/*
Laplacian Pyramid
Copyright (C) 2006 Yangli Hector Yee

This program is free software; you can redistribute it and/or modify it under the terms of the
GNU General Public License as published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program;
if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/

// Adapted for LuxRender/LuxRays by Dade

#include "slg/utils/convtest/pdiff/lpyramid.h"

using namespace slg;

//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////

LPyramid::LPyramid(float *image, int width, int height) :
	Width(width),
	Height(height)
{
	// Make the Laplacian pyramid by successively
	// copying the earlier levels and blurring them
	for (int i=0; i<MAX_PYR_LEVELS; i++) {
		if (i == 0) {
			Levels[i] = Copy(image);
		} else {
			Levels[i] = new float[Width * Height];
			Convolve(Levels[i], Levels[i - 1]);
		}
	}
}

LPyramid::~LPyramid()
{
	for (int i=0; i<MAX_PYR_LEVELS; i++) {
		if (Levels[i]) delete Levels[i];
	}
}

float *LPyramid::Copy(float *img)
{
	int max = Width * Height;
	float *out = new float[max];
	for (int i = 0; i < max; i++) out[i] = img[i];
	
	return out;
}

void LPyramid::Convolve(float *a, float *b)
// convolves image b with the filter kernel and stores it in a
{
	int y,x,i,j,nx,ny;
	const float Kernel[] = {0.05f, 0.25f, 0.4f, 0.25f, 0.05f};

	for (y=0; y<Height; y++) {
		for (x=0; x<Width; x++) {
			int index = y * Width + x;
			a[index] = 0.0f;
			for (i=-2; i<=2; i++) {
				for (j=-2; j<=2; j++) {
					nx=x+i;
					ny=y+j;
					if (nx<0) nx=-nx;
					if (ny<0) ny=-ny;
					if (nx>=Width) nx=2*Width-nx-1;
					if (ny>=Height) ny=2*Height-ny-1;
					a[index] += Kernel[i+2] * Kernel[j+2] * b[ny * Width + nx];
				} 
			}
		}
	}
}

float LPyramid::Get_Value(int x, int y, int level)
{
	int index = x + y * Width;
	int l = level;
	if (l > MAX_PYR_LEVELS) l = MAX_PYR_LEVELS;
	return Levels[level][index];
}


