# translation of en_GB.po to English (British)
# Steven Panek <Majora700@gmail.com>, 2011.
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2012-09-01 16:50-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
"Language: en_GB\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"

#. [brush]: id=brush-1
#: data/core/editor/brushes.cfg:6
msgid "Single Hex"
msgstr "Single Hex"

#. [brush]: id=brush-2
#: data/core/editor/brushes.cfg:16
msgid "Radius 1 Hex"
msgstr "Radius 1 Hex"

#. [brush]: id=brush-3
#: data/core/editor/brushes.cfg:26
msgid "Radius 2 Hex"
msgstr "Radius 2 Hex"

# TODO: hyphen-minus to en dash in the original
#. [brush]: id=brush-nw-se
#: data/core/editor/brushes.cfg:47
msgid "Hex Line NW-SE"
msgstr "Hex Line NW–SE"

# TODO: hyphen-minus to en dash
#. [brush]: id=brush-sw-ne
#: data/core/editor/brushes.cfg:63
msgid "Hex Line SE-NW"
msgstr "Hex Line SE–NW"

#. [editor_group]: id=all
#: data/core/editor/terrain-groups.cfg:11
msgid "all"
msgstr "all"

#. [editor_group]: id=water
#: data/core/editor/terrain-groups.cfg:17
msgid "water"
msgstr "water"

#. [editor_group]: id=flat
#: data/core/editor/terrain-groups.cfg:24
msgid "flat"
msgstr "flat"

#. [editor_group]: id=desert
#: data/core/editor/terrain-groups.cfg:31
msgid "desert"
msgstr "desert"

#. [editor_group]: id=embellishments
#: data/core/editor/terrain-groups.cfg:38
msgid "embellishments"
msgstr "embellishments"

#. [editor_group]: id=forest
#: data/core/editor/terrain-groups.cfg:45
msgid "forest"
msgstr "forest"

#. [editor_group]: id=fall
#: data/core/editor/terrain-groups.cfg:52
msgid "fall"
msgstr "autumn"

#. [editor_group]: id=frozen
#: data/core/editor/terrain-groups.cfg:59
msgid "frozen"
msgstr "frozen"

#. [editor_group]: id=rough
#: data/core/editor/terrain-groups.cfg:66
msgid "rough"
msgstr "rough"

#. [editor_group]: id=cave
#: data/core/editor/terrain-groups.cfg:73
msgid "cave"
msgstr "cave"

#. [editor_group]: id=obstacle
#: data/core/editor/terrain-groups.cfg:80
msgid "obstacle"
msgstr "obstacle"

#. [editor_group]: id=village
#: data/core/editor/terrain-groups.cfg:87
msgid "village"
msgstr "village"

#. [editor_group]: id=castle
#: data/core/editor/terrain-groups.cfg:94
msgid "castle"
msgstr "castle"

#. [editor_group]: id=bridge
#: data/core/editor/terrain-groups.cfg:101
msgid "bridge"
msgstr "bridge"

#. [editor_group]: id=special
#: data/core/editor/terrain-groups.cfg:108
msgid "special"
msgstr "special"

#. [editor_times]: id=empty
#: data/core/editor/time-of-day.cfg:5
msgid "None"
msgstr ""

#. [editor_times]: id=test
#: data/core/editor/time-of-day.cfg:10
msgid "Test"
msgstr ""

#. [editor_times]: id=default
#: data/core/editor/time-of-day.cfg:21
msgid "Default"
msgstr ""

#. [editor_times]: id=summer
#: data/core/editor/time-of-day.cfg:27
msgid "Summer"
msgstr ""

#. [editor_times]: id=winter
#: data/core/editor/time-of-day.cfg:33
msgid "Winter"
msgstr ""

#. [editor_times]: id=underground
#: data/core/editor/time-of-day.cfg:39
msgid "Underground"
msgstr ""

#. [editor_times]: id=deep_underground
#: data/core/editor/time-of-day.cfg:45
msgid "Deep Underground"
msgstr ""

