#ifndef __DICEFUNCS_H__
#define __DICEFUNCS_H__
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <string.h>
#include <pthread.h>
#include <math.h>
#include <unistd.h>
#include <sys/time.h>
#include "Global.h"
#include "Random.h"

extern uint32_t Exit_Program;
extern uint32_t Num_Players;
extern uint32_t Dice;
extern uint32_t Simulations;
extern uint32_t Min_Get_Onboard;
extern uint32_t Straight_Score;
extern uint32_t Three_Pairs_Score;
extern struct Player_Data *pd;

static uint8_t Has_Straight(uint8_t *roll_results, uint8_t dice);
static uint8_t Has_Three_Pair(uint8_t *num_counts, uint8_t dice);
//static uint32_t Roll_Dice_AI(uint64_t *s, struct Player_Data *pd);
static uint32_t Roll_Dice(uint32_t p_num);
void *Worker_Func(void *data);

#endif