgid ""
#~ "Click to paste, zoom out for more accuracy when pasting large areas. Use "
#~ "the edit menu to transform the clipboard (rotate, mirror)."
#~ msgstr ""
#~ "𐑒𐑤𐑦𐑒 𐑑 𐑐𐑱𐑕𐑑, 𐑟𐑵𐑥 𐑬𐑑 𐑓𐑹 𐑥𐑹 𐑨𐑒𐑘𐑻𐑩𐑕𐑰 𐑢𐑧𐑯 𐑐𐑭𐑕𐑑𐑦𐑙 𐑤𐑸𐑡 𐑺𐑰𐑩𐑟. 𐑿𐑟 𐑞 𐑧𐑛𐑦𐑑 𐑥𐑧𐑯𐑿 𐑑 "
#~ "𐑑𐑮𐑨𐑯𐑕𐑓𐑹𐑥 𐑞 𐑒𐑤𐑦𐑐𐑚𐑹𐑛 (𐑮𐑴𐑑𐑱𐑑, 𐑥𐑦𐑮𐑼)."

#~ msgid "Empty map file"
#~ msgstr "𐑧𐑥𐑐𐑑𐑦 𐑥𐑨𐑐 𐑓𐑲𐑤"

#~ msgid "Custom setting"
#~ msgstr "𐑒𐑳𐑕𐑑𐑩𐑥 𐑕𐑧𐑑𐑦𐑙"

#~ msgid "Edit"
#~ msgstr "𐑧𐑛𐑦𐑑"

#~ msgid "Undo"
#~ msgstr "𐑳𐑯𐑛𐑵"

#~ msgid "Can’t Undo"
#~ msgstr "𐑒𐑭𐑯𐑑 𐑳𐑯𐑛𐑵"

#~ msgid "Redo"
#~ msgstr "𐑮𐑰𐑛𐑵"

#~ msgid "Can’t Redo"
#~ msgstr "𐑒𐑭𐑯𐑑 𐑮𐑰𐑛𐑵"

#~ msgid "Auto-update Terrain Transitions: Yes"
#~ msgstr "𐑷𐑑𐑴-𐑳𐑐𐑛𐑱𐑑 𐑑𐑻𐑱𐑯 𐑑𐑮𐑨𐑯𐑟𐑦𐑖𐑩𐑯𐑟: 𐑘𐑧𐑕"

#~ msgid "Auto-update Terrain Transitions: Partial"
#~ msgstr "𐑷𐑑𐑴-𐑳𐑐𐑛𐑱𐑑 𐑑𐑻𐑱𐑯 𐑑𐑮𐑨𐑯𐑟𐑦𐑖𐑩𐑯𐑟: 𐑐𐑸𐑑𐑦𐑨𐑤"

#~ msgid "Auto-update Terrain Transitions: No"
#~ msgstr "𐑷𐑑𐑴-𐑳𐑐𐑛𐑱𐑑 𐑑𐑻𐑱𐑯 𐑑𐑮𐑨𐑯𐑟𐑦𐑖𐑩𐑯𐑟: 𐑯𐑴"

#~ msgid ""
#~ "Which player should start here? You can use alt and a number key to set "
#~ "the starting position for a player, and del to clear the starting "
#~ "position under the cursor. Pressing a number key by itself will scroll to "
#~ "that player’s starting position."
#~ msgstr ""
#~ "𐑢𐑦𐑗 𐑐𐑤𐑱𐑻 𐑖𐑫𐑛 𐑕𐑑𐑸𐑑 𐑣𐑽? 𐑿 𐑒𐑨𐑯 𐑿𐑕 Alt 𐑯 𐑩 𐑯𐑳𐑥𐑚𐑻 𐑒𐑰 𐑑 𐑕𐑧𐑑 𐑞 𐑕𐑑𐑸𐑑𐑦𐑙 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑓𐑹 "
#~ "𐑩 𐑐𐑤𐑱𐑻, 𐑯 𐑛𐑧𐑤 𐑑 𐑒𐑤𐑽 𐑞 𐑕𐑑𐑸𐑑𐑦𐑙 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑳𐑯𐑛𐑼 𐑞 𐑒𐑻𐑕𐑼. 𐑐𐑮𐑧𐑕𐑦𐑙 𐑩 𐑯𐑳𐑥𐑚𐑻 𐑒𐑰 𐑚𐑲 "
#~ "𐑦𐑑𐑕𐑧𐑤𐑓 𐑢𐑦𐑤 𐑕𐑒𐑮𐑴𐑤 𐑑 𐑞𐑨𐑑 𐑐𐑤𐑱𐑻𐑟 𐑕𐑑𐑸𐑑𐑦𐑙 𐑐𐑩𐑟𐑦𐑖𐑩𐑯."

#~ msgid "FG"
#~ msgstr "FG"

#~ msgid "BG"
#~ msgstr "BG"