#. [editor_times]: id=indoors
#: data/core/editor/time-of-day.cfg:51
msgid "Indoors"
msgstr ""

#. [editor_times]: id=24
#: data/core/editor/time-of-day.cfg:57
msgid "24 Hour Schedule"
msgstr ""

#. [editor_times]: id=after_the_fall
#: data/core/editor/time-of-day.cfg:63
msgid "After the Fall"
msgstr ""

#. [theme]: id=editor
#: data/themes/editor.cfg:11
#, fuzzy
#| msgid "Quit Editor"
msgid "theme^Editor"
msgstr "Quit Editor"

#. [menu]: id=menu-editor-file, type=turbo
#: data/themes/editor.cfg:61
msgid "File"
msgstr "File"

#. [menu]: id=menu-editor-map
#: data/themes/editor.cfg:82
msgid "Map"
msgstr "Map"

#. [menu]: id=menu-editor-transitions
#: data/themes/editor.cfg:90
msgid "Transition Update"
msgstr ""

#. [menu]: id=menu-editor-window
#: data/themes/editor.cfg:97
msgid "Window"
msgstr "Window"

#. [menu]: id=menu-editor-areas
#: data/themes/editor.cfg:106
msgid "Areas"
msgstr ""

#. [menu]: id=menu-editor-local-time
#: data/themes/editor.cfg:114
msgid "Assign Local Time"
msgstr ""

#. [menu]: id=menu-editor-local-schedule
#: data/themes/editor.cfg:120
msgid "Assign Local Time Schedule"
msgstr ""

#. [menu]: id=menu-editor-side
#: data/themes/editor.cfg:128
msgid "Side"
msgstr "Side"

#. [label]: id=villages-icon
#: data/themes/editor.cfg:146
msgid "villages"
msgstr "villages"

#. [label]: id=units-icon
#: data/themes/editor.cfg:163
msgid "units"
msgstr ""

#. [menu]: id=switch_time
#: data/themes/editor.cfg:442
msgid "Time Schedule Menu"
msgstr ""

#. [menu]: id=menu-playlist
#: data/themes/editor.cfg:453
msgid "Playlist"
msgstr ""

#. [menu]: id=menu-editor-schedule
#: data/themes/editor.cfg:459
msgid "Assign Time Schedule"
msgstr ""

#: src/editor/action/mouse/mouse_action_unit.cpp:58
msgid "Identifier: "
msgstr ""

#: src/editor/action/mouse/mouse_action_unit.cpp:59
msgid "Name: "
msgstr ""

#: src/editor/action/mouse/mouse_action_unit.cpp:60
msgid "Type: "
msgstr ""

#: src/editor/action/mouse/mouse_action_unit.cpp:61
msgid "Level: "
msgstr ""

#: src/editor/action/mouse/mouse_action_unit.cpp:62
msgid "Cost: "
msgstr ""

#: src/editor/action/mouse/mouse_action_unit.cpp:63
msgid "Recruit: "
msgstr ""

#: src/editor/editor_controller.cpp:172
msgid "Fatal error"
msgstr "Fatal error"

#: src/editor/editor_controller.cpp:200
msgid "Do you really want to quit?"
msgstr "Do you really want to quit?"

#: src/editor/editor_controller.cpp:202
msgid ""
"Do you really want to quit? Changes in the map since the last save will be "
"lost."
msgstr ""
"Do you really want to quit? Changes in the map since the last save will be "
"lost."

#: src/editor/editor_controller.cpp:204
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"

#: src/editor/editor_controller.cpp:207
msgid "Quit"
msgstr "Quit"

#: src/editor/editor_controller.cpp:218
msgid "No editor time-of-day found."
msgstr "No editor time-of-day found."

