#include "extern_globals.h"

int My_argc;
char **My_argv;

//0 white 1 black
int my_team_color;
//0 no 1 yes
int my_turn;
int check = 0;
int op_check = 0;
int checkmate = 0;
int op_checkmate = 0;

int local_game;
int IS_Server;
int Send_OK;
char *Port;
char *Remote_IP;

//struct movement move;
struct pieces my_pieces[16];
struct pieces oponent_pieces[16];

int saved_remote = 0;

