#scene.camera.lookat = 5.951 -7.663 6.017 0.0 0.0 1.0 scene.camera.lookat = 10.951 -20.663 8.017 0.0 0.0 1.0 # Orthographic-like camera #scene.camera.lookat = 50.951 -70.663 60.017 0.0 0.0 1.0 #scene.camera.fieldofview = 5.0 ################################################################################ scene.materials.whitematte.type = matte scene.materials.whitematte.kd = 0.75 0.75 0.75 #scene.materials.whitematte.type = glossy2 #scene.materials.whitematte.kd = 0.1 0.1 0.1 #scene.materials.whitematte.ks = 0.2 0.2 0.2 #scene.materials.whitematte.uroughness = 0.05 #scene.materials.whitematte.vroughness = 0.05 scene.materials.whitematte.kd = 0.75 0.75 0.75 scene.materials.redmatte.type = matte scene.materials.redmatte.kd = 0.75 0.0 0.0 scene.materials.blumatte.type = matte scene.materials.blumatte.kd = 0.0 0.0 0.75 scene.materials.greenmatte.type = matte scene.materials.greenmatte.kd = 0.0 0.57 0.0 #scene.materials.greenmatte.emission = 0.0 4.0 0.0 scene.materials.whitelight.type = matte scene.materials.whitelight.emission = 120.0 120.0 120.0 scene.materials.whitelight.emission.id = 0 #scene.materials.whitelight.emission.samples = 3 scene.materials.whitelight.kd = 0.0 0.0 0.0 ################################################################################ scene.objects.lightplanes.ply = scenes/simple/simple-lights.ply scene.objects.lightplanes.material = whitelight scene.objects.box1.ply = scenes/simple/simple-mat-cube1.ply scene.objects.box1.material = redmatte scene.objects.box2.ply = scenes/simple/simple-mat-cube2.ply scene.objects.box2.material = greenmatte scene.objects.box3.ply = scenes/simple/simple-mat-back2.ply scene.objects.box3.material = blumatte scene.objects.box4.ply = scenes/simple/simple-mat-back.ply scene.objects.box4.material = whitematte ################################################################################ #scene.infinitelight.file = scenes/simple-mat/sky.exr scene.infinitelight.file = scenes/simple-mat/arch.exr #scene.infinitelight.file = scenes/simple-mat/image.png scene.infinitelight.gain = 4.0 4.0 4.0 scene.infinitelight.id = 1