#include "main.h"

int main(int argc, char* argv[]){
    init_gui();
    init_world(WINDOW_WIDTH, WINDOW_HEIGHT);
    init_global_life();

    while (update_screen()){
        if (draw_world()){
            break;//its over!
        }
        execute_world();
        //printf("Frame complete\n");
    }
    destroy_world();
    destroy_gui();
    return 1;
}