#: src/editor/editor_controller.cpp:1070
msgid "Change Unit ID"
msgstr ""

#: src/editor/editor_controller.cpp:1071
msgid "ID:"
msgstr ""

#: src/editor/editor_controller.cpp:1087
msgid "Rename Unit"
msgstr ""

#: src/editor/editor_controller.cpp:1088
msgid "Name:"
msgstr ""

#: src/editor/map/context_manager.cpp:127
#: src/editor/map/context_manager.cpp:288
msgid "(New Map)"
msgstr "(New Map)"

#: src/editor/map/context_manager.cpp:184
#, fuzzy
#| msgid "Choose a Map to Open"
msgid "Choose a File to Open"
msgstr "Choose a Map to Open"

#: src/editor/map/context_manager.cpp:290
#, fuzzy
#| msgid "(New Map)"
msgid "(New Scenario)"
msgstr "(New Map)"

#: src/editor/map/context_manager.cpp:324
#, fuzzy
#| msgid "(New Map)"
msgid "(Unnamed Area)"
msgstr "(New Map)"

#: src/editor/map/context_manager.cpp:352
#, fuzzy
#| msgid "(New Map)"
msgid "(New Side)"
msgstr "(New Map)"

#: src/editor/map/context_manager.cpp:418
msgid "Choose a Mask to Apply"
msgstr "Choose a Mask to Apply"

#: src/editor/map/context_manager.cpp:425
msgid "Error loading mask"
msgstr "Error loading mask"

#: src/editor/map/context_manager.cpp:444
msgid "Identifier:"
msgstr ""

#: src/editor/map/context_manager.cpp:444
msgid "Rename Area"
msgstr ""

#: src/editor/map/context_manager.cpp:455
msgid "Choose Target Map"
msgstr "Choose Target Map"

#: src/editor/map/context_manager.cpp:462
#: src/editor/map/context_manager.cpp:895
msgid "Error loading map"
msgstr "Error loading map"

#: src/editor/map/context_manager.cpp:579
msgid "Save the Map As"
msgstr "Save the Map As"

#: src/editor/map/context_manager.cpp:583
#: src/editor/map/context_manager.cpp:611
msgid "The file already exists. Do you want to overwrite it?"
msgstr "The file already exists. Do you want to overwrite it?"

#: src/editor/map/context_manager.cpp:607
#, fuzzy
#| msgid "Save the Map As"
msgid "Save the Scenario As"
msgstr "Save the Map As"

#: src/editor/map/context_manager.cpp:646
msgid "No random map generators found."
msgstr "No random map generators found."

#: src/editor/map/context_manager.cpp:659
#: src/editor/map/context_manager.cpp:663
msgid "Map creation failed."
msgstr "Map creation failed."

#: src/editor/map/context_manager.cpp:675
msgid "Unsaved Changes"
msgstr "Unsaved Changes"

#: src/editor/map/context_manager.cpp:676
msgid ""
"Do you want to discard all changes you made to the map since the last save?"
msgstr ""
"Do you want to discard all changes you made to the map since the last save?"

#: src/editor/map/context_manager.cpp:773
#, fuzzy
#| msgid "This map is already open."
msgid "This scenario is already open."
msgstr "This map is already open."

#: src/editor/map/context_manager.cpp:795
#: src/editor/map/context_manager.cpp:850
msgid "This map is already open."
msgstr "This map is already open."

#: src/editor/map/context_manager.cpp:816
#, fuzzy
#| msgid "Map saved."
msgid "Scenario saved."
msgstr "Map saved."

#: src/editor/map/context_manager.cpp:830
msgid "Map saved."
msgstr "Map saved."

#: src/editor/map/context_manager.cpp:873
msgid "Loaded embedded map data"
msgstr "Loaded embedded map data"

#: src/editor/map/context_manager.cpp:874
#: src/editor/map/context_manager.cpp:888
msgid "Map loaded from scenario"
msgstr "Map loaded from scenario"

#: src/editor/map/context_manager.cpp:884
msgid ""
"Loaded referenced map file:\n"
"$new"
msgstr ""
"Loaded referenced map file:\n"
"$new"

#: src/editor/map/editor_map.cpp:148
msgid "Player"
msgstr "Player"

#: src/editor/map/editor_map.cpp:265
msgid "The size of the target map is different from the current map"
msgstr "The size of the target map is different from the current map"

#: src/editor/map/map_context.cpp:127
msgid "File not found"
msgstr "File not found"

