#ifndef __GLOBAL_H__
#define __GLOBAL_H__
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <math.h>
#include <pthread.h>
#include "Gtk_Structs.h"

//don't edit
#define SIDES 6
#define COMPUTER_PLAYER 0
#define LOCAL_PLAYER 1

struct Player_Data {
	uint8_t onboard;
	uint8_t min_dice_will_roll;
	uint8_t type;
	uint32_t min_score_will_keep;
	uint32_t turn_score;
	uint32_t cumulative_score;
	uint32_t wins;
	uint64_t rseed;
	//stats averages ?
	//
};


#endif