#: src/editor/map/map_context.cpp:133
#, fuzzy
#| msgid "Empty map file"
msgid "Empty file"
msgstr "Empty map file"

#: src/editor/map/map_context.cpp:179
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"

#: src/editor/map/map_context.cpp:518
#, fuzzy
#| msgid "Could not save the map: $msg"
msgid "Could not save the scenario: $msg"
msgstr "Could not save the map: $msg"

#: src/editor/map/map_context.cpp:545
msgid "Could not save into scenario"
msgstr "Could not save into scenario"

#: src/editor/map/map_context.cpp:552
msgid "Could not save the map: $msg"
msgstr "Could not save the map: $msg"

#: src/editor/palette/editor_palettes.cpp:59
#: src/editor/palette/editor_palettes.cpp:114
msgid "(Unknown Group)"
msgstr "(Unknown Group)"

#: src/editor/palette/editor_palettes.cpp:383
msgid "(non-core)"
msgstr "(non-core)"

#: src/editor/palette/editor_palettes.cpp:384
msgid "Will not work in game without extra care."
msgstr "Will not work in game without extra care."

#: src/editor/palette/terrain_palettes.cpp:223
msgid "FG: "
msgstr "FG: "

#: src/editor/palette/terrain_palettes.cpp:224
msgid "BG: "
msgstr "BG: "

#: src/gui/dialogs/editor/custom_tod.cpp:129
msgid "Choose File"
msgstr ""

#: src/gui/dialogs/editor_set_starting_position.cpp:87
msgid "player^None"
msgstr "None"

#: src/gui/dialogs/editor_set_starting_position.cpp:100
msgid "Player $player_number"
msgstr "Player $player_number"

#~ msgid ""
#~ "Use left/right mouse button to draw fore-/background terrain. Hold Shift "
#~ "to paint base layer only. Ctrl+click to sample terrain under cursor."
#~ msgstr ""
#~ "Use left/right mouse button to draw fore-/background terrain. Hold Shift "
#~ "to paint base layer only. Ctrl+click to sample terrain under cursor."

#~ msgid ""
#~ "Left mouse button selects, right deselects. Hold Shift for magic-wand "
#~ "selection of tiles with same terrain."
#~ msgstr ""
#~ "Left mouse button selects, right deselects. Hold Shift for magic-wand "
#~ "selection of tiles with same terrain."

#~ msgid ""
#~ "Left mouse button displays player selection, right clears. Number keys "
#~ "scroll to the starting position, alt+number sets respective starting "
#~ "position under cursor, delete clears."
#~ msgstr ""
#~ "Left mouse button displays player selection, right clears. Number keys "
#~ "scroll to the starting position, alt+number sets respective starting "
#~ "position under cursor, delete clears."

#~ msgid ""
#~ "Click to paste, zoom out for more accuracy when pasting large areas. Use "
#~ "the edit menu to transform the clipboard (rotate, mirror)."
#~ msgstr ""
#~ "Click to paste, zoom out for more accuracy when pasting large areas. Use "
#~ "the edit menu to transform the clipboard (rotate, mirror)."

#~ msgid "Empty map file"
#~ msgstr "Empty map file"

#~ msgid "Custom setting"
#~ msgstr "Custom setting"

#~ msgid "Edit"
#~ msgstr "Edit"

#~ msgid "Group"
#~ msgstr "Group"

#~ msgid "Undo"
#~ msgstr "Undo"

#~ msgid "Can’t Undo"
#~ msgstr "Can’t Undo"

#~ msgid "Redo"
#~ msgstr "Redo"

#~ msgid "Can’t Redo"
#~ msgstr "Can’t Redo"

#~ msgid "Auto-update Terrain Transitions: Yes"
#~ msgstr "Auto-update Terrain Transitions: Yes"

#~ msgid "Auto-update Terrain Transitions: Partial"
#~ msgstr "Auto-update Terrain Transitions: Partial"

#~ msgid "Auto-update Terrain Transitions: No"
#~ msgstr "Auto-update Terrain Transitions: No"
